84 lines
3.4 KiB
C++
84 lines
3.4 KiB
C++
// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Fjord Launcher - Minecraft Launcher
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* Copyright (C) 2024 Evan Goode <mail@evangoo.de>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This file incorporates work covered by the following copyright and
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* permission notice:
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*
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* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "AuthlibInjectorTextureUpload.h"
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#include <QHttpMultiPart>
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#include "FileSystem.h"
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#include "net/ByteArraySink.h"
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#include "net/RawHeaderProxy.h"
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AuthlibInjectorTextureUpload::AuthlibInjectorTextureUpload(QString path, std::optional<QString> skin_variant) : NetRequest(), m_path(path), m_skin_variant(skin_variant)
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{
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logCat = taskMCSkinsLogC;
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}
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QNetworkReply* AuthlibInjectorTextureUpload::getReply(QNetworkRequest& request)
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{
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QHttpMultiPart* multiPart = new QHttpMultiPart(QHttpMultiPart::FormDataType, this);
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QHttpPart file;
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file.setHeader(QNetworkRequest::ContentTypeHeader, QVariant("image/png"));
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file.setHeader(QNetworkRequest::ContentDispositionHeader, QVariant("form-data; name=\"file\"; filename=\"texture.png\""));
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file.setBody(FS::read(m_path));
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multiPart->append(file);
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if (m_skin_variant.has_value()) {
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QHttpPart model;
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model.setHeader(QNetworkRequest::ContentDispositionHeader, QVariant("form-data; name=\"model\""));
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model.setBody(m_skin_variant->toUtf8());
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multiPart->append(model);
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}
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setStatus(tr("Uploading texture"));
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return m_network->put(request, multiPart);
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}
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AuthlibInjectorTextureUpload::Ptr AuthlibInjectorTextureUpload::make(MinecraftAccountPtr account, QString path, std::optional<QString> skin_variant)
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{
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auto up = makeShared<AuthlibInjectorTextureUpload>(path, skin_variant);
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QString token = account->accessToken();
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QString textureType = skin_variant.has_value() ? "skin" : "cape";
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up->m_url = QUrl(account->accountServerUrl() + "/user/profile/" + account->profileId() + "/" + textureType);
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up->setObjectName(QString("BYTES:") + up->m_url.toString());
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up->m_sink.reset(new Net::ByteArraySink(std::make_shared<QByteArray>()));
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up->addHeaderProxy(new Net::RawHeaderProxy(QList<Net::HeaderPair>{
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{ "Authorization", QString("Bearer %1").arg(token).toLocal8Bit() },
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}));
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return up;
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}
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