ShatteredPrism/launcher/minecraft/skins/SkinModel.cpp
Reider745 60234a550b
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feat: auto install modpack & choise nickname
2025-04-15 11:13:45 +03:00

79 lines
2.2 KiB
C++
Executable File

// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (c) 2023 Trial97 <alexandru.tripon97@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "SkinModel.h"
#include <QFileInfo>
#include <QImage>
#include <QPainter>
#include <QTransform>
#include "FileSystem.h"
#include "Json.h"
SkinModel::SkinModel(QString path) : m_path(path), m_texture(path), m_model(Model::CLASSIC) {}
SkinModel::SkinModel(QDir skinDir, QJsonObject obj)
: m_cape_id(Json::ensureString(obj, "capeId")), m_model(Model::CLASSIC), m_url(Json::ensureString(obj, "url"))
{
auto name = Json::ensureString(obj, "name");
if (auto model = Json::ensureString(obj, "model"); model == "SLIM") {
m_model = Model::SLIM;
}
m_path = skinDir.absoluteFilePath(name) + ".png";
m_texture = QPixmap(m_path);
}
QString SkinModel::name() const
{
return QFileInfo(m_path).completeBaseName();
}
bool SkinModel::rename(QString newName)
{
auto info = QFileInfo(m_path);
m_path = FS::PathCombine(info.absolutePath(), newName + ".png");
return FS::move(info.absoluteFilePath(), m_path);
}
QJsonObject SkinModel::toJSON() const
{
QJsonObject obj;
obj["name"] = name();
obj["capeId"] = m_cape_id;
obj["url"] = m_url;
obj["model"] = getModelString();
return obj;
}
QString SkinModel::getModelString() const
{
switch (m_model) {
case CLASSIC:
return "CLASSIC";
case SLIM:
return "SLIM";
}
return {};
}
bool SkinModel::isValid() const
{
return !m_texture.isNull() && (m_texture.size().height() == 32 || m_texture.size().height() == 64) && m_texture.size().width() == 64;
}