// // Created by marcelohdez on 10/22/22. // #ifndef LAUNCHER_INSTANCECOPYPREFS_H #define LAUNCHER_INSTANCECOPYPREFS_H #include struct InstanceCopyPrefs { bool copySaves = true; bool keepPlaytime = true; bool copyGameOptions = true; bool copyResourcePacks = true; bool copyShaderPacks = true; bool copyServers = true; bool copyMods = true; [[nodiscard]] bool allTrue() const; [[nodiscard]] QString getSelectedFiltersAsRegex() const; }; #endif // LAUNCHER_INSTANCECOPYPREFS_H