177 lines
6.8 KiB
C++
177 lines
6.8 KiB
C++
// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This file incorporates work covered by the following copyright and
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* permission notice:
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*
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* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "MSALoginDialog.h"
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#include "Application.h"
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#include "ui_MSALoginDialog.h"
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#include "DesktopServices.h"
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#include "minecraft/auth/AuthFlow.h"
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#include <QApplication>
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#include <QClipboard>
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#include <QPixmap>
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#include <QUrl>
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#include <QtWidgets/QPushButton>
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MSALoginDialog::MSALoginDialog(QWidget* parent) : QDialog(parent), ui(new Ui::MSALoginDialog)
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{
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ui->setupUi(this);
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// make font monospace
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QFont font;
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font.setPixelSize(ui->code->fontInfo().pixelSize());
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font.setFamily(APPLICATION->settings()->get("ConsoleFont").toString());
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font.setStyleHint(QFont::Monospace);
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font.setFixedPitch(true);
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ui->code->setFont(font);
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connect(ui->copyCode, &QPushButton::clicked, this, [this] { QApplication::clipboard()->setText(ui->code->text()); });
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ui->qr->setPixmap(QIcon((":/documents/login-qr.svg")).pixmap(QSize(150, 150)));
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connect(ui->loginButton, &QPushButton::clicked, this, [this] {
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if (m_url.isValid()) {
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if (!DesktopServices::openUrl(m_url)) {
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QApplication::clipboard()->setText(m_url.toString());
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}
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}
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});
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ui->buttonBox->button(QDialogButtonBox::Cancel)->setText(tr("Cancel"));
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}
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int MSALoginDialog::exec()
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{
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// Setup the login task and start it
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m_account = MinecraftAccount::createBlankMSA();
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m_authflow_task = m_account->login(false);
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connect(m_authflow_task.get(), &Task::failed, this, &MSALoginDialog::onTaskFailed);
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connect(m_authflow_task.get(), &Task::succeeded, this, &QDialog::accept);
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connect(m_authflow_task.get(), &Task::aborted, this, &MSALoginDialog::reject);
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connect(m_authflow_task.get(), &Task::status, this, &MSALoginDialog::onAuthFlowStatus);
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connect(m_authflow_task.get(), &AuthFlow::authorizeWithBrowser, this, &MSALoginDialog::authorizeWithBrowser);
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connect(m_authflow_task.get(), &AuthFlow::authorizeWithBrowserWithExtra, this, &MSALoginDialog::authorizeWithBrowserWithExtra);
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connect(ui->buttonBox->button(QDialogButtonBox::Cancel), &QPushButton::clicked, m_authflow_task.get(), &Task::abort);
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m_devicecode_task.reset(new AuthFlow(m_account->accountData(), AuthFlow::Action::DeviceCode));
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connect(m_devicecode_task.get(), &Task::failed, this, &MSALoginDialog::onTaskFailed);
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connect(m_devicecode_task.get(), &Task::succeeded, this, &QDialog::accept);
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connect(m_devicecode_task.get(), &Task::aborted, this, &MSALoginDialog::reject);
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connect(m_devicecode_task.get(), &Task::status, this, &MSALoginDialog::onDeviceFlowStatus);
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connect(m_devicecode_task.get(), &AuthFlow::authorizeWithBrowser, this, &MSALoginDialog::authorizeWithBrowser);
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connect(m_devicecode_task.get(), &AuthFlow::authorizeWithBrowserWithExtra, this, &MSALoginDialog::authorizeWithBrowserWithExtra);
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connect(ui->buttonBox->button(QDialogButtonBox::Cancel), &QPushButton::clicked, m_devicecode_task.get(), &Task::abort);
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QMetaObject::invokeMethod(m_authflow_task.get(), &Task::start, Qt::QueuedConnection);
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QMetaObject::invokeMethod(m_devicecode_task.get(), &Task::start, Qt::QueuedConnection);
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return QDialog::exec();
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}
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MSALoginDialog::~MSALoginDialog()
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{
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delete ui;
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}
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void MSALoginDialog::onTaskFailed(QString reason)
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{
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// Set message
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m_authflow_task->disconnect();
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m_devicecode_task->disconnect();
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ui->stackedWidget->setCurrentIndex(0);
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auto lines = reason.split('\n');
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QString processed;
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for (auto line : lines) {
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if (line.size()) {
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processed += "<font color='red'>" + line + "</font><br />";
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} else {
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processed += "<br />";
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}
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}
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ui->status->setText(processed);
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auto task = m_authflow_task;
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if (task->failReason().isEmpty()) {
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task = m_devicecode_task;
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}
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if (task) {
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ui->loadingLabel->setText(task->getStatus());
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}
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disconnect(ui->buttonBox->button(QDialogButtonBox::Cancel), &QPushButton::clicked, m_authflow_task.get(), &Task::abort);
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disconnect(ui->buttonBox->button(QDialogButtonBox::Cancel), &QPushButton::clicked, m_devicecode_task.get(), &Task::abort);
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connect(ui->buttonBox->button(QDialogButtonBox::Cancel), &QPushButton::clicked, this, &MSALoginDialog::reject);
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}
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void MSALoginDialog::authorizeWithBrowser(const QUrl& url)
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{
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ui->stackedWidget2->setCurrentIndex(1);
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ui->loginButton->setToolTip(QString("<div style='width: 200px;'>%1</div>").arg(url.toString()));
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m_url = url;
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}
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void MSALoginDialog::authorizeWithBrowserWithExtra(QString url, QString code, int expiresIn)
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{
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ui->stackedWidget->setCurrentIndex(1);
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const auto linkString = QString("<a href=\"%1\">%2</a>").arg(url, url);
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ui->code->setText(code);
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auto isDefaultUrl = url == "https://www.microsoft.com/link";
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ui->qr->setVisible(isDefaultUrl);
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if (isDefaultUrl) {
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ui->qrMessage->setText(tr("Open %1 or scan the QR and enter the above code.").arg(linkString));
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} else {
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ui->qrMessage->setText(tr("Open %1 and enter the above code.").arg(linkString));
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}
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}
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void MSALoginDialog::onDeviceFlowStatus(QString status)
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{
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ui->stackedWidget->setCurrentIndex(0);
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ui->status->setText(status);
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}
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void MSALoginDialog::onAuthFlowStatus(QString status)
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{
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ui->stackedWidget2->setCurrentIndex(0);
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ui->status2->setText(status);
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}
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// Public interface
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MinecraftAccountPtr MSALoginDialog::newAccount(QWidget* parent)
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{
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MSALoginDialog dlg(parent);
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if (dlg.exec() == QDialog::Accepted) {
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return dlg.m_account;
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}
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return nullptr;
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} |