Let's move off our custom QuaZip. In the olden times we needed the custom version of QuaZip, as it was basically unmaintained and on SourceForge (eww). But nowadays it's maintained and on GitHub. See new GitHub page: https://github.com/stachenov/quazip
268 lines
11 KiB
CMake
268 lines
11 KiB
CMake
cmake_minimum_required(VERSION 3.1)
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if(WIN32)
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# In Qt 5.1+ we have our own main() function, don't autolink to qtmain on Windows
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cmake_policy(SET CMP0020 OLD)
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endif()
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project(Launcher)
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enable_testing()
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string(COMPARE EQUAL "${CMAKE_SOURCE_DIR}" "${CMAKE_BUILD_DIR}" IS_IN_SOURCE_BUILD)
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if(IS_IN_SOURCE_BUILD)
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message(FATAL_ERROR "You are building the Launcher in-source. Please separate the build tree from the source tree.")
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endif()
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##################################### Set CMake options #####################################
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set(CMAKE_AUTOMOC ON)
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set(CMAKE_AUTORCC ON)
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set(CMAKE_INCLUDE_CURRENT_DIR ON)
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set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake/")
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# Output all executables and shared libs in the main build folder, not in subfolders.
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR})
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if(UNIX)
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR})
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endif()
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set(CMAKE_JAVA_TARGET_OUTPUT_DIR ${PROJECT_BINARY_DIR}/jars)
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######## Set compiler flags ########
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set(CMAKE_CXX_STANDARD_REQUIRED true)
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set(CMAKE_C_STANDARD_REQUIRED true)
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set(CMAKE_CXX_STANDARD 11)
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set(CMAKE_C_STANDARD 11)
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include(GenerateExportHeader)
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set(CMAKE_CXX_FLAGS " -Wall -pedantic -Werror -Wno-deprecated-declarations -D_GLIBCXX_USE_CXX11_ABI=0 -fstack-protector-strong --param=ssp-buffer-size=4 -O3 -D_FORTIFY_SOURCE=2 ${CMAKE_CXX_FLAGS}")
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if(UNIX AND APPLE)
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set(CMAKE_CXX_FLAGS " -stdlib=libc++ ${CMAKE_CXX_FLAGS}")
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endif()
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set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Werror=return-type")
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# Fix build with Qt 5.13
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DQT_NO_DEPRECATED_WARNINGS=Y")
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##################################### Set Application options #####################################
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######## Set version numbers ########
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set(Launcher_VERSION_MAJOR 1)
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set(Launcher_VERSION_MINOR 0)
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set(Launcher_VERSION_HOTFIX 5)
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# Build number
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set(Launcher_VERSION_BUILD -1 CACHE STRING "Build number. -1 for no build number.")
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# Build platform.
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set(Launcher_BUILD_PLATFORM "" CACHE STRING "A short string identifying the platform that this build was built for. Only used by the notification system and to display in the about dialog.")
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# Channel list URL
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set(Launcher_UPDATER_BASE "" CACHE STRING "Base URL for the updater.")
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# Notification URL
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set(Launcher_NOTIFICATION_URL "" CACHE STRING "URL for checking for notifications.")
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# The metadata server
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set(Launcher_META_URL "https://meta.polymc.org/v1/" CACHE STRING "URL to fetch Launcher's meta files from.")
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# Imgur API Client ID
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set(Launcher_IMGUR_CLIENT_ID "5b97b0713fba4a3" CACHE STRING "Client ID you can get from Imgur when you register an application")
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# MSA Client ID
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set(Launcher_MSA_CLIENT_ID "17b47edd-c884-4997-926d-9e7f9a6b4647" CACHE STRING "Client ID you can get from Microsoft Identity Platform when you register an application")
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# Bug tracker URL
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set(Launcher_BUG_TRACKER_URL "https://github.com/PolyMC/PolyMC/issues" CACHE STRING "URL for the bug tracker.")
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# Discord URL
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set(Launcher_DISCORD_URL "https://discord.gg/Z52pwxWCHP" CACHE STRING "URL for the Discord guild.")
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# Subreddit URL
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set(Launcher_SUBREDDIT_URL "" CACHE STRING "URL for the subreddit.")
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#### Check the current Git commit and branch
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include(GetGitRevisionDescription)
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get_git_head_revision(Launcher_GIT_REFSPEC Launcher_GIT_COMMIT)
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message(STATUS "Git commit: ${Launcher_GIT_COMMIT}")
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message(STATUS "Git refspec: ${Launcher_GIT_REFSPEC}")
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set(Launcher_RELEASE_VERSION_NAME "${Launcher_VERSION_MAJOR}.${Launcher_VERSION_MINOR}.${Launcher_VERSION_HOTFIX}")
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#### Custom target to just print the version.
