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29 lines
725 B
C++
Executable File
29 lines
725 B
C++
Executable File
#pragma once
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#include <QList>
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#include <QMap>
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#include <QTimer>
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#include "Component.h"
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#include "tasks/Task.h"
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class MinecraftInstance;
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using ComponentContainer = QList<ComponentPtr>;
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using ComponentIndex = QMap<QString, ComponentPtr>;
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struct PackProfileData {
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// the instance this belongs to
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MinecraftInstance* m_instance;
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// the launch profile (volatile, temporary thing created on demand)
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std::shared_ptr<LaunchProfile> m_profile;
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// persistent list of components and related machinery
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ComponentContainer components;
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ComponentIndex componentIndex;
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bool dirty = false;
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QTimer m_saveTimer;
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Task::Ptr m_updateTask;
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bool loaded = false;
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bool interactionDisabled = true;
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};
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