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https://github.com/bloxstraplabs/bloxstrap.git
synced 2025-04-21 10:01:27 -07:00
Add support for FastFlag mods (#98)
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parent
d5d95872bb
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04fd634784
@ -1,4 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.IO;
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using System.Net.Http;
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@ -46,6 +47,7 @@ namespace Bloxstrap
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public static readonly DeployManager DeployManager = new();
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public static readonly JsonManager<Settings> Settings = new();
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public static readonly JsonManager<State> State = new();
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public static readonly JsonManager<Dictionary<string, object>> FastFlags = new();
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public static readonly HttpClient HttpClient = new(new HttpClientHandler { AutomaticDecompression = DecompressionMethods.All });
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// shorthand
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@ -154,6 +156,7 @@ namespace Bloxstrap
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}
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Directories.Initialize(BaseDirectory);
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FastFlags.AltFileLocation = Path.Combine(Directories.Modifications, "ClientSettings\\ClientAppSettings.json");
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// we shouldn't save settings on the first run until the first installation is finished,
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// just in case the user decides to cancel the install
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@ -153,7 +153,10 @@ namespace Bloxstrap
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_versionFolder = Path.Combine(Directories.Versions, App.State.Prop.VersionGuid);
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if (App.IsFirstRun)
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{
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App.ShouldSaveConfigs = true;
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App.FastFlags.Save();
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}
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await ApplyModifications();
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@ -733,6 +736,8 @@ namespace Bloxstrap
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{
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SetStatus("Applying Roblox modifications...");
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// set executable flags for fullscreen optimizations
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App.Logger.WriteLine("[Bootstrapper::ApplyModifications] Checking executable flags...");
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using (RegistryKey appFlagsKey = Registry.CurrentUser.CreateSubKey($"SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion\\AppCompatFlags\\Layers"))
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{
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const string flag = " DISABLEDXMAXIMIZEDWINDOWEDMODE";
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@ -757,6 +762,7 @@ namespace Bloxstrap
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}
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// handle file mods
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App.Logger.WriteLine("[Bootstrapper::ApplyModifications] Checking file mods...");
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string modFolder = Path.Combine(Directories.Modifications);
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// manifest has been moved to State.json
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@ -831,6 +837,7 @@ namespace Bloxstrap
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// package doesn't exist, likely mistakenly placed file
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string versionFileLocation = Path.Combine(_versionFolder, fileLocation);
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if (File.Exists(versionFileLocation))
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File.Delete(versionFileLocation);
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continue;
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@ -16,15 +16,11 @@ namespace Bloxstrap.Helpers
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public class JsonManager<T> where T : new()
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{
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public T Prop { get; set; } = new();
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//public bool ShouldSave { get; set; } = true;
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public string FileLocation => Path.Combine(Directories.Base, $"{typeof(T).Name}.json");
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//public string? FileLocation { get; set; } = null;
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public string FileLocation => AltFileLocation ?? Path.Combine(Directories.Base, $"{typeof(T).Name}.json");
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public string? AltFileLocation { get; set; }
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public void Load()
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{
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//if (String.IsNullOrEmpty(FileLocation))
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// throw new ArgumentNullException("No FileLocation has been set");
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App.Logger.WriteLine($"[JsonManager<{typeof(T).Name}>::Load] Loading JSON from {FileLocation}...");
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try
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@ -32,7 +28,6 @@ namespace Bloxstrap.Helpers
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T? settings = JsonSerializer.Deserialize<T>(File.ReadAllText(FileLocation));
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Prop = settings ?? throw new ArgumentNullException("Deserialization returned null");
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App.Logger.WriteLine($"[JsonManager<{typeof(T).Name}>::Load] JSON loaded successfully!");
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}
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catch (Exception ex)
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{
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@ -40,25 +35,18 @@ namespace Bloxstrap.Helpers
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}
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}
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public void Save()
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public void Save(bool saveOverride = false)
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{
