ShatteredPrism/launcher/minecraft/MinecraftUpdate.cpp
Trial97 b989c5a36c
refactor MinecraftUpdate Task
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2024-07-10 16:24:31 +03:00

64 lines
1.7 KiB
C++

/* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "MinecraftUpdate.h"
#include "MinecraftInstance.h"
#include "minecraft/PackProfile.h"
#include "tasks/SequentialTask.h"
#include "update/AssetUpdateTask.h"
#include "update/FMLLibrariesTask.h"
#include "update/FoldersTask.h"
#include "update/LibrariesTask.h"
MinecraftUpdate::MinecraftUpdate(MinecraftInstance* inst, QObject* parent) : SequentialTask(parent), m_inst(inst) {}
void MinecraftUpdate::executeTask()
{
m_queue.clear();
// create folders
{
addTask(makeShared<FoldersTask>(m_inst));
}
// add metadata update task if necessary
{
auto components = m_inst->getPackProfile();
components->reload(Net::Mode::Online);
auto task = components->getCurrentTask();
if (task) {
addTask(task);
}
}
// libraries download
{
addTask(makeShared<LibrariesTask>(m_inst));
}
// FML libraries download and copy into the instance
{
addTask(makeShared<FMLLibrariesTask>(m_inst));
}
// assets update
{
addTask(makeShared<AssetUpdateTask>(m_inst));
}
SequentialTask::executeTask();
}