ShatteredPrism/launcher/modplatform/flame/FlameCheckUpdate.h
Trial97 e57c2180da
Resolve issue with multiple loaders during update
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2024-06-24 03:06:10 +03:00

32 lines
877 B
C++

#pragma once
#include "modplatform/CheckUpdateTask.h"
#include "net/NetJob.h"
class FlameCheckUpdate : public CheckUpdateTask {
Q_OBJECT
public:
FlameCheckUpdate(QList<Mod*>& mods,
std::list<Version>& mcVersions,
std::optional<ModPlatform::ModLoaderTypes> loaders,
QList<ModPlatform::ModLoaderType> loadersList,
std::shared_ptr<ModFolderModel> mods_folder)
: CheckUpdateTask(mods, mcVersions, loaders, loadersList, mods_folder)
{}
public slots:
bool abort() override;
protected slots:
void executeTask() override;
private:
ModPlatform::IndexedPack getProjectInfo(ModPlatform::IndexedVersion& ver_info);
ModPlatform::IndexedVersion getFileInfo(int addonId, int fileId);
NetJob* m_net_job = nullptr;
bool m_was_aborted = false;
};