ShatteredPrism/launcher/minecraft/MinecraftInstance.h
Evan Goode 9430026192 Merge tag '8.0' into unmojang-8.0
Upstream changelog: https://github.com/PrismLauncher/PrismLauncher/releases/tag/8.0

(Imcomplete) list of changes in 8.0 relevant to PollyMC:
- Prism has dropped support for Mojang accounts
  - https://github.com/PrismLauncher/PrismLauncher/pull/1656
  - Added it back to PollyMC primarily since the Mojang authentication
    code is also used for authlib-injector accounts. Some users may also
    still want to be able to log in to Mojang accounts for some reason:
    https://github.com/fn2006/PollyMC/issues/115#issuecomment-1805384658,
    even if they do not provide authentication to multiplayer servers.
  - To my surprise, I could still log in to a Mojang account, get its
    skin, and launch the game. Authentication to servers, of course, did
    not work.
  - Tested: logging into authlib-injector, Mojang, and MSA accounts and
    launching the game.
- Prism has added a built-in updater for Windows and Linux that I assume
  provides similar functionality to Sparkle on macOS:
  https://github.com/PrismLauncher/PrismLauncher/pull/1268. There is a
  Launcher_UPDATER_GITHUB_REPO variable in CMakeLists.txt that specifies
  the repo checked by the updater. I have changed this to the PollyMC
  repository, and since PollyMC follows almost the same CI/release
  patterns as Prism Launcher, it might work with PollyMC, too, but I
  have not tested it yet.
- Add macOS support to Nix
  - https://github.com/PrismLauncher/PrismLauncher/pull/1485
  - Untested
- The "PollyMC-Linux-8.0.tar.gz" and similar build artifacts were
  renamed to "PollyMC-Linux-8.0-Qt5.tar.gz" to match their
  "PollyMC-Linux-8.0-Qt6.tar.gz" counterparts.
- Removed Windows MSVC Legacy builds
- Removed Quilt Beacon toggle, the beacon is now always disabled:
  https://github.com/PrismLauncher/PrismLauncher/pull/1547,
  https://github.com/PrismLauncher/meta/pull/23
- Prism removed FTB support in 7.0, but I tested creating an FTB
  instance to make sure it still works in 8.0

Signed-off-by: Evan Goode <mail@evangoo.de>
2023-11-15 14:37:14 -05:00

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6.5 KiB
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// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
* Copyright (C) 2023 TheKodeToad <TheKodeToad@proton.me>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <java/JavaVersion.h>
#include <QDir>
#include <QProcess>
#include <unordered_set>
#include "BaseInstance.h"
#include "minecraft/launch/MinecraftServerTarget.h"
#include "minecraft/mod/Mod.h"
const std::unordered_set<std::string> MANAGED_AGENTS = { "moe.yushi:authlibinjector" };
class ModFolderModel;
class ResourceFolderModel;
class ResourcePackFolderModel;
class ShaderPackFolderModel;
class TexturePackFolderModel;
class WorldList;
class GameOptions;
class LaunchStep;
class PackProfile;
class MinecraftInstance : public BaseInstance {
Q_OBJECT
public:
MinecraftInstance(SettingsObjectPtr globalSettings, SettingsObjectPtr settings, const QString& rootDir);
virtual ~MinecraftInstance(){};
virtual void saveNow() override;
void loadSpecificSettings() override;
// FIXME: remove
QString typeName() const override;
// FIXME: remove
QSet<QString> traits() const override;
bool canEdit() const override { return true; }
bool canExport() const override { return true; }
void populateLaunchMenu(QMenu* menu) override;
////// Directories and files //////
QString jarModsDir() const;
QString resourcePacksDir() const;
QString texturePacksDir() const;
QString shaderPacksDir() const;
QString modsRoot() const override;
QString coreModsDir() const;
QString nilModsDir() const;
QString modsCacheLocation() const;
QString libDir() const;
QString worldDir() const;
QString resourcesDir() const;
QDir jarmodsPath() const;
QDir librariesPath() const;
QDir versionsPath() const;
QString instanceConfigFolder() const override;
// Path to the instance's minecraft directory.
QString gameRoot() const override;
// Path to the instance's minecraft bin directory.
QString binRoot() const;
// where to put the natives during/before launch
QString getNativePath() const;
// where the instance-local libraries should be
QString getLocalLibraryPath() const;
/** Returns whether the instance, with its version, has support for demo mode. */
[[nodiscard]] bool supportsDemo() const;
void updateRuntimeContext();
////// Profile management //////
std::shared_ptr<PackProfile> getPackProfile() const;
////// Mod Lists //////
std::shared_ptr<ModFolderModel> loaderModList();
std::shared_ptr<ModFolderModel> coreModList();
std::shared_ptr<ModFolderModel> nilModList();
std::shared_ptr<ResourcePackFolderModel> resourcePackList();
std::shared_ptr<TexturePackFolderModel> texturePackList();
std::shared_ptr<ShaderPackFolderModel> shaderPackList();
std::shared_ptr<WorldList> worldList();
std::shared_ptr<GameOptions> gameOptionsModel();
////// Launch stuff //////
Task::Ptr createUpdateTask(Net::Mode mode) override;
shared_qobject_ptr<LaunchTask> createLaunchTask(AuthSessionPtr account, MinecraftServerTargetPtr serverToJoin) override;
QStringList extraArguments() override;
QStringList verboseDescription(AuthSessionPtr session, MinecraftServerTargetPtr serverToJoin) override;
QList<Mod*> getJarMods() const;
QString createLaunchScript(AuthSessionPtr session, MinecraftServerTargetPtr serverToJoin);
/// get arguments passed to java
QStringList javaArguments();
QString getLauncher();
bool shouldApplyOnlineFixes();
/// get variables for launch command variable substitution/environment
QMap<QString, QString> getVariables() override;
/// create an environment for launching processes
QProcessEnvironment createEnvironment() override;
QProcessEnvironment createLaunchEnvironment() override;
/// guess log level from a line of minecraft log
MessageLevel::Enum guessLevel(const QString& line, MessageLevel::Enum level) override;
IPathMatcher::Ptr getLogFileMatcher() override;
QString getLogFileRoot() override;
QString getStatusbarDescription() override;
// FIXME: remove
virtual QStringList getClassPath();
// FIXME: remove
virtual QStringList getNativeJars();
// FIXME: remove
virtual QString getMainClass() const;
virtual QStringList processAuthArgs(AuthSessionPtr account) const;
// FIXME: remove
virtual QStringList processMinecraftArgs(AuthSessionPtr account, MinecraftServerTargetPtr serverToJoin) const;
virtual JavaVersion getJavaVersion();
protected:
QMap<QString, QString> createCensorFilterFromSession(AuthSessionPtr session);
protected: // data
std::shared_ptr<PackProfile> m_components;
mutable std::shared_ptr<ModFolderModel> m_loader_mod_list;
mutable std::shared_ptr<ModFolderModel> m_core_mod_list;
mutable std::shared_ptr<ModFolderModel> m_nil_mod_list;
mutable std::shared_ptr<ResourcePackFolderModel> m_resource_pack_list;
mutable std::shared_ptr<ShaderPackFolderModel> m_shader_pack_list;
mutable std::shared_ptr<TexturePackFolderModel> m_texture_pack_list;
mutable std::shared_ptr<WorldList> m_world_list;
mutable std::shared_ptr<GameOptions> m_game_options;
};
using MinecraftInstancePtr = std::shared_ptr<MinecraftInstance>;