* 'Custom Yggdrasil' AccountType Signed-off-by: Evan Goode <mail@evangoo.de> * Allow multiple accounts with the same player UUID Signed-off-by: Evan Goode <mail@evangoo.de> * Use correct services server URL for SkinDelete Signed-off-by: Evan Goode <mail@evangoo.de> * Correctly use CustomYggdrasilRefresh, add warning message Signed-off-by: Evan Goode <mail@evangoo.de> * Custom Yggdrasil: Readability fixes Also made the MinecraftEntitlement for Custom Yggdrasil accounts work just like offline accounts---instead of checking the reply from the auth server, Custom Yggdrasil accounts are granted canPlayMinecraft and ownsMinecraft when they are created, in MinecraftAccount.cpp. Signed-off-by: Evan Goode <mail@evangoo.de> * Custom Yggdrasil: Add extra confirmation dialog Signed-off-by: Evan Goode <mail@evangoo.de> * Add install authlib-injector button Signed-off-by: Evan Goode <mail@evangoo.de> * authlib-injector accounts Signed-off-by: Evan Goode <mail@evangoo.de> * Suggest installing authlib-injector when needed Signed-off-by: Evan Goode <mail@evangoo.de> * Use Unmojang metadata Signed-off-by: Evan Goode <mail@evangoo.de> * Use std::string for MANAGED_AGENTS, not QString --------- Signed-off-by: Evan Goode <mail@evangoo.de> Resolve X-Authlib-Injector-API-Location Signed-off-by: Evan Goode <mail@evangoo.de> Prefetch authlib-injector metadata Resolves https://github.com/unmojang/PrismLauncher/issues/4 See https://github-com.translate.goog/yushijinhun/authlib-injector/wiki/%E5%90%AF%E5%8A%A8%E5%99%A8%E6%8A%80%E6%9C%AF%E8%A7%84%E8%8C%83?_x_tr_sl=auto&_x_tr_tl=en&_x_tr_hl=en-US#%E9%85%8D%E7%BD%AE%E9%A2%84%E8%8E%B7%E5%8F%96 Signed-off-by: Evan Goode <mail@evangoo.de> drag-and-drop authlib-injector URL, clang-format Resolves https://github.com/unmojang/PrismLauncher/issues/2 Signed-off-by: Evan Goode <mail@evangoo.de>
83 lines
2.8 KiB
C++
83 lines
2.8 KiB
C++
// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2023 Evan Goode <mail@evangoo.de>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "CreateAuthlibInjectorAccount.h"
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#include <QDebug>
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#include <QJsonDocument>
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#include <QJsonObject>
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#include <QNetworkRequest>
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#include <QStringList>
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#include <QUrl>
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#include "Application.h"
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#include "BuildConfig.h"
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CreateAuthlibInjectorAccount::CreateAuthlibInjectorAccount(QUrl url, MinecraftAccountPtr account, QString username)
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: NetAction(), m_url(url), m_account(account), m_username(username)
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{}
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void CreateAuthlibInjectorAccount::executeTask()
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{
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m_state = State::Running;
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QNetworkRequest request(m_url);
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QNetworkReply* rep = APPLICATION->network()->get(request);
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m_reply.reset(rep);
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connect(rep, &QNetworkReply::finished, this, &CreateAuthlibInjectorAccount::downloadFinished);
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#if QT_VERSION >= QT_VERSION_CHECK(5, 15, 0) // QNetworkReply::errorOccurred added in 5.15
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connect(rep, &QNetworkReply::errorOccurred, this, &CreateAuthlibInjectorAccount::downloadError);
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#else
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connect(rep, QOverload<QNetworkReply::NetworkError>::of(&QNetworkReply::error), this, &CreateAuthlibInjectorAccount::downloadError);
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#endif
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connect(rep, &QNetworkReply::sslErrors, this, &CreateAuthlibInjectorAccount::sslErrors);
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}
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void CreateAuthlibInjectorAccount::downloadError(QNetworkReply::NetworkError error)
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{
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qDebug() << m_reply->errorString();
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m_state = State::Failed;
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}
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void CreateAuthlibInjectorAccount::downloadFinished()
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{
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if (m_state != State::Failed) {
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QVariant header = m_reply->rawHeader("X-Authlib-Injector-API-Location");
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if (header.isValid()) {
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auto location = header.toString();
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m_url = m_url.resolved(location);
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} else {
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qDebug() << "X-Authlib-Injector-API-Location header not found!";
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}
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m_account.reset(MinecraftAccount::createFromUsernameAuthlibInjector(m_username, m_url.toString()));
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m_state = State::Succeeded;
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emit succeeded();
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return;
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} else {
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qDebug() << m_reply->readAll();
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m_reply.reset();
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emitFailed();
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return;
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}
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}
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MinecraftAccountPtr CreateAuthlibInjectorAccount::getAccount()
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{
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return m_account;
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}
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