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add_custom_target(version echo "Version: ${Launcher_RELEASE_VERSION_NAME}")
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add_custom_target(tcversion echo "\\#\\#teamcity[setParameter name=\\'env.LAUNCHER_VERSION\\' value=\\'${Launcher_RELEASE_VERSION_NAME}\\']")
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################################ 3rd Party Libs ################################
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# Find the required Qt parts
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find_package(Qt5Core REQUIRED)
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find_package(Qt5Widgets REQUIRED)
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find_package(Qt5Concurrent REQUIRED)
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find_package(Qt5Network REQUIRED)
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find_package(Qt5Test REQUIRED)
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find_package(Qt5Xml REQUIRED)
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find_package(QuaZip-Qt5 REQUIRED)
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# The Qt5 cmake files don't provide its install paths, so ask qmake.
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include(QMakeQuery)
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query_qmake(QT_INSTALL_PLUGINS QT_PLUGINS_DIR)
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query_qmake(QT_INSTALL_IMPORTS QT_IMPORTS_DIR)
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query_qmake(QT_INSTALL_LIBS QT_LIBS_DIR)
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query_qmake(QT_INSTALL_LIBEXECS QT_LIBEXECS_DIR)
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query_qmake(QT_HOST_DATA QT_DATA_DIR)
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set(QT_MKSPECS_DIR ${QT_DATA_DIR}/mkspecs)
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if (Qt5_POSITION_INDEPENDENT_CODE)
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SET(CMAKE_POSITION_INDEPENDENT_CODE ON)
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endif()
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####################################### Program Info #######################################
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set(Launcher_APP_BINARY_NAME "polymc" CACHE STRING "Name of the Launcher binary")
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add_subdirectory(program_info)
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####################################### Install layout #######################################
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# How to install the build results
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set(Launcher_LAYOUT "auto" CACHE STRING "The layout for the launcher installation (auto, win-bundle, lin-nodeps, lin-system, mac-bundle)")
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set_property(CACHE Launcher_LAYOUT PROPERTY STRINGS auto win-bundle lin-nodeps lin-system mac-bundle)
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if(Launcher_LAYOUT STREQUAL "auto")
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if(UNIX AND APPLE)
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set(Launcher_LAYOUT_REAL "mac-bundle")
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elseif(UNIX)
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set(Launcher_LAYOUT_REAL "lin-nodeps")
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elseif(WIN32)
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set(Launcher_LAYOUT_REAL "win-bundle")
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else()
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message(FATAL_ERROR "Cannot choose a sensible install layout for your platform.")
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endif()
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else()
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set(Launcher_LAYOUT_REAL ${Launcher_LAYOUT})
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endif()
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if(Launcher_LAYOUT_REAL STREQUAL "mac-bundle")
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set(BINARY_DEST_DIR "${Launcher_Name}.app/Contents/MacOS")
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set(LIBRARY_DEST_DIR "${Launcher_Name}.app/Contents/MacOS")
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set(PLUGIN_DEST_DIR "${Launcher_Name}.app/Contents/MacOS")
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set(RESOURCES_DEST_DIR "${Launcher_Name}.app/Contents/Resources")
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set(JARS_DEST_DIR "${Launcher_Name}.app/Contents/MacOS/jars")
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set(BUNDLE_DEST_DIR ".")
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# Apps to bundle
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set(APPS "\${CMAKE_INSTALL_PREFIX}/${Launcher_Name}.app")
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# Mac bundle settings
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set(MACOSX_BUNDLE_BUNDLE_NAME "${Launcher_Name}")
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set(MACOSX_BUNDLE_INFO_STRING "${Launcher_Name}: Minecraft launcher and management utility.")
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set(MACOSX_BUNDLE_GUI_IDENTIFIER "org.multimc.${Launcher_Name}")
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set(MACOSX_BUNDLE_BUNDLE_VERSION "${Launcher_VERSION_MAJOR}.${Launcher_VERSION_MINOR}.${Launcher_VERSION_HOTFIX}.${Launcher_VERSION_BUILD}")
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set(MACOSX_BUNDLE_SHORT_VERSION_STRING "${Launcher_VERSION_MAJOR}.${Launcher_VERSION_MINOR}.${Launcher_VERSION_HOTFIX}.${Launcher_VERSION_BUILD}")
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set(MACOSX_BUNDLE_LONG_VERSION_STRING "${Launcher_VERSION_MAJOR}.${Launcher_VERSION_MINOR}.${Launcher_VERSION_HOTFIX}.${Launcher_VERSION_BUILD}")
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set(MACOSX_BUNDLE_ICON_FILE ${Launcher_Name}.icns)
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set(MACOSX_BUNDLE_COPYRIGHT "Copyright 2015-2021 ${Launcher_Copyright}")
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# directories to look for dependencies
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set(DIRS ${QT_LIBS_DIR} ${QT_LIBEXECS_DIR} ${CMAKE_LIBRARY_OUTPUT_DIRECTORY} ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
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# install as bundle
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set(INSTALL_BUNDLE "full")
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# Add the icon
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install(FILES ${Launcher_Branding_ICNS} DESTINATION ${RESOURCES_DEST_DIR} RENAME ${Launcher_Name}.icns)
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elseif(Launcher_LAYOUT_REAL STREQUAL "lin-nodeps")
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set(BINARY_DEST_DIR "bin")
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set(LIBRARY_DEST_DIR "bin")
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set(PLUGIN_DEST_DIR "plugins")
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set(BUNDLE_DEST_DIR ".")
