ShatteredPrism/launcher/Markdown.cpp
SabrePenguin dedea2c05d Added a naive implementation of a <br> inserter
Signed-off-by: SabrePenguin <lknofczynski@gmail.com>
2024-04-25 16:38:14 -04:00

39 lines
1.4 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2023 Joshua Goins <josh@redstrate.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "Markdown.h"
QString markdownToHTML(const QString& markdown)
{
const QByteArray markdownData = markdown.toUtf8();
char* buffer = cmark_markdown_to_html(markdownData.constData(), markdownData.length(), CMARK_OPT_NOBREAKS | CMARK_OPT_UNSAFE);
QString htmlStr(buffer);
int first_pos = htmlStr.indexOf("</ul>");
int img_pos = 0;
while( first_pos != -1 )
{
img_pos = htmlStr.indexOf("<img", first_pos);
if ( img_pos - (first_pos + 5) < 3 && img_pos - (first_pos + 5) != -1)
htmlStr.insert(img_pos, "<br>");
first_pos = htmlStr.indexOf("</ul>", first_pos+5);
}
free(buffer);
return htmlStr;
}