mirror of
https://github.com/bloxstraplabs/bloxstrap.git
synced 2025-04-21 10:01:27 -07:00
Move channel selection to Behaviour tab
This commit is contained in:
parent
50762772af
commit
431c07ee07
@ -9,9 +9,9 @@
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Title="BehaviourPage"
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Scrollable="True">
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<StackPanel Margin="0,0,14,14">
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<TextBlock Text="Configure what Bloxstrap should do when starting up." FontSize="14" Foreground="{DynamicResource TextFillColorSecondaryBrush}" />
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<TextBlock Margin="0,0,0,8" Text="Configure what Bloxstrap should do when launching." FontSize="14" Foreground="{DynamicResource TextFillColorSecondaryBrush}" />
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<ui:CardControl Margin="0,16,0,0">
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<ui:CardControl Margin="0,8,0,0">
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<ui:CardControl.Header>
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<StackPanel>
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<TextBlock FontSize="14" Text="Create desktop icon" />
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@ -20,6 +20,7 @@
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</ui:CardControl.Header>
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<ui:ToggleSwitch IsChecked="{Binding CreateDesktopIcon, Mode=TwoWay}" />
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</ui:CardControl>
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<ui:CardControl Margin="0,8,0,0">
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<ui:CardControl.Header>
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<StackPanel>
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@ -29,5 +30,90 @@
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</ui:CardControl.Header>
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<ui:ToggleSwitch IsChecked="{Binding UpdateCheckingEnabled, Mode=TwoWay}" />
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</ui:CardControl>
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<ui:CardExpander Margin="0,8,0,0" IsExpanded="True">
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<ui:CardExpander.Header>
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<Grid>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="*" />
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<ColumnDefinition Width="Auto" />
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</Grid.ColumnDefinitions>
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<StackPanel Grid.Column="0">
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<TextBlock FontSize="14" Text="Deployment channel" />
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<TextBlock Margin="0,2,0,0" FontSize="12" Text="Choose which release channel Roblox should be downloaded from." Foreground="{DynamicResource TextFillColorTertiaryBrush}" />
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</StackPanel>
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<ComboBox Grid.Column="1" Margin="8,0,8,0" Padding="10,5,10,5" Width="200" ItemsSource="{Binding Channels, Mode=OneWay}" SelectedItem="{Binding Channel, Mode=TwoWay}" Visibility="{Binding ChannelComboBoxVisibility, Mode=OneWay}" />
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<ui:TextBox Grid.Column="1" Margin="8,0,8,0" Padding="10,5,10,5" Width="200" Text="{Binding Channel, Mode=TwoWay}" Visibility="{Binding ChannelTextBoxVisibility, Mode=OneWay}" KeyUp="TextBox_KeyEnterUpdate" />
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</Grid>
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</ui:CardExpander.Header>
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<StackPanel>
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<Grid>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="*" />
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<ColumnDefinition Width="Auto" />
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</Grid.ColumnDefinitions>
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<Grid Column="0" Margin="0,0,4,0">
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<Grid.Style>
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<Style>
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<Setter Property="Grid.Visibility" Value="Visible"/>
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<Style.Triggers>
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<DataTrigger Binding="{Binding ChannelDeployInfo}" Value="{x:Null}">
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<Setter Property="Grid.Visibility" Value="Collapsed" />
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</DataTrigger>
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</Style.Triggers>
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</Style>
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</Grid.Style>
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<Grid.RowDefinitions>
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<RowDefinition Height="*" />
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<RowDefinition Height="*" />
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<RowDefinition Height="*" />
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</Grid.RowDefinitions>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="Auto" />
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<ColumnDefinition Width="*" />
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</Grid.ColumnDefinitions>
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<TextBlock Grid.Row="0" Grid.Column="0" Margin="0,0,16,8" VerticalAlignment="Center" Text="Version" />
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<TextBlock Grid.Row="0" Grid.Column="1" Foreground="{DynamicResource TextFillColorTertiaryBrush}" Text="{Binding ChannelDeployInfo.Version, Mode=OneWay}" />
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<TextBlock Grid.Row="1" Grid.Column="0" Margin="0,0,16,8" VerticalAlignment="Center" Text="VersionGuid" />
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<TextBlock Grid.Row="1" Grid.Column="1" Foreground="{DynamicResource TextFillColorTertiaryBrush}" Text="{Binding ChannelDeployInfo.VersionGuid, Mode=OneWay}" />
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<TextBlock Grid.Row="2" Grid.Column="0" Margin="0,0,16,0" VerticalAlignment="Center" Text="Deployed" />
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<TextBlock Grid.Row="2" Grid.Column="1" Foreground="{DynamicResource TextFillColorTertiaryBrush}" Text="{Binding ChannelDeployInfo.Timestamp, Mode=OneWay}" />
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</Grid>
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<Grid Column="0">
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<Grid.Style>
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<Style>
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<Setter Property="Grid.Visibility" Value="Collapsed"/>
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<Style.Triggers>
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<DataTrigger Binding="{Binding ChannelDeployInfo}" Value="{x:Null}">
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<Setter Property="Grid.Visibility" Value="Visible" />
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</DataTrigger>
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</Style.Triggers>
