ShatteredPrism/launcher/minecraft/skins/AuthlibInjectorTextureUpload.cpp
2025-04-06 17:46:06 -05:00

84 lines
3.4 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* Fjord Launcher - Minecraft Launcher
* Copyright (C) 2024 Evan Goode <mail@evangoo.de>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "AuthlibInjectorTextureUpload.h"
#include <QHttpMultiPart>
#include "FileSystem.h"
#include "net/ByteArraySink.h"
#include "net/RawHeaderProxy.h"
AuthlibInjectorTextureUpload::AuthlibInjectorTextureUpload(QString path, std::optional<QString> skin_variant) : NetRequest(), m_path(path), m_skin_variant(skin_variant)
{
logCat = taskMCSkinsLogC;
}
QNetworkReply* AuthlibInjectorTextureUpload::getReply(QNetworkRequest& request)
{
QHttpMultiPart* multiPart = new QHttpMultiPart(QHttpMultiPart::FormDataType, this);
QHttpPart file;
file.setHeader(QNetworkRequest::ContentTypeHeader, QVariant("image/png"));
file.setHeader(QNetworkRequest::ContentDispositionHeader, QVariant("form-data; name=\"file\"; filename=\"texture.png\""));
file.setBody(FS::read(m_path));
multiPart->append(file);
if (m_skin_variant.has_value()) {
QHttpPart model;
model.setHeader(QNetworkRequest::ContentDispositionHeader, QVariant("form-data; name=\"model\""));
model.setBody(m_skin_variant->toUtf8());
multiPart->append(model);
}
setStatus(tr("Uploading texture"));
return m_network->put(request, multiPart);
}
AuthlibInjectorTextureUpload::Ptr AuthlibInjectorTextureUpload::make(MinecraftAccountPtr account, QString path, std::optional<QString> skin_variant)
{
auto up = makeShared<AuthlibInjectorTextureUpload>(path, skin_variant);
QString token = account->accessToken();
QString textureType = skin_variant.has_value() ? "skin" : "cape";
up->m_url = QUrl(account->accountServerUrl() + "/user/profile/" + account->profileId() + "/" + textureType);
up->setObjectName(QString("BYTES:") + up->m_url.toString());
up->m_sink.reset(new Net::ByteArraySink(std::make_shared<QByteArray>()));
up->addHeaderProxy(new Net::RawHeaderProxy(QList<Net::HeaderPair>{
{ "Authorization", QString("Bearer %1").arg(token).toLocal8Bit() },
}));
return up;
}