ShatteredPrism/launcher/minecraft/auth/flows/AuthFlow.cpp
Trial97 e285a85fe8
Removed AccountTask
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2024-05-14 00:21:51 +03:00

138 lines
4.5 KiB
C++

#include <QDebug>
#include <QNetworkAccessManager>
#include <QNetworkReply>
#include <QNetworkRequest>
#include "AuthFlow.h"
#include <Application.h>
AuthFlow::AuthFlow(AccountData* data, QObject* parent) : Task(parent), m_data(data)
{
changeState(AccountTaskState::STATE_CREATED);
}
void AuthFlow::succeed()
{
m_data->validity_ = Katabasis::Validity::Certain;
changeState(AccountTaskState::STATE_SUCCEEDED, tr("Finished all authentication steps"));
}
void AuthFlow::executeTask()
{
if (m_currentStep) {
return;
}
changeState(AccountTaskState::STATE_WORKING, tr("Initializing"));
nextStep();
}
void AuthFlow::nextStep()
{
if (m_steps.size() == 0) {
// we got to the end without an incident... assume this is all.
m_currentStep.reset();
succeed();
return;
}
m_currentStep = m_steps.front();
qDebug() << "AuthFlow:" << m_currentStep->describe();
m_steps.pop_front();
connect(m_currentStep.get(), &AuthStep::finished, this, &AuthFlow::stepFinished);
connect(m_currentStep.get(), &AuthStep::showVerificationUriAndCode, this, &AuthFlow::showVerificationUriAndCode);
connect(m_currentStep.get(), &AuthStep::hideVerificationUriAndCode, this, &AuthFlow::hideVerificationUriAndCode);
m_currentStep->perform();
}
QString AuthFlow::getStateMessage() const
{
switch (m_taskState) {
case AccountTaskState::STATE_CREATED:
return "Waiting...";
case AccountTaskState::STATE_WORKING:
if (m_currentStep)
return m_currentStep->describe();
return tr("Working...");
case AccountTaskState::STATE_SUCCEEDED:
return tr("Authentication task succeeded.");
case AccountTaskState::STATE_OFFLINE:
return tr("Failed to contact the authentication server.");
case AccountTaskState::STATE_DISABLED:
return tr("Client ID has changed. New session needs to be created.");
case AccountTaskState::STATE_FAILED_SOFT:
return tr("Encountered an error during authentication.");
case AccountTaskState::STATE_FAILED_HARD:
return tr("Failed to authenticate. The session has expired.");
case AccountTaskState::STATE_FAILED_GONE:
return tr("Failed to authenticate. The account no longer exists.");
default:
return tr("...");
}
}
void AuthFlow::stepFinished(AccountTaskState resultingState, QString message)
{
if (changeState(resultingState, message)) {
nextStep();
}
}
bool AuthFlow::changeState(AccountTaskState newState, QString reason)
{
m_taskState = newState;
// FIXME: virtual method invoked in constructor.
// We want that behavior, but maybe make it less weird?
setStatus(getStateMessage());
switch (newState) {
case AccountTaskState::STATE_CREATED: {
m_data->errorString.clear();
return true;
}
case AccountTaskState::STATE_WORKING: {
m_data->accountState = AccountState::Working;
return true;
}
case AccountTaskState::STATE_SUCCEEDED: {
m_data->accountState = AccountState::Online;
emitSucceeded();
return false;
}
case AccountTaskState::STATE_OFFLINE: {
m_data->errorString = reason;
m_data->accountState = AccountState::Offline;
emitFailed(reason);
return false;
}
case AccountTaskState::STATE_DISABLED: {
m_data->errorString = reason;
m_data->accountState = AccountState::Disabled;
emitFailed(reason);
return false;
}
case AccountTaskState::STATE_FAILED_SOFT: {
m_data->errorString = reason;
m_data->accountState = AccountState::Errored;
emitFailed(reason);
return false;
}
case AccountTaskState::STATE_FAILED_HARD: {
m_data->errorString = reason;
m_data->accountState = AccountState::Expired;
emitFailed(reason);
return false;
}
case AccountTaskState::STATE_FAILED_GONE: {
m_data->errorString = reason;
m_data->accountState = AccountState::Gone;
emitFailed(reason);
return false;
}
default: {
QString error = tr("Unknown account task state: %1").arg(int(newState));
m_data->accountState = AccountState::Errored;
emitFailed(error);
return false;
}
}
}