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set(RESOURCES_DEST_DIR ".")
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set(JARS_DEST_DIR "bin/jars")
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# install as bundle with no dependencies included
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set(INSTALL_BUNDLE "nodeps")
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# Set RPATH
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SET(Launcher_BINARY_RPATH "$ORIGIN/")
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# Install basic runner script
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configure_file(launcher/Launcher.in "${CMAKE_CURRENT_BINARY_DIR}/LauncherScript" @ONLY)
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install(PROGRAMS "${CMAKE_CURRENT_BINARY_DIR}/LauncherScript" DESTINATION ${BUNDLE_DEST_DIR} RENAME ${Launcher_Name})
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elseif(Launcher_LAYOUT_REAL STREQUAL "lin-system")
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set(Launcher_BINARY_DEST_DIR "bin" CACHE STRING "Path to the binary directory")
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set(Launcher_LIBRARY_DEST_DIR "lib${LIB_SUFFIX}" CACHE STRING "Path to the library directory")
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set(Launcher_SHARE_DEST_DIR "share/polymc" CACHE STRING "Path to the shared data directory")
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set(JARS_DEST_DIR "${Launcher_SHARE_DEST_DIR}/jars")
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set(Launcher_DESKTOP_DEST_DIR "share/applications" CACHE STRING "Path to the desktop file directory")
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set(Launcher_METAINFO_DEST_DIR "share/metainfo" CACHE STRING "Path to the metainfo directory")
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set(Launcher_ICON_DEST_DIR "share/icons/hicolor/scalable/apps" CACHE STRING "Path to the scalable icon directory")
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set(BINARY_DEST_DIR ${Launcher_BINARY_DEST_DIR})
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set(LIBRARY_DEST_DIR ${Launcher_LIBRARY_DEST_DIR})
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MESSAGE(STATUS "Compiling for linux system with ${Launcher_SHARE_DEST_DIR} and LAUNCHER_LINUX_DATADIR")
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SET(Launcher_APP_BINARY_DEFS "-DMULTIMC_JARS_LOCATION=${CMAKE_INSTALL_PREFIX}/${JARS_DEST_DIR}" "-DLAUNCHER_LINUX_DATADIR")
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install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${Launcher_Desktop} DESTINATION ${Launcher_DESKTOP_DEST_DIR})
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install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${Launcher_MetaInfo} DESTINATION ${Launcher_METAINFO_DEST_DIR})
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install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/${Launcher_SVG} DESTINATION ${Launcher_ICON_DEST_DIR})
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# install as bundle with no dependencies included
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set(INSTALL_BUNDLE "nodeps")
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elseif(Launcher_LAYOUT_REAL STREQUAL "win-bundle")
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set(BINARY_DEST_DIR ".")
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set(LIBRARY_DEST_DIR ".")
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set(PLUGIN_DEST_DIR ".")
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set(BUNDLE_DEST_DIR ".")
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set(RESOURCES_DEST_DIR ".")
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set(JARS_DEST_DIR "jars")
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# Apps to bundle
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set(APPS "\${CMAKE_INSTALL_PREFIX}/${Launcher_Name}.exe")
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# directories to look for dependencies
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set(DIRS ${QT_LIBS_DIR} ${QT_LIBEXECS_DIR} ${CMAKE_LIBRARY_OUTPUT_DIRECTORY} ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
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# install as bundle
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set(INSTALL_BUNDLE "full")
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else()
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message(FATAL_ERROR "No sensible install layout set.")
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endif()
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################################ Included Libs ################################
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include(ExternalProject)
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set_directory_properties(PROPERTIES EP_BASE External)
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option(NBT_BUILD_SHARED "Build NBT shared library" ON)
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option(NBT_USE_ZLIB "Build NBT library with zlib support" OFF)
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option(NBT_BUILD_TESTS "Build NBT library tests" OFF) #FIXME: fix unit tests.
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set(NBT_NAME Launcher_nbt++)
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set(NBT_DEST_DIR ${LIBRARY_DEST_DIR})
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add_subdirectory(libraries/libnbtplusplus)
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add_subdirectory(libraries/systeminfo) # system information library
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add_subdirectory(libraries/hoedown) # markdown parser
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add_subdirectory(libraries/launcher) # java based launcher part for Minecraft
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add_subdirectory(libraries/javacheck) # java compatibility checker
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add_subdirectory(libraries/xz-embedded) # xz compression
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add_subdirectory(libraries/rainbow) # Qt extension for colors
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add_subdirectory(libraries/iconfix) # fork of Qt's QIcon loader
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add_subdirectory(libraries/LocalPeer) # fork of a library from Qt solutions
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add_subdirectory(libraries/classparser) # class parser library
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add_subdirectory(libraries/optional-bare)
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add_subdirectory(libraries/tomlc99) # toml parser
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add_subdirectory(libraries/katabasis) # An OAuth2 library that tried to do too much
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############################### Built Artifacts ###############################
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add_subdirectory(buildconfig)
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# NOTE: this must always be last to appease the CMake deity of quirky install command evaluation order.
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add_subdirectory(launcher)
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