Resolves https://github.com/fn2006/PollyMC/issues/150 If the game is launched in offline mode, pass invalid API servers via the -Dminecraft.api.* system properties. This workaround is mentioned here: https://github.com/FabricMC/fabric-loom/issues/915#issuecomment-1609154390 I think this change is appropriate to make here in PollyMC even though the Fabric developers decided against using it there. If a user wants to override the API servers back to the vanilla values (in order to use Auth Me or something), they can do so by setting the following custom JVM args on the instance: -Dminecraft.api.env=PROD -Dminecraft.api.auth.host=https://authserver.mojang.com -Dminecraft.api.account.host=https://api.mojang.com -Dminecraft.api.session.host=https://sessionserver.mojang.com -Dminecraft.api.services.host=https://api.minecraftservices.com Previously, auth args would override any user-specified args, but this patch also changes that behavior so user-specified args are now passed last.
274 lines
9.5 KiB
C++
274 lines
9.5 KiB
C++
// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This file incorporates work covered by the following copyright and
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* permission notice:
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*
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* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "LauncherPartLaunch.h"
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#include <QRegularExpression>
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#include <QStandardPaths>
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#include "Application.h"
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#include "Commandline.h"
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#include "FileSystem.h"
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#include "launch/LaunchTask.h"
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#include "minecraft/MinecraftInstance.h"
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#ifdef Q_OS_LINUX
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#include "gamemode_client.h"
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#endif
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LauncherPartLaunch::LauncherPartLaunch(LaunchTask* parent) : LaunchStep(parent)
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{
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auto instance = parent->instance();
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if (instance->settings()->get("CloseAfterLaunch").toBool()) {
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std::shared_ptr<QMetaObject::Connection> connection{ new QMetaObject::Connection };
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*connection = connect(&m_process, &LoggedProcess::log, this, [=](QStringList lines, [[maybe_unused]] MessageLevel::Enum level) {
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qDebug() << lines;
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if (lines.filter(QRegularExpression(".*Setting user.+", QRegularExpression::CaseInsensitiveOption)).length() != 0) {
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APPLICATION->closeAllWindows();
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disconnect(*connection);
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}
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});
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}
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connect(&m_process, &LoggedProcess::log, this, &LauncherPartLaunch::logLines);
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connect(&m_process, &LoggedProcess::stateChanged, this, &LauncherPartLaunch::on_state);
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}
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#ifdef Q_OS_WIN
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// returns 8.3 file format from long path
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#include <windows.h>
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QString shortPathName(const QString& file)
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{
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auto input = file.toStdWString();
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std::wstring output;
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long length = GetShortPathNameW(input.c_str(), NULL, 0);
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// NOTE: this resizing might seem weird...
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// when GetShortPathNameW fails, it returns length including null character
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// when it succeeds, it returns length excluding null character
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// See: https://msdn.microsoft.com/en-us/library/windows/desktop/aa364989(v=vs.85).aspx
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output.resize(length);
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GetShortPathNameW(input.c_str(), (LPWSTR)output.c_str(), length);
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output.resize(length - 1);
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QString ret = QString::fromStdWString(output);
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return ret;
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}
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#endif
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// if the string survives roundtrip through local 8bit encoding...
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bool fitsInLocal8bit(const QString& string)
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{
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return string == QString::fromLocal8Bit(string.toLocal8Bit());
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}
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void LauncherPartLaunch::executeTask()
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{
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QString jarPath = APPLICATION->getJarPath("NewLaunch.jar");
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if (jarPath.isEmpty()) {
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const char* reason = QT_TR_NOOP("Launcher library could not be found. Please check your installation.");
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emit logLine(tr(reason), MessageLevel::Fatal);
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emitFailed(tr(reason));
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return;
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}
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auto instance = m_parent->instance();
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std::shared_ptr<MinecraftInstance> minecraftInstance = std::dynamic_pointer_cast<MinecraftInstance>(instance);
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QString legacyJarPath;
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if (minecraftInstance->getLauncher() == "legacy" || minecraftInstance->shouldApplyOnlineFixes()) {
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legacyJarPath = APPLICATION->getJarPath("NewLaunchLegacy.jar");
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if (legacyJarPath.isEmpty()) {
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const char* reason = QT_TR_NOOP("Legacy launcher library could not be found. Please check your installation.");
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emit logLine(tr(reason), MessageLevel::Fatal);
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emitFailed(tr(reason));
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return;
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}
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}
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m_launchScript = minecraftInstance->createLaunchScript(m_session, m_serverToJoin);
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auto args = minecraftInstance->processAuthArgs(m_session);
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args.append(minecraftInstance->javaArguments());
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QString allArgs = args.join(", ");
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emit logLine("Java Arguments:\n[" + m_parent->censorPrivateInfo(allArgs) + "]\n\n", MessageLevel::Launcher);
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auto javaPath = FS::ResolveExecutable(instance->settings()->get("JavaPath").toString());
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m_process.setProcessEnvironment(instance->createLaunchEnvironment());
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// make detachable - this will keep the process running even if the object is destroyed
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m_process.setDetachable(true);
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auto classPath = minecraftInstance->getClassPath();
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classPath.prepend(jarPath);
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if (!legacyJarPath.isEmpty())
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classPath.prepend(legacyJarPath);
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auto natPath = minecraftInstance->getNativePath();
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#ifdef Q_OS_WIN
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if (!fitsInLocal8bit(natPath)) {
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args << "-Djava.library.path=" + shortPathName(natPath);
