ShatteredPrism/launcher/minecraft/services/SkinUpload.h
Evan Goode 9430026192 Merge tag '8.0' into unmojang-8.0
Upstream changelog: https://github.com/PrismLauncher/PrismLauncher/releases/tag/8.0

(Imcomplete) list of changes in 8.0 relevant to PollyMC:
- Prism has dropped support for Mojang accounts
  - https://github.com/PrismLauncher/PrismLauncher/pull/1656
  - Added it back to PollyMC primarily since the Mojang authentication
    code is also used for authlib-injector accounts. Some users may also
    still want to be able to log in to Mojang accounts for some reason:
    https://github.com/fn2006/PollyMC/issues/115#issuecomment-1805384658,
    even if they do not provide authentication to multiplayer servers.
  - To my surprise, I could still log in to a Mojang account, get its
    skin, and launch the game. Authentication to servers, of course, did
    not work.
  - Tested: logging into authlib-injector, Mojang, and MSA accounts and
    launching the game.
- Prism has added a built-in updater for Windows and Linux that I assume
  provides similar functionality to Sparkle on macOS:
  https://github.com/PrismLauncher/PrismLauncher/pull/1268. There is a
  Launcher_UPDATER_GITHUB_REPO variable in CMakeLists.txt that specifies
  the repo checked by the updater. I have changed this to the PollyMC
  repository, and since PollyMC follows almost the same CI/release
  patterns as Prism Launcher, it might work with PollyMC, too, but I
  have not tested it yet.
- Add macOS support to Nix
  - https://github.com/PrismLauncher/PrismLauncher/pull/1485
  - Untested
- The "PollyMC-Linux-8.0.tar.gz" and similar build artifacts were
  renamed to "PollyMC-Linux-8.0-Qt5.tar.gz" to match their
  "PollyMC-Linux-8.0-Qt6.tar.gz" counterparts.
- Removed Windows MSVC Legacy builds
- Removed Quilt Beacon toggle, the beacon is now always disabled:
  https://github.com/PrismLauncher/PrismLauncher/pull/1547,
  https://github.com/PrismLauncher/meta/pull/23
- Prism removed FTB support in 7.0, but I tested creating an FTB
  instance to make sure it still works in 8.0

Signed-off-by: Evan Goode <mail@evangoo.de>
2023-11-15 14:37:14 -05:00

36 lines
823 B
C++

#pragma once
#include <minecraft/auth/MinecraftAccount.h>
#include <QFile>
#include <QtNetwork/QtNetwork>
#include <memory>
#include "tasks/Task.h"
using SkinUploadPtr = shared_qobject_ptr<class SkinUpload>;
class SkinUpload : public Task {
Q_OBJECT
public:
enum Model { STEVE, ALEX };
// Note this class takes ownership of the file.
SkinUpload(QObject* parent, MinecraftAccountPtr account, QByteArray skin, Model model = STEVE);
virtual ~SkinUpload() {}
private:
Model m_model;
QByteArray m_skin;
MinecraftAccountPtr m_account;
shared_qobject_ptr<QNetworkReply> m_reply;
protected:
virtual void executeTask();
public slots:
void downloadError(QNetworkReply::NetworkError);
void sslErrors(const QList<QSslError>& errors);
void downloadFinished();
};