// SPDX-License-Identifier: GPL-3.0-only /* * Prism Launcher - Minecraft Launcher * Copyright (C) 2022 Sefa Eyeoglu * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * This file incorporates work covered by the following copyright and * permission notice: * * Copyright 2013-2021 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include #include #include enum class Validity { None, Assumed, Certain }; struct Token { QDateTime issueInstant; QDateTime notAfter; QString token; QString refresh_token; QVariantMap extra; Validity validity = Validity::None; bool persistent = true; }; struct Skin { QString id; QString url; QString variant; QByteArray data; }; struct Cape { QString id; QString url; QString alias; QByteArray data; }; struct MinecraftEntitlement { bool ownsMinecraft = false; bool canPlayMinecraft = false; Validity validity = Validity::None; }; struct MinecraftProfile { QString id; QString name; bool canUploadSkins = true; Skin skin; QString currentCape; QMap capes; Validity validity = Validity::None; }; enum class AccountType { MSA, AuthlibInjector, Offline }; enum class AccountState { Unchecked, Offline, Working, Online, Disabled, Errored, Expired, Gone }; struct AccountData { QJsonObject saveState() const; bool resumeStateFromV3(QJsonObject data); bool canUploadSkins() const; bool usesCustomApiServers() const; QString authServerUrl() const; QString accountServerUrl() const; QString sessionServerUrl() const; QString servicesServerUrl() const; QString authlibInjectorUrl() const; //! userName for authlib-injector accounts, gamertag for MSA QString accountDisplayString() const; //! Only valid for authlib-injector accounts. MSA does not preserve this information QString userName() const; //! Only valid for authlib-injector accounts. QString clientToken() const; void setClientToken(QString clientToken); void invalidateClientToken(); void generateClientTokenIfMissing(); //! Yggdrasil access token, as passed to the game. QString accessToken() const; QString profileId() const; QString profileName() const; QString lastError() const; AccountType type = AccountType::MSA; QString customAuthServerUrl; QString customAccountServerUrl; QString customSessionServerUrl; QString customServicesServerUrl; QString customAuthlibInjectorUrl; QString authlibInjectorMetadata; QString msaClientID; Token msaToken; Token userToken; Token xboxApiToken; Token mojangservicesToken; Token yggdrasilToken; MinecraftProfile minecraftProfile; MinecraftEntitlement minecraftEntitlement; Validity validity_ = Validity::None; // runtime only information (not saved with the account) QString internalId; QString errorString; AccountState accountState = AccountState::Unchecked; };