ShatteredPrism/launcher/minecraft/auth/steps/MSAStep.cpp
Trial97 712fbc3a4b
reverse login layout
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2024-06-14 11:15:40 +03:00

140 lines
5.6 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "MSAStep.h"
#include <QAbstractOAuth2>
#include <QNetworkRequest>
#include <QOAuthHttpServerReplyHandler>
#include <QOAuthOobReplyHandler>
#include "Application.h"
#include "BuildConfig.h"
#include "FileSystem.h"
class CustomOAuthOobReplyHandler : public QOAuthOobReplyHandler {
Q_OBJECT
public:
explicit CustomOAuthOobReplyHandler(QObject* parent = nullptr) : QOAuthOobReplyHandler(parent)
{
connect(APPLICATION, &Application::oauthReplyRecieved, this, &QOAuthOobReplyHandler::callbackReceived);
}
~CustomOAuthOobReplyHandler() override
{
disconnect(APPLICATION, &Application::oauthReplyRecieved, this, &QOAuthOobReplyHandler::callbackReceived);
}
QString callback() const override { return BuildConfig.LAUNCHER_APP_BINARY_NAME + "://oauth/microsoft"; }
};
MSAStep::MSAStep(AccountData* data, bool silent) : AuthStep(data), m_silent(silent)
{
m_clientId = APPLICATION->getMSAClientID();
if (QCoreApplication::applicationFilePath().startsWith("/tmp/.mount_") ||
QFile::exists(FS::PathCombine(APPLICATION->root(), "portable.txt")))
{
auto replyHandler = new QOAuthHttpServerReplyHandler(1337, this);
replyHandler->setCallbackText(R"XXX(
<noscript>
<meta http-equiv="Refresh" content="0; URL=https://prismlauncher.org/successful-login" />
</noscript>
Login Successful, redirecting...
<script>
window.location.replace("https://prismlauncher.org/successful-login");
</script>
)XXX");
oauth2.setReplyHandler(replyHandler);
} else {
oauth2.setReplyHandler(new CustomOAuthOobReplyHandler(this));
}
oauth2.setAuthorizationUrl(QUrl("https://login.microsoftonline.com/consumers/oauth2/v2.0/authorize"));
oauth2.setAccessTokenUrl(QUrl("https://login.microsoftonline.com/consumers/oauth2/v2.0/token"));
oauth2.setScope("XboxLive.SignIn XboxLive.offline_access");
oauth2.setClientIdentifier(m_clientId);
oauth2.setNetworkAccessManager(APPLICATION->network().get());
connect(&oauth2, &QOAuth2AuthorizationCodeFlow::granted, this, [this] {
m_data->msaClientID = oauth2.clientIdentifier();
m_data->msaToken.issueInstant = QDateTime::currentDateTimeUtc();
m_data->msaToken.notAfter = oauth2.expirationAt();
m_data->msaToken.extra = oauth2.extraTokens();
m_data->msaToken.refresh_token = oauth2.refreshToken();
m_data->msaToken.token = oauth2.token();
emit finished(AccountTaskState::STATE_WORKING, tr("Got "));
});
connect(&oauth2, &QOAuth2AuthorizationCodeFlow::authorizeWithBrowser, this, &MSAStep::authorizeWithBrowser);
connect(&oauth2, &QOAuth2AuthorizationCodeFlow::requestFailed, this, [this](const QAbstractOAuth2::Error err) {
emit finished(AccountTaskState::STATE_FAILED_HARD, tr("Microsoft user authentication failed."));
});
connect(&oauth2, &QOAuth2AuthorizationCodeFlow::extraTokensChanged, this,
[this](const QVariantMap& tokens) { m_data->msaToken.extra = tokens; });
connect(&oauth2, &QOAuth2AuthorizationCodeFlow::clientIdentifierChanged, this,
[this](const QString& clientIdentifier) { m_data->msaClientID = clientIdentifier; });
}
QString MSAStep::describe()
{
return tr("Logging in with Microsoft account.");
}
void MSAStep::perform()
{
if (m_silent) {
if (m_data->msaClientID != m_clientId) {
emit finished(AccountTaskState::STATE_DISABLED,
tr("Microsoft user authentication failed - client identification has changed."));
}
oauth2.setRefreshToken(m_data->msaToken.refresh_token);
oauth2.refreshAccessToken();
} else {
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0) // QMultiMap param changed in 6.0
oauth2.setModifyParametersFunction([](QAbstractOAuth::Stage stage, QMultiMap<QString, QVariant>* map) {
#else
oauth2.setModifyParametersFunction([](QAbstractOAuth::Stage stage, QMap<QString, QVariant>* map) {
#endif
map->insert("prompt", "select_account");
});
*m_data = AccountData();
m_data->msaClientID = m_clientId;
oauth2.grant();
}
}
#include "MSAStep.moc"