ShatteredPrism/launcher/minecraft/auth/steps/YggdrasilStep.cpp
Evan Goode 7dbaa896a6 Merge tag '9.0' into develop
This is an intermediate/halfway commit, more refactoring is needed to
get this to build.
2024-10-25 15:34:57 -04:00

46 lines
1.3 KiB
C++

#include "YggdrasilStep.h"
#include "minecraft/auth/Parsers.h"
#include "minecraft/auth/Yggdrasil.h"
YggdrasilStep::YggdrasilStep(AccountData* data, QString password) : AuthStep(data), m_password(password)
{
m_yggdrasil = new Yggdrasil(m_data, this);
connect(m_yggdrasil, &Task::failed, this, &YggdrasilStep::onAuthFailed);
connect(m_yggdrasil, &Task::succeeded, this, &YggdrasilStep::onAuthSucceeded);
connect(m_yggdrasil, &Task::aborted, this, &YggdrasilStep::onAuthFailed);
}
QString YggdrasilStep::describe()
{
return tr("Logging in with Mojang account.");
}
void YggdrasilStep::perform()
{
if (m_password.size()) {
m_yggdrasil->login(m_password);
} else {
m_yggdrasil->refresh();
}
}
void YggdrasilStep::onAuthSucceeded()
{
emit finished(AccountTaskState::STATE_WORKING, tr("Logged in with Mojang"));
}
void YggdrasilStep::onAuthFailed()
{
auto state = m_yggdrasil->taskState();
QString errorMessage = tr("Mojang user authentication failed.");
// NOTE: soft error in the first step means 'offline'
if (state == AccountTaskState::STATE_FAILED_SOFT) {
state = AccountTaskState::STATE_OFFLINE;
errorMessage = tr("Mojang user authentication ended with a network error.");
}
emit finished(state, errorMessage);
}