// SPDX-License-Identifier: GPL-3.0-only /* * Prism Launcher - Minecraft Launcher * Copyright (C) 2022 Sefa Eyeoglu * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * This file incorporates work covered by the following copyright and * permission notice: * * Copyright 2013-2021 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include "modplatform/ModIndex.h" namespace Flame { struct File { int projectId = 0; int fileId = 0; // NOTE: the opposite to 'optional' bool required = true; ModPlatform::IndexedPack pack; ModPlatform::IndexedVersion version; // our QString targetFolder = QStringLiteral("mods"); }; struct Modloader { QString id; bool primary = false; }; struct Minecraft { QString version; QString libraries; QVector modLoaders; }; struct Manifest { QString manifestType; int manifestVersion = 0; Flame::Minecraft minecraft; QString name; QString version; QString author; // File id -> File QMap files; QString overrides; bool is_loaded = false; }; void loadManifest(Flame::Manifest& m, const QString& filepath); } // namespace Flame