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</Style>
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</Grid.Style>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="Auto" />
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<ColumnDefinition Width="*" />
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</Grid.ColumnDefinitions>
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<ui:ProgressRing Grid.Column="0" Margin="6" IsIndeterminate="True" />
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<TextBlock Grid.Column="1" Margin="16" VerticalAlignment="Center" Text="{Binding ChannelInfoLoadingText, Mode=OneWay}" />
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</Grid>
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<CheckBox Grid.Column="1" Margin="4,0,0,0" Content="Manually enter channel name" VerticalAlignment="Top" IsChecked="{Binding ManualChannelEntry, Mode=TwoWay}" />
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</Grid>
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</StackPanel>
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</ui:CardExpander>
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<ui:CardControl Margin="0,8,0,0">
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<ui:CardControl.Header>
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<StackPanel>
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<TextBlock FontSize="14" Text="Automatic channel change action" />
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<TextBlock Margin="0,2,0,0" FontSize="12" Text="Roblox or Bloxstrap may try to change your preferred channel." Foreground="{DynamicResource TextFillColorTertiaryBrush}" />
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</StackPanel>
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</ui:CardControl.Header>
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<ComboBox Margin="5,0,0,0" Padding="10,5,10,5" Width="200" ItemsSource="{Binding ChannelChangeModes.Keys, Mode=OneTime}" Text="{Binding SelectedChannelChangeMode, Mode=TwoWay}" />
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</ui:CardControl>
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</StackPanel>
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</ui:UiPage>
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@ -1,4 +1,9 @@
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using Bloxstrap.UI.ViewModels.Menu;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Input;
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using Bloxstrap.UI.ViewModels.Menu;
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namespace Bloxstrap.UI.Menu.Pages
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{
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@ -12,5 +17,21 @@ namespace Bloxstrap.UI.Menu.Pages
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DataContext = new BehaviourViewModel();
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InitializeComponent();
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}
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// https://stackoverflow.com/a/13289118/11852173
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// yes this doesnt fully conform to xaml but whatever
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private void TextBox_KeyEnterUpdate(object sender, KeyEventArgs e)
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{
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if (e.Key == Key.Enter)
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{
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TextBox tBox = (TextBox)sender;
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DependencyProperty prop = TextBox.TextProperty;
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BindingExpression binding = BindingOperations.GetBindingExpression(tBox, prop);
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if (binding is not null)
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binding.UpdateSource();
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}
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}
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}
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}
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@ -10,7 +10,7 @@
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Title="InstallationPage"
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Scrollable="True">
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<StackPanel Margin="0,0,14,14">
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<TextBlock Text="Configure how Bloxstrap and Roblox are installed." FontSize="14" Foreground="{DynamicResource TextFillColorSecondaryBrush}" />
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<TextBlock Text="Configure how Bloxstrap/Roblox is installed." FontSize="14" Foreground="{DynamicResource TextFillColorSecondaryBrush}" />
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<ui:CardExpander Margin="0,16,0,0">
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<ui:CardExpander.Header>
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@ -46,89 +46,5 @@
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<TextBlock Margin="0,2,0,0" FontSize="12" Text="Opens the folder that Bloxstrap is currently installed to." Foreground="{DynamicResource TextFillColorTertiaryBrush}" />
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</StackPanel>
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</ui:CardAction>
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<ui:CardExpander Margin="0,8,0,0" IsExpanded="True">
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<ui:CardExpander.Header>
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<Grid>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="*" />
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<ColumnDefinition Width="Auto" />
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</Grid.ColumnDefinitions>
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<StackPanel Grid.Column="0">
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<TextBlock FontSize="14" Text="Channel" />
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<TextBlock Margin="0,2,0,0" FontSize="12" Text="Choose which release channel to download Roblox from." Foreground="{DynamicResource TextFillColorTertiaryBrush}" />
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</StackPanel>
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<ComboBox Grid.Column="1" Margin="8,0,8,0" Padding="10,5,10,5" Width="200" ItemsSource="{Binding Channels, Mode=OneWay}" SelectedItem="{Binding Channel, Mode=TwoWay}" Visibility="{Binding ChannelComboBoxVisibility, Mode=OneWay}" />
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<ui:TextBox Grid.Column="1" Margin="8,0,8,0" Padding="10,5,10,5" Width="200" Text="{Binding Channel, Mode=TwoWay}" Visibility="{Binding ChannelTextBoxVisibility, Mode=OneWay}" KeyUp="TextBox_KeyEnterUpdate" />
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</Grid>
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</ui:CardExpander.Header>
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<StackPanel>
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<Grid>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="*" />
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<ColumnDefinition Width="Auto" />
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</Grid.ColumnDefinitions>
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<Grid Column="0" Margin="0,0,4,0">
