* 'Custom Yggdrasil' AccountType Signed-off-by: Evan Goode <mail@evangoo.de> * Allow multiple accounts with the same player UUID Signed-off-by: Evan Goode <mail@evangoo.de> * Use correct services server URL for SkinDelete Signed-off-by: Evan Goode <mail@evangoo.de> * Correctly use CustomYggdrasilRefresh, add warning message Signed-off-by: Evan Goode <mail@evangoo.de> * Custom Yggdrasil: Readability fixes Also made the MinecraftEntitlement for Custom Yggdrasil accounts work just like offline accounts---instead of checking the reply from the auth server, Custom Yggdrasil accounts are granted canPlayMinecraft and ownsMinecraft when they are created, in MinecraftAccount.cpp. Signed-off-by: Evan Goode <mail@evangoo.de> * Custom Yggdrasil: Add extra confirmation dialog Signed-off-by: Evan Goode <mail@evangoo.de> * Add install authlib-injector button Signed-off-by: Evan Goode <mail@evangoo.de> * authlib-injector accounts Signed-off-by: Evan Goode <mail@evangoo.de> * Suggest installing authlib-injector when needed Signed-off-by: Evan Goode <mail@evangoo.de> * Use Unmojang metadata Signed-off-by: Evan Goode <mail@evangoo.de> * Use std::string for MANAGED_AGENTS, not QString --------- Signed-off-by: Evan Goode <mail@evangoo.de> Resolve X-Authlib-Injector-API-Location Signed-off-by: Evan Goode <mail@evangoo.de> Prefetch authlib-injector metadata Resolves https://github.com/unmojang/PrismLauncher/issues/4 See https://github-com.translate.goog/yushijinhun/authlib-injector/wiki/%E5%90%AF%E5%8A%A8%E5%99%A8%E6%8A%80%E6%9C%AF%E8%A7%84%E8%8C%83?_x_tr_sl=auto&_x_tr_tl=en&_x_tr_hl=en-US#%E9%85%8D%E7%BD%AE%E9%A2%84%E8%8E%B7%E5%8F%96 Signed-off-by: Evan Goode <mail@evangoo.de> drag-and-drop authlib-injector URL, clang-format Resolves https://github.com/unmojang/PrismLauncher/issues/2 Signed-off-by: Evan Goode <mail@evangoo.de>
95 lines
3.0 KiB
C++
95 lines
3.0 KiB
C++
// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
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* Copyright (C) 2023 TheKodeToad <TheKodeToad@proton.me>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This file incorporates work covered by the following copyright and
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* permission notice:
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*
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* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <QMainWindow>
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#include <QSystemTrayIcon>
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#include <QToolButton>
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#include "LaunchController.h"
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#include "launch/LaunchTask.h"
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#include "ui/pages/BasePageContainer.h"
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#include "QObjectPtr.h"
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class QPushButton;
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class PageContainer;
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class InstanceWindow : public QMainWindow, public BasePageContainer {
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Q_OBJECT
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public:
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explicit InstanceWindow(InstancePtr proc, QWidget* parent = 0);
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virtual ~InstanceWindow() = default;
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BasePage * getPage(QString pageId) override;
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bool selectPage(QString pageId) override;
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BasePage* selectedPage() const override;
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void refreshContainer() override;
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QString instanceId();
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// save all settings and changes (prepare for launch)
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bool saveAll();
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// request closing the window (from a page)
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bool requestClose() override;
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signals:
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void isClosing();
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private slots:
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void instanceLaunchTaskChanged(shared_qobject_ptr<LaunchTask> proc);
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void runningStateChanged(bool running);
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void on_instanceStatusChanged(BaseInstance::Status, BaseInstance::Status newStatus);
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protected:
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void closeEvent(QCloseEvent*) override;
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private:
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void updateButtons();
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private:
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shared_qobject_ptr<LaunchTask> m_proc;
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InstancePtr m_instance;
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bool m_doNotSave = false;
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PageContainer* m_container = nullptr;
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QPushButton* m_closeButton = nullptr;
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QToolButton* m_launchButton = nullptr;
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QPushButton* m_killButton = nullptr;
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};
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