Reputable projects such as prismarine-auth and azalea-auth hardcode the
Nintendo Switch client ID instead of their own custom Azure application,
so we should be fine to go ahead and do the same.
Unfortunately, client IDs created for custom Azure applications, such as
Prism Launcher's client ID, will no longer work with Fjord Launcher, so
users who manually supplied a client ID will need to clear theirs.
Instead of fetching the CurseForge API key from PolyMC's server, fetch
it from the files of the CurseForge app, mirrored by archive.org. We can
do this without downloading the entire 100MiB+ application by
range-requesting the specific DEFLATE block where the key is and
decompressing just that block.
cmark 0.31 removed CMARK_STATIC/CMARK_SHARED and replaced it with the native cmake BUILD_SHARED_LIBS
Signed-off-by: DioEgizio <83089242+DioEgizio@users.noreply.github.com>
updated qt to 6.6.2
updated some submodules
updated sparkle framework to the latest version
Signed-off-by: DioEgizio <83089242+DioEgizio@users.noreply.github.com>
Upstream changelog: https://github.com/PrismLauncher/PrismLauncher/releases/tag/8.0
(Imcomplete) list of changes in 8.0 relevant to PollyMC:
- Prism has dropped support for Mojang accounts
- https://github.com/PrismLauncher/PrismLauncher/pull/1656
- Added it back to PollyMC primarily since the Mojang authentication
code is also used for authlib-injector accounts. Some users may also
still want to be able to log in to Mojang accounts for some reason:
https://github.com/fn2006/PollyMC/issues/115#issuecomment-1805384658,
even if they do not provide authentication to multiplayer servers.
- To my surprise, I could still log in to a Mojang account, get its
skin, and launch the game. Authentication to servers, of course, did
not work.
- Tested: logging into authlib-injector, Mojang, and MSA accounts and
launching the game.
- Prism has added a built-in updater for Windows and Linux that I assume
provides similar functionality to Sparkle on macOS:
https://github.com/PrismLauncher/PrismLauncher/pull/1268. There is a
Launcher_UPDATER_GITHUB_REPO variable in CMakeLists.txt that specifies
the repo checked by the updater. I have changed this to the PollyMC
repository, and since PollyMC follows almost the same CI/release
patterns as Prism Launcher, it might work with PollyMC, too, but I
have not tested it yet.
- Add macOS support to Nix
- https://github.com/PrismLauncher/PrismLauncher/pull/1485
- Untested
- The "PollyMC-Linux-8.0.tar.gz" and similar build artifacts were
renamed to "PollyMC-Linux-8.0-Qt5.tar.gz" to match their
"PollyMC-Linux-8.0-Qt6.tar.gz" counterparts.
- Removed Windows MSVC Legacy builds
- Removed Quilt Beacon toggle, the beacon is now always disabled:
https://github.com/PrismLauncher/PrismLauncher/pull/1547,
https://github.com/PrismLauncher/meta/pull/23
- Prism removed FTB support in 7.0, but I tested creating an FTB
instance to make sure it still works in 8.0
Signed-off-by: Evan Goode <mail@evangoo.de>