Trial97
2ffabbdc6d
Merge branch 'develop' of https://github.com/PrismLauncher/PrismLauncher into filters
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Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2024-06-10 10:00:52 +03:00
Trial97
3cbc63bb9f
added size column
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Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2023-11-02 12:18:24 +02:00
Trial97
d151e97e3a
Fixed some headers
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Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2023-10-21 22:40:37 +03:00
Trial97
9aac8e389f
made release type visible
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Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2023-10-21 18:48:55 +03:00
Trial97
b54376062e
Added mcVersion column
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Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2023-10-17 19:25:01 +03:00
Trial97
749975e8ef
made side and loaders visible to user
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Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2023-10-15 12:46:23 +03:00
Sefa Eyeoglu
546d49e183
Merge pull request #1530 from Trial97/metadata_delete
2023-09-04 17:02:52 +02:00
Trial97
bad44ea264
feat:added flame install mod metadata
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Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2023-08-17 00:14:49 +03:00
Trial97
f919d363b7
made safe for vegetarians
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Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2023-08-16 20:02:32 +03:00
Trial97
589d8b6923
feat:Added remove metadata button
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Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2023-08-16 19:53:39 +03:00
Sefa Eyeoglu
1d638e018a
chore: update license headers
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Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2023-08-04 19:41:47 +02:00
Sefa Eyeoglu
1d468ac35a
chore: reformat
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Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2023-08-02 18:35:35 +02:00
Rachel Powers
b28f682ad9
Merge branch 'develop' into feature/images-for-resource-page
2023-05-28 12:01:49 -07:00
Rachel Powers
a04a6f1e0d
fix(memory leak): don't give shared pointers out to foldermodels (causes cyclic refrence)
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Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
2023-05-28 02:15:39 -07:00
Rachel Powers
086a7e19f0
feat: Column on left, hideable
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- columns are hideable (saves to settings)
- image column moved to left
- datamodals can provide resize modes
Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
2023-05-24 20:15:34 -07:00
Rachel Powers
9913080a82
feat(modpage): mod icon in description and column
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Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
2023-05-04 23:44:28 -07:00
Rachel Powers
d80dee2a54
refactor: pass instance ptr to resource models. use it to find instance root.
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Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
2023-04-29 19:55:37 -07:00
kumquat-ir
9c2a3231c5
do not create nilmods folder
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"it cant be that easy" - me, clueless
Signed-off-by: kumquat-ir <66188216+kumquat-ir@users.noreply.github.com>
2023-02-13 01:45:23 -05:00
leo78913
4ee29b388d
feat: add a provider column to the mods page
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Signed-off-by: leo78913 <leo3758@riseup.net>
2022-12-15 12:02:08 -03:00
flow
f21ae66265
feat: add basic resource pack parsing of pack.mcmeta
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This parses the pack format ID and the description from the local file,
from both a ZIP and a folder, and hooks it into the model.
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03 13:37:21 -03:00
flow
e2ab2aea32
change: add enable/disable to resources
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TIL that zip resource packs, when disabled, actually have the effect of
not showing up in the game at all. Since this can be useful to someone,
I moved the logic for it to the resources.
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:49:54 -03:00
flow
92aa24ae34
fix: don't give shared pointer to obj. external to the model
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It causes some weird problems and adds refcounting overhead.
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:48:00 -03:00
flow
1e2f0ab308
refactor: move more tied logic to model and move logic to the resources
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This moves the QSortFilterProxyModel to the resource model files,
acessible via a factory method, and moves the sorting and filtering to
the objects themselves, decoupling the code a bit.
This also adds a basic implementation of methods in the
ResourceFolderModel, simplifying the process of constructing a new model
from it.
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:47:08 -03:00
flow
af2cf2734d
refactor: move things around in the mod model
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Makes the method order in the cpp file the same as in the header file.
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:46:33 -03:00
flow
ec62d8e973
refactor: move general code from mod model to its own model
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This aims to continue decoupling other types of resources (e.g. resource
packs, shader packs, etc) from mods, so that we don't have to
continuously watch our backs for changes to one of them affecting the
others.
To do so, this creates a more general list model for resources, based on
the mods one, that allows you to extend it with functionality for other
resources.
I had to do some template and preprocessor stuff to get around the
QObject limitation of not allowing templated classes, so that's sadge :c
On the other hand, I tried cleaning up most general-purpose code in the
mod model, and added some documentation, because it looks nice :D
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:45:01 -03:00
flow
2f5e55bea0
fix: only remove orphaned metadata on first opening
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This avoids deleting the metadata while one is updating their mods.
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-11 13:11:56 -03:00
flow
de9e304236
fix: std::list -> QList
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Qt6 removed Qlist::toStdList() 😭
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:45 -03:00
flow
c4316e81e6
change: make Mod a QObject used as a pointer
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Prevents problems when copying it around!
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:44 -03:00
flow
dfab55112b
feat: remove existing mod when updating/redownloading it
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Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:42 -03:00
flow
2d10c246a8
feat: add update mods to the ui / mod model
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Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:42 -03:00
Sefa Eyeoglu
4be9e6a0bc
refactor: make is_indexed false by default
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Co-authored-by: flow <flowlnlnln@gmail.com>
2022-06-13 22:07:42 +02:00
Sefa Eyeoglu
a4ef0940ed
chore: add license headers
2022-06-12 13:50:58 +02:00
Sefa Eyeoglu
8856c8cd62
refactor(test): fix loading mod metadata setting
2022-06-12 13:33:17 +02:00
flow
5a34e8fd7c
refactor: move mod tasks to their own subfolder
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Makes the launcher/minecraft/mod/ folder a little more organized.
2022-05-23 14:42:27 -03:00
flow
e93b9560b5
feat: add method to delete mod metadata
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Also moves indexDir setting from LocalModUpdateTask -> ModFolderModel
2022-05-23 14:42:27 -03:00
Petr Mrázek
20b9f2b42a
NOISSUE Flatten gui and logic libraries into MultiMC
2021-07-25 19:50:44 +02:00