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<Grid.Style>
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<Style>
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<Setter Property="Grid.Visibility" Value="Visible"/>
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<Style.Triggers>
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<DataTrigger Binding="{Binding ChannelDeployInfo}" Value="{x:Null}">
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<Setter Property="Grid.Visibility" Value="Collapsed" />
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</DataTrigger>
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</Style.Triggers>
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</Style>
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</Grid.Style>
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<Grid.RowDefinitions>
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<RowDefinition Height="*" />
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<RowDefinition Height="*" />
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<RowDefinition Height="*" />
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</Grid.RowDefinitions>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="Auto" />
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<ColumnDefinition Width="*" />
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</Grid.ColumnDefinitions>
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<TextBlock Grid.Row="0" Grid.Column="0" Margin="0,0,16,8" VerticalAlignment="Center" Text="Version" />
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<TextBlock Grid.Row="0" Grid.Column="1" Foreground="{DynamicResource TextFillColorTertiaryBrush}" Text="{Binding ChannelDeployInfo.Version, Mode=OneWay}" />
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<TextBlock Grid.Row="1" Grid.Column="0" Margin="0,0,16,8" VerticalAlignment="Center" Text="VersionGuid" />
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<TextBlock Grid.Row="1" Grid.Column="1" Foreground="{DynamicResource TextFillColorTertiaryBrush}" Text="{Binding ChannelDeployInfo.VersionGuid, Mode=OneWay}" />
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<TextBlock Grid.Row="2" Grid.Column="0" Margin="0,0,16,0" VerticalAlignment="Center" Text="Deployed" />
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<TextBlock Grid.Row="2" Grid.Column="1" Foreground="{DynamicResource TextFillColorTertiaryBrush}" Text="{Binding ChannelDeployInfo.Timestamp, Mode=OneWay}" />
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</Grid>
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<Grid Column="0">
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<Grid.Style>
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<Style>
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<Setter Property="Grid.Visibility" Value="Collapsed"/>
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<Style.Triggers>
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<DataTrigger Binding="{Binding ChannelDeployInfo}" Value="{x:Null}">
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<Setter Property="Grid.Visibility" Value="Visible" />
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</DataTrigger>
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</Style.Triggers>
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</Style>
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</Grid.Style>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="Auto" />
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<ColumnDefinition Width="*" />
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</Grid.ColumnDefinitions>
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<ui:ProgressRing Grid.Column="0" Margin="6" IsIndeterminate="True" />
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<TextBlock Grid.Column="1" Margin="16" VerticalAlignment="Center" Text="{Binding ChannelInfoLoadingText, Mode=OneWay}" />
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</Grid>
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<CheckBox Grid.Column="1" Margin="4,0,0,0" Content="Manually enter channel name" VerticalAlignment="Top" IsChecked="{Binding ManualChannelEntry, Mode=TwoWay}" />
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</Grid>
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</StackPanel>
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</ui:CardExpander>
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<ui:CardControl Margin="0,8,0,0">
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<ui:CardControl.Header>
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<StackPanel>
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<TextBlock FontSize="14" Text="Automatic channel change action" />
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<TextBlock Margin="0,2,0,0" FontSize="12" Text="Roblox or Bloxstrap may try to change your preferred channel." Foreground="{DynamicResource TextFillColorTertiaryBrush}" />
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</StackPanel>
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</ui:CardControl.Header>
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<ComboBox Margin="5,0,0,0" Padding="10,5,10,5" Width="200" ItemsSource="{Binding ChannelChangeModes.Keys, Mode=OneTime}" Text="{Binding SelectedChannelChangeMode, Mode=TwoWay}" />
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</ui:CardControl>
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</StackPanel>
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</ui:UiPage>
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@ -1,9 +1,4 @@
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Input;
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using Bloxstrap.UI.ViewModels.Menu;
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using Bloxstrap.UI.ViewModels.Menu;
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namespace Bloxstrap.UI.Menu.Pages
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{
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@ -17,21 +12,5 @@ namespace Bloxstrap.UI.Menu.Pages
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DataContext = new InstallationViewModel();
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InitializeComponent();
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}
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// https://stackoverflow.com/a/13289118/11852173
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// yes this doesnt fully conform to xaml but whatever
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private void TextBox_KeyEnterUpdate(object sender, KeyEventArgs e)
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{
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if (e.Key == Key.Enter)
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{
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TextBox tBox = (TextBox)sender;
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DependencyProperty prop = TextBox.TextProperty;
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BindingExpression binding = BindingOperations.GetBindingExpression(tBox, prop);
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if (binding is not null)
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binding.UpdateSource();
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}
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}
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}
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}