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App.Logger.WriteLine($"[JsonManager<{typeof(T).Name}>::Save] Attempting to save JSON to {FileLocation}...");
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//if (!ShouldSave || String.IsNullOrEmpty(FileLocation))
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//{
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// App.Logger.WriteLine($"[JsonManager<{typeof(T).Name}>] Aborted save (ShouldSave set to false or FileLocation not set)");
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// return;
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//}
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//if (!ShouldSave)
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if (!App.ShouldSaveConfigs)
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if (!App.ShouldSaveConfigs && !saveOverride)
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{
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App.Logger.WriteLine($"[JsonManager<{typeof(T).Name}>::Save] Aborted save (ShouldSave set to false)");
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return;
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}
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string json = JsonSerializer.Serialize(Prop, new JsonSerializerOptions { WriteIndented = true });
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File.WriteAllText(FileLocation, json);
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Directory.CreateDirectory(Path.GetDirectoryName(FileLocation)!);
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File.WriteAllText(FileLocation, JsonSerializer.Serialize(Prop, new JsonSerializerOptions { WriteIndented = true }));
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App.Logger.WriteLine($"[JsonManager<{typeof(T).Name}>::Save] JSON saved!");
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}
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@ -69,7 +69,7 @@ namespace Bloxstrap.Integrations
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else if (_logEntriesRead % 100 == 0)
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App.Logger.WriteLine($"[DiscordRichPresence::ExamineLogEntry] Read {_logEntriesRead} log entries");
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if (entry.Contains(GameJoiningEntry) && !_activityInGame && _activityPlaceId == 0)
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if (!_activityInGame && _activityPlaceId == 0 && entry.Contains(GameJoiningEntry))
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{
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Match match = Regex.Match(entry, GameJoiningEntryPattern);
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@ -121,7 +121,7 @@ namespace Bloxstrap.Integrations
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await SetPresence();
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}
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}
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else if (entry.Contains(GameDisconnectedEntry) && _activityInGame && _activityPlaceId != 0)
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else if (_activityInGame && _activityPlaceId != 0 && entry.Contains(GameDisconnectedEntry))
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{
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App.Logger.WriteLine($"[DiscordRichPresence::ExamineLogEntry] Disconnected from Game ({_activityPlaceId}/{_activityJobId}/{_activityMachineAddress})");
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@ -59,7 +59,6 @@ namespace Bloxstrap.ViewModels
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if (!App.IsFirstRun)
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{
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//App.Settings.ShouldSave = true;
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App.ShouldSaveConfigs = true;
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if (App.BaseDirectory != _originalBaseDirectory)
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@ -1,4 +1,5 @@
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using System.Diagnostics;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Windows.Input;
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using Bloxstrap.Helpers;
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using CommunityToolkit.Mvvm.Input;
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@ -32,6 +33,70 @@ namespace Bloxstrap.ViewModels
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set => App.Settings.Prop.UseDisableAppPatch = value;
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}
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// only one missing here is Metal because lol
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public IReadOnlyDictionary<string, string> RenderingModes { get; set; } = new Dictionary<string, string>()
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{
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{ "Automatic", "" },
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{ "Direct3D 11", "FFlagDebugGraphicsPreferD3D11" },
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{ "OpenGL", "FFlagDebugGraphicsPreferOpenGL" },
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{ "Vulkan", "FFlagDebugGraphicsPreferVulkan" }
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};
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// if i ever need to do more fflag handling i'll just add an fflag handler that abstracts away all this boilerplate
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// but for now this is fine
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public bool ExclusiveFullscreenEnabled
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{
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get
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{
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return App.FastFlags.Prop.ContainsKey("FFlagHandleAltEnterFullscreenManually") && App.FastFlags.Prop["FFlagHandleAltEnterFullscreenManually"].ToString() == "False";
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}
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set
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{
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if (!App.IsFirstRun)
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App.FastFlags.Load();
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if (value)
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App.FastFlags.Prop["FFlagHandleAltEnterFullscreenManually"] = false;
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else
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App.FastFlags.Prop.Remove("FFlagHandleAltEnterFullscreenManually");
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if (!App.IsFirstRun)
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App.FastFlags.Save(true);
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}
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}
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public string SelectedRenderingMode
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{
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get
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{
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foreach (var mode in RenderingModes)
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{
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if (App.FastFlags.Prop.ContainsKey(mode.Value))
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return mode.Key;
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}
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return "Automatic";
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}
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set
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{
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if (!App.IsFirstRun)
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App.FastFlags.Load();
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foreach (var mode in RenderingModes)
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{
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App.FastFlags.Prop.Remove(mode.Value);
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}
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if (value != "Automatic")
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App.FastFlags.Prop[RenderingModes[value]] = true;
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if (!App.IsFirstRun)
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App.FastFlags.Save(true);
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}
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}
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public bool DisableFullscreenOptimizationsEnabled
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{
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get => App.Settings.Prop.DisableFullscreenOptimizations;
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@ -94,6 +94,34 @@
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</ui:CardControl>
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</Grid>
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<TextBlock Text="FastFlags" FontSize="16" FontWeight="Medium" Margin="0,16,0,0" />
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<TextBlock Text="Note that these changes automatically save to allow for ClientAppSettings.json to be manually edited." FontSize="12" Foreground="{DynamicResource TextFillColorSecondaryBrush}" />
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<Grid>
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<Grid.RowDefinitions>
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<RowDefinition Height="*" />
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<RowDefinition Height="*" />
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</Grid.RowDefinitions>
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<ui:CardControl Grid.Row="0" Margin="0,8,0,0" Padding="16,13,16,12">
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<ui:CardControl.Header>
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<StackPanel>
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<TextBlock FontSize="14" Text="Use exclusive fullscreen" />
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<TextBlock Margin="0,2,0,0" FontSize="12" Text="Enables using Alt + Enter to enter exclusive fullscreen. Requires Direct3D 11." Foreground="{DynamicResource TextFillColorTertiaryBrush}" />
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</StackPanel>
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</ui:CardControl.Header>
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<ui:ToggleSwitch IsChecked="{Binding ExclusiveFullscreenEnabled, Mode=TwoWay}" />
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</ui:CardControl>
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<ui:CardControl Grid.Row="1" Margin="0,8,0,0" Padding="16,13,16,12">
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<ui:CardControl.Header>
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<StackPanel>
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<TextBlock FontSize="14" Text="Rendering mode" />
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<TextBlock Margin="0,2,0,0" FontSize="12" Text="Choose which renderer Roblox should use. ReShade requires Direct3D 11." Foreground="{DynamicResource TextFillColorTertiaryBrush}" />
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</StackPanel>
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</ui:CardControl.Header>
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<ComboBox Margin="5,0,0,0" Padding="10,5,10,5" Width="200" ItemsSource="{Binding RenderingModes.Keys, Mode=OneTime}" Text="{Binding SelectedRenderingMode, Mode=TwoWay}" />
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</ui:CardControl>
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</Grid>
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<StackPanel x:Name="MiscellaneousOptions">
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<TextBlock Text="Miscellaneous" FontSize="16" FontWeight="Medium" Margin="0,16,0,0" />
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<ui:CardControl Margin="0,8,0,0" Padding="16,13,16,12">
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@ -101,7 +129,7 @@
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<StackPanel>
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<TextBlock FontSize="14" Text="Disable full-screen optimizations" />
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<TextBlock Margin="0,2,0,0" FontSize="12" Foreground="{DynamicResource TextFillColorTertiaryBrush}">
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A Windows feature that can potentially cause problems - <Hyperlink Foreground="{DynamicResource TextFillColorPrimaryBrush}" Command="models:GlobalViewModel.OpenWebpageCommand" CommandParameter="https://devblogs.microsoft.com/directx/demystifying-full-screen-optimizations/">see more info.</Hyperlink>.
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A Windows feature that can potentially cause problems - <Hyperlink Foreground="{DynamicResource TextFillColorPrimaryBrush}" Command="models:GlobalViewModel.OpenWebpageCommand" CommandParameter="https://devblogs.microsoft.com/directx/demystifying-full-screen-optimizations/">click here for more info</Hyperlink>.
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</TextBlock>
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</StackPanel>
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</ui:CardControl.Header>
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@ -11,6 +11,9 @@ namespace Bloxstrap.Views.Pages
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{
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public ModsPage()
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{
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if (!App.IsFirstRun)
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App.FastFlags.Load();
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DataContext = new ModsViewModel();
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InitializeComponent();
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