Co-authored-by: Tayou <git@tayou.org> Signed-off-by: Alexandru Ionut Tripon <alexandru.tripon97@gmail.com>
135 lines
4.1 KiB
C++
135 lines
4.1 KiB
C++
// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This file incorporates work covered by the following copyright and
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* permission notice:
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*
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* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "MSALoginDialog.h"
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#include "ui_MSALoginDialog.h"
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#include "DesktopServices.h"
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#include "minecraft/auth/AuthFlow.h"
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#include <QApplication>
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#include <QClipboard>
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#include <QUrl>
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#include <QtWidgets/QPushButton>
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MSALoginDialog::MSALoginDialog(QWidget* parent) : QDialog(parent), ui(new Ui::MSALoginDialog)
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{
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ui->setupUi(this);
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ui->cancel->setEnabled(false);
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ui->link->setVisible(false);
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ui->copy->setVisible(false);
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connect(ui->cancel, &QPushButton::pressed, this, &QDialog::reject);
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connect(ui->copy, &QPushButton::pressed, this, &MSALoginDialog::copyUrl);
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}
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int MSALoginDialog::exec()
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{
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// Setup the login task and start it
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m_account = MinecraftAccount::createBlankMSA();
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m_loginTask = m_account->login();
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connect(m_loginTask.get(), &Task::failed, this, &MSALoginDialog::onTaskFailed);
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connect(m_loginTask.get(), &Task::succeeded, this, &MSALoginDialog::onTaskSucceeded);
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connect(m_loginTask.get(), &Task::status, this, &MSALoginDialog::onTaskStatus);
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connect(m_loginTask.get(), &AuthFlow::authorizeWithBrowser, this, &MSALoginDialog::authorizeWithBrowser);
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m_loginTask->start();
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return QDialog::exec();
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}
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MSALoginDialog::~MSALoginDialog()
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{
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delete ui;
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}
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void MSALoginDialog::onTaskFailed(const QString& reason)
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{
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// Set message
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auto lines = reason.split('\n');
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QString processed;
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for (auto line : lines) {
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if (line.size()) {
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processed += "<font color='red'>" + line + "</font><br />";
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} else {
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processed += "<br />";
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}
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}
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ui->message->setText(processed);
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}
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void MSALoginDialog::onTaskSucceeded()
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{
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QDialog::accept();
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}
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void MSALoginDialog::onTaskStatus(const QString& status)
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{
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ui->message->setText(status);
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ui->cancel->setEnabled(false);
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ui->link->setVisible(false);
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ui->copy->setVisible(false);
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}
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// Public interface
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MinecraftAccountPtr MSALoginDialog::newAccount(QWidget* parent, QString msg)
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{
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MSALoginDialog dlg(parent);
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dlg.ui->message->setText(msg);
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if (dlg.exec() == QDialog::Accepted) {
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return dlg.m_account;
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}
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return nullptr;
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}
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void MSALoginDialog::authorizeWithBrowser(const QUrl& url)
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{
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ui->cancel->setEnabled(true);
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ui->link->setVisible(true);
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ui->copy->setVisible(true);
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DesktopServices::openUrl(url);
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ui->link->setText(url.toDisplayString());
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ui->message->setText(
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tr("Browser opened to complete the login process."
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"<br /><br />"
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"If your browser hasn't opened, please manually open the below link in your browser:"));
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}
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void MSALoginDialog::copyUrl()
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{
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QClipboard* cb = QApplication::clipboard();
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cb->setText(ui->link->text());
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}
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