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@ -1,7 +1,60 @@
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namespace Bloxstrap.UI.ViewModels.Menu
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Windows;
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using Bloxstrap.Enums;
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using Bloxstrap.Extensions;
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using Bloxstrap.Models;
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namespace Bloxstrap.UI.ViewModels.Menu
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{
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public class BehaviourViewModel
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public class BehaviourViewModel : INotifyPropertyChanged
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{
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public event PropertyChangedEventHandler? PropertyChanged;
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public void OnPropertyChanged(string propertyName) => PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
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private bool _manualChannelEntry = !RobloxDeployment.SelectableChannels.Contains(App.Settings.Prop.Channel);
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public BehaviourViewModel()
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{
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Task.Run(() => LoadChannelDeployInfo(App.Settings.Prop.Channel));
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}
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private async Task LoadChannelDeployInfo(string channel)
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{
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ChannelInfoLoadingText = "Fetching latest deploy info, please wait...";
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OnPropertyChanged(nameof(ChannelInfoLoadingText));
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ChannelDeployInfo = null;
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OnPropertyChanged(nameof(ChannelDeployInfo));
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try
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{
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ClientVersion info = await RobloxDeployment.GetInfo(channel, true);
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ChannelDeployInfo = new DeployInfo
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{
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Version = info.Version,
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VersionGuid = info.VersionGuid,
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Timestamp = info.Timestamp?.ToFriendlyString()!
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};
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OnPropertyChanged(nameof(ChannelDeployInfo));
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}
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catch (Exception)
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{
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ChannelInfoLoadingText = "Failed to get deploy info.\nIs the channel name valid?";
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OnPropertyChanged(nameof(ChannelInfoLoadingText));
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}
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}
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public DeployInfo? ChannelDeployInfo { get; private set; } = null;
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public string ChannelInfoLoadingText { get; private set; } = null!;
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public bool CreateDesktopIcon
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{
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get => App.Settings.Prop.CreateDesktopIcon;
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@ -13,5 +66,56 @@
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get => App.Settings.Prop.CheckForUpdates;
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set => App.Settings.Prop.CheckForUpdates = value;
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}
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public IEnumerable<string> Channels => RobloxDeployment.SelectableChannels;
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public string Channel
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{
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get => App.Settings.Prop.Channel;
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set
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{
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value = value.Trim();
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Task.Run(() => LoadChannelDeployInfo(value));
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App.Settings.Prop.Channel = value;
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}
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}
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public bool ManualChannelEntry
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{
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get => _manualChannelEntry;
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set
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{
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_manualChannelEntry = value;
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if (!value)
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{
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// roblox typically sets channels in all lowercase, so here we find if a case insensitive match exists
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string? matchingChannel = Channels.Where(x => x.ToLowerInvariant() == Channel.ToLowerInvariant()).FirstOrDefault();
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Channel = string.IsNullOrEmpty(matchingChannel) ? RobloxDeployment.DefaultChannel : matchingChannel;
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}
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OnPropertyChanged(nameof(Channel));
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OnPropertyChanged(nameof(ChannelComboBoxVisibility));
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OnPropertyChanged(nameof(ChannelTextBoxVisibility));
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}
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}
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// cant use data bindings so i have to do whatever tf this is
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public Visibility ChannelComboBoxVisibility => ManualChannelEntry ? Visibility.Collapsed : Visibility.Visible;
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public Visibility ChannelTextBoxVisibility => ManualChannelEntry ? Visibility.Visible : Visibility.Collapsed;
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// todo - move to enum attributes?
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public IReadOnlyDictionary<string, ChannelChangeMode> ChannelChangeModes => new Dictionary<string, ChannelChangeMode>
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{
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{ "Change automatically", ChannelChangeMode.Automatic },
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{ "Always prompt", ChannelChangeMode.Prompt },
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{ "Never change", ChannelChangeMode.Ignