#pragma once #include #include #include "minecraft/auth/AuthStep.h" #include "net/Upload.h" class XboxUserStep : public AuthStep { Q_OBJECT public: explicit XboxUserStep(AccountData* data); virtual ~XboxUserStep() noexcept = default; void perform() override; QString describe() override; private slots: void onRequestDone(); private: std::shared_ptr m_response; Net::Upload::Ptr m_task; };