ShatteredPrism/launcher/minecraft/ComponentUpdateTask.h

38 lines
941 B
C++

#pragma once
#include "minecraft/Component.h"
#include "net/Mode.h"
#include "tasks/Task.h"
#include <memory>
class PackProfile;
struct ComponentUpdateTaskData;
class ComponentUpdateTask : public Task {
Q_OBJECT
public:
enum class Mode { Launch, Resolution };
public:
explicit ComponentUpdateTask(Mode mode, Net::Mode netmode, PackProfile* list);
virtual ~ComponentUpdateTask();
protected:
void executeTask();
private:
void loadComponents();
/// collects components that are dependent on or dependencies of the component
QList<ComponentPtr> collectTreeLinked(const QString& uid);
void resolveDependencies(bool checkOnly);
void performUpdateActions();
void finalizeComponents();
void remoteLoadSucceeded(size_t index);
void remoteLoadFailed(size_t index, const QString& msg);
void checkIfAllFinished();
private:
std::unique_ptr<ComponentUpdateTaskData> d;
};