64 lines
1.7 KiB
C++
64 lines
1.7 KiB
C++
/* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "MinecraftUpdate.h"
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#include "MinecraftInstance.h"
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#include "minecraft/PackProfile.h"
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#include "tasks/SequentialTask.h"
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#include "update/AssetUpdateTask.h"
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#include "update/FMLLibrariesTask.h"
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#include "update/FoldersTask.h"
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#include "update/LibrariesTask.h"
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MinecraftUpdate::MinecraftUpdate(MinecraftInstance* inst, QObject* parent) : SequentialTask(parent), m_inst(inst) {}
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void MinecraftUpdate::executeTask()
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{
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m_queue.clear();
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// create folders
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{
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addTask(makeShared<FoldersTask>(m_inst));
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}
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// add metadata update task if necessary
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{
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auto components = m_inst->getPackProfile();
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components->reload(Net::Mode::Online);
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auto task = components->getCurrentTask();
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if (task) {
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addTask(task);
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}
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}
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// libraries download
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{
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addTask(makeShared<LibrariesTask>(m_inst));
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}
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// FML libraries download and copy into the instance
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{
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addTask(makeShared<FMLLibrariesTask>(m_inst));
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}
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// assets update
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{
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addTask(makeShared<AssetUpdateTask>(m_inst));
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}
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SequentialTask::executeTask();
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}
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