// SPDX-License-Identifier: GPL-3.0-only /* * Prism Launcher - Minecraft Launcher * Copyright (C) 2022 Sefa Eyeoglu * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * This file incorporates work covered by the following copyright and * permission notice: * * Copyright 2013-2021 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "MSALoginDialog.h" #include "Application.h" #include "ui_MSALoginDialog.h" #include "DesktopServices.h" #include "minecraft/auth/AuthFlow.h" #include #include #include #include #include MSALoginDialog::MSALoginDialog(QWidget* parent) : QDialog(parent), ui(new Ui::MSALoginDialog) { ui->setupUi(this); // make font monospace QFont font; font.setPixelSize(ui->code->fontInfo().pixelSize()); font.setFamily(APPLICATION->settings()->get("ConsoleFont").toString()); font.setStyleHint(QFont::Monospace); font.setFixedPitch(true); ui->code->setFont(font); ui->buttonBox->button(QDialogButtonBox::Help)->setDefault(false); connect(ui->copyCode, &QPushButton::clicked, this, [this] { QApplication::clipboard()->setText(ui->code->text()); }); ui->qr->setPixmap(QPixmap(":/documents/login-qr.png")); } int MSALoginDialog::exec() { // Setup the login task and start it m_account = MinecraftAccount::createBlankMSA(); m_task = m_account->login(m_using_device_code); connect(m_task.get(), &Task::failed, this, &MSALoginDialog::onTaskFailed); connect(m_task.get(), &Task::succeeded, this, &QDialog::accept); connect(m_task.get(), &Task::aborted, this, &MSALoginDialog::reject); connect(m_task.get(), &Task::status, this, &MSALoginDialog::onTaskStatus); connect(m_task.get(), &AuthFlow::authorizeWithBrowser, this, &MSALoginDialog::authorizeWithBrowser); connect(m_task.get(), &AuthFlow::authorizeWithBrowserWithExtra, this, &MSALoginDialog::authorizeWithBrowserWithExtra); connect(ui->buttonBox->button(QDialogButtonBox::Cancel), &QPushButton::clicked, m_task.get(), &Task::abort); m_task->start(); return QDialog::exec(); } MSALoginDialog::~MSALoginDialog() { delete ui; } void MSALoginDialog::onTaskFailed(QString reason) { // Set message ui->stackedWidget->setCurrentIndex(0); auto lines = reason.split('\n'); QString processed; for (auto line : lines) { if (line.size()) { processed += "" + line + "
"; } else { processed += "
"; } } ui->status->setText(processed); ui->loadingLabel->setText(m_task->getStatus()); disconnect(ui->buttonBox->button(QDialogButtonBox::Cancel), &QPushButton::clicked, m_task.get(), &Task::abort); connect(ui->buttonBox->button(QDialogButtonBox::Cancel), &QPushButton::clicked, this, &MSALoginDialog::reject); } void MSALoginDialog::authorizeWithBrowser(const QUrl& url) { ui->stackedWidget->setCurrentIndex(2); DesktopServices::openUrl(url); const auto uri = url.toString(); const auto linkString = QString("%2").arg(uri, uri); ui->urlInfo->setText( tr("Browser opened to complete the login process." "

" "If your browser hasn't opened, please manually open the following link and choose your account:

")); ui->url->setText(linkString); } void MSALoginDialog::authorizeWithBrowserWithExtra(QString url, QString code, int expiresIn) { ui->stackedWidget->setCurrentIndex(1); const auto linkString = QString("%2").arg(url, url); ui->code->setText(code); ui->codeInfo->setText(tr("

Enter this code into %1 and choose your account.

").arg(linkString)); ui->qr->setVisible(url == "https://www.microsoft.com/link"); } void MSALoginDialog::onTaskStatus(QString status) { ui->stackedWidget->setCurrentIndex(0); ui->status->setText(status); } // Public interface MinecraftAccountPtr MSALoginDialog::newAccount(QWidget* parent, bool usingDeviceCode) { MSALoginDialog dlg(parent); dlg.m_using_device_code = usingDeviceCode; if (dlg.exec() == QDialog::Accepted) { return dlg.m_account; } return nullptr; }