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} else {
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args << "-Djava.library.path=" + natPath;
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}
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#else
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args << "-Djava.library.path=" + natPath;
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#endif
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args << "-cp";
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#ifdef Q_OS_WIN
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QStringList processed;
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for (auto& item : classPath) {
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if (!fitsInLocal8bit(item)) {
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processed << shortPathName(item);
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} else {
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processed << item;
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}
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}
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args << processed.join(';');
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#else
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args << classPath.join(':');
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#endif
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args << "org.prismlauncher.EntryPoint";
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qDebug() << args.join(' ');
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QString wrapperCommandStr = instance->getWrapperCommand().trimmed();
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if (!wrapperCommandStr.isEmpty()) {
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auto wrapperArgs = Commandline::splitArgs(wrapperCommandStr);
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auto wrapperCommand = wrapperArgs.takeFirst();
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auto realWrapperCommand = QStandardPaths::findExecutable(wrapperCommand);
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if (realWrapperCommand.isEmpty()) {
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const char* reason = QT_TR_NOOP("The wrapper command \"%1\" couldn't be found.");
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emit logLine(QString(reason).arg(wrapperCommand), MessageLevel::Fatal);
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emitFailed(tr(reason).arg(wrapperCommand));
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return;
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}
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emit logLine("Wrapper command is:\n" + wrapperCommandStr + "\n\n", MessageLevel::Launcher);
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args.prepend(javaPath);
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m_process.start(wrapperCommand, wrapperArgs + args);
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} else {
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m_process.start(javaPath, args);
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}
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#ifdef Q_OS_LINUX
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if (instance->settings()->get("EnableFeralGamemode").toBool() && APPLICATION->capabilities() & Application::SupportsGameMode) {
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auto pid = m_process.processId();
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if (pid) {
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gamemode_request_start_for(pid);
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}
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}
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#endif
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}
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void LauncherPartLaunch::on_state(LoggedProcess::State state)
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{
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switch (state) {
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case LoggedProcess::FailedToStart: {
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//: Error message displayed if instace can't start
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const char* reason = QT_TR_NOOP("Could not launch Minecraft!");
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emit logLine(reason, MessageLevel::Fatal);
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emitFailed(tr(reason));
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return;
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}
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case LoggedProcess::Aborted:
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case LoggedProcess::Crashed: {
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m_parent->setPid(-1);
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emitFailed(tr("Game crashed."));
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return;
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}
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case LoggedProcess::Finished: {
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auto instance = m_parent->instance();
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if (instance->settings()->get("CloseAfterLaunch").toBool())
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APPLICATION->showMainWindow();
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m_parent->setPid(-1);
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// if the exit code wasn't 0, report this as a crash
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auto exitCode = m_process.exitCode();
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if (exitCode != 0) {
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emitFailed(tr("Game crashed."));
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return;
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}
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// FIXME: make this work again
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// m_postlaunchprocess.processEnvironment().insert("INST_EXITCODE", QString(exitCode));
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// run post-exit
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emitSucceeded();
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break;
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}
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case LoggedProcess::Running:
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emit logLine(QString("Minecraft process ID: %1\n\n").arg(m_process.processId()), MessageLevel::Launcher);
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m_parent->setPid(m_process.processId());
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m_parent->instance()->setLastLaunch();
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// send the launch script to the launcher part
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m_process.write(m_launchScript.toUtf8());
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mayProceed = true;
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emit readyForLaunch();
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break;
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default:
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break;
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}
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}
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void LauncherPartLaunch::setWorkingDirectory(const QString& wd)
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{
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m_process.setWorkingDirectory(wd);
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}
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void LauncherPartLaunch::proceed()
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{
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if (mayProceed) {
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QString launchString("launch\n");
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m_process.write(launchString.toUtf8());
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mayProceed = false;
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}
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}
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bool LauncherPartLaunch::abort()
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{
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if (mayProceed) {
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mayProceed = false;
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QString launchString("abort\n");
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m_process.write(launchString.toUtf8());
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} else {
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auto state = m_process.state();
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if (state == LoggedProcess::Running || state == LoggedProcess::Starting) {
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m_process.kill();
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}
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}
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return true;
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}
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