// SPDX-License-Identifier: GPL-3.0-only /* * Prism Launcher - Minecraft Launcher * Copyright (C) 2022 Sefa Eyeoglu * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * This file incorporates work covered by the following copyright and * permission notice: * * Copyright 2013-2021 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "MSAStep.h" #include #include #include #include #include "Application.h" MSAStep::MSAStep(AccountData* data, Action action) : AuthStep(data), m_action(action) { m_clientId = APPLICATION->getMSAClientID(); auto replyHandler = new QOAuthHttpServerReplyHandler(1337, this); oauth2.setReplyHandler(replyHandler); oauth2.setAuthorizationUrl(QUrl("https://login.microsoftonline.com/consumers/oauth2/v2.0/authorize")); oauth2.setAccessTokenUrl(QUrl("https://login.microsoftonline.com/consumers/oauth2/v2.0/token")); oauth2.setScope("XboxLive.SignIn XboxLive.offline_access"); oauth2.setClientIdentifier(m_clientId); oauth2.setNetworkAccessManager(APPLICATION->network().get()); connect(&oauth2, &QOAuth2AuthorizationCodeFlow::granted, this, [this] { m_data->msaClientID = oauth2.clientIdentifier(); m_data->msaToken.issueInstant = QDateTime::currentDateTimeUtc(); m_data->msaToken.notAfter = oauth2.expirationAt(); m_data->msaToken.extra = oauth2.extraTokens(); m_data->msaToken.refresh_token = oauth2.refreshToken(); m_data->msaToken.token = oauth2.token(); emit finished(AccountTaskState::STATE_WORKING, tr("Got ")); }); connect(&oauth2, &QOAuth2AuthorizationCodeFlow::authorizeWithBrowser, this, &QDesktopServices::openUrl); connect(&oauth2, &QOAuth2AuthorizationCodeFlow::requestFailed, this, [this](const QAbstractOAuth2::Error err) { emit finished(AccountTaskState::STATE_FAILED_HARD, tr("Microsoft user authentication failed.")); }); connect(&oauth2, &QOAuth2AuthorizationCodeFlow::extraTokensChanged, this, [this](const QVariantMap& tokens) { m_data->msaToken.extra = tokens; }); connect(&oauth2, &QOAuth2AuthorizationCodeFlow::clientIdentifierChanged, this, [this](const QString& clientIdentifier) { m_data->msaClientID = clientIdentifier; }); } QString MSAStep::describe() { return tr("Logging in with Microsoft account."); } void MSAStep::perform() { switch (m_action) { case Refresh: { if (m_data->msaClientID != m_clientId) { emit finished(AccountTaskState::STATE_DISABLED, tr("Microsoft user authentication failed - client identification has changed.")); } oauth2.setRefreshToken(m_data->msaToken.refresh_token); oauth2.refreshAccessToken(); return; } case Login: { oauth2.setModifyParametersFunction([](QAbstractOAuth::Stage stage, QMultiMap* map) { map->insert("prompt", "select_account"); map->insert("cobrandid", "8058f65d-ce06-4c30-9559-473c9275a65d"); }); *m_data = AccountData(); m_data->msaClientID = m_clientId; oauth2.grant(); return; } } }