ShatteredPrism/launcher/minecraft/MinecraftLoadAndCheck.cpp

46 lines
1.5 KiB
C++

#include "MinecraftLoadAndCheck.h"
#include "MinecraftInstance.h"
#include "PackProfile.h"
MinecraftLoadAndCheck::MinecraftLoadAndCheck(MinecraftInstance* inst, Net::Mode netmode) : m_inst(inst), m_netmode(netmode) {}
void MinecraftLoadAndCheck::executeTask()
{
// add offline metadata load task
auto components = m_inst->getPackProfile();
if (auto result = components->reload(m_netmode); !result) {
emitFailed(result.error);
return;
}
m_task = components->getCurrentTask();
if (!m_task) {
emitSucceeded();
return;
}
connect(m_task.get(), &Task::succeeded, this, &MinecraftLoadAndCheck::emitSucceeded);
connect(m_task.get(), &Task::failed, this, &MinecraftLoadAndCheck::emitFailed);
connect(m_task.get(), &Task::aborted, this, [this] { emitFailed(tr("Aborted")); });
connect(m_task.get(), &Task::progress, this, &MinecraftLoadAndCheck::setProgress);
connect(m_task.get(), &Task::stepProgress, this, &MinecraftLoadAndCheck::propagateStepProgress);
connect(m_task.get(), &Task::status, this, &MinecraftLoadAndCheck::setStatus);
connect(m_task.get(), &Task::details, this, &MinecraftLoadAndCheck::setDetails);
}
bool MinecraftLoadAndCheck::canAbort() const
{
if (m_task) {
return m_task->canAbort();
}
return true;
}
bool MinecraftLoadAndCheck::abort()
{
if (m_task && m_task->canAbort()) {
auto status = m_task->abort();
emitFailed("Aborted.");
return status;
}
return Task::abort();
}