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https://github.com/bloxstraplabs/bloxstrap.git
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Formatting fixes, bump version
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6ea198f1e1
commit
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@ -2,6 +2,7 @@
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using System.Diagnostics;
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using System.Globalization;
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using System.IO;
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using System.Linq;
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using System.Net.Http;
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using System.Net;
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using System.Reflection;
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@ -332,10 +333,8 @@ namespace Bloxstrap
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// we've got ownership of the roblox singleton mutex!
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// if we stop running, everything will screw up once any more roblox instances launched
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while (Utilities.GetProcessCount("RobloxPlayerBeta", false) != 0)
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{
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while (Process.GetProcessesByName("RobloxPlayerBeta").Any())
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Thread.Sleep(5000);
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}
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}
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}
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@ -7,8 +7,8 @@
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<UseWPF>true</UseWPF>
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<UseWindowsForms>True</UseWindowsForms>
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<ApplicationIcon>Bloxstrap.ico</ApplicationIcon>
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<Version>2.1.0</Version>
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<FileVersion>2.1.0.0</FileVersion>
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<Version>2.2.0</Version>
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<FileVersion>2.2.0.0</FileVersion>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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</PropertyGroup>
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@ -247,7 +247,7 @@ namespace Bloxstrap
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int gameClientPid;
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using (Process gameClient = Process.Start(_playerLocation, _launchCommandLine))
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{
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gameClientPid = gameClient.Id;
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gameClientPid = gameClient.Id;
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}
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List<Process> autocloseProcesses = new();
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@ -819,6 +819,9 @@ namespace Bloxstrap
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if (App.FastFlags.GetValue(FastFlagManager.RenderingModes["Direct3D 11"]) == "True" && App.FastFlags.GetValue("FFlagHandleAltEnterFullscreenManually") != "False")
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App.FastFlags.SetRenderingMode("Automatic");
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// this is just in case something ever changes, i doubt it but lol
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App.State.Prop.HadReShadeInstalled = true;
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}
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}
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@ -80,6 +80,7 @@ namespace Bloxstrap.Helpers
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public static readonly List<string> SelectableChannels = new()
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{
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"LIVE",
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"ZWinPlayer64",
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"ZFlag",
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"ZNext",
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"ZCanary",
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@ -9,6 +9,7 @@ namespace Bloxstrap.Models
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public class State
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{
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public string VersionGuid { get; set; } = "";
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public bool HadReShadeInstalled { get; set; } = false;
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public List<string> ModManifest { get; set; } = new();
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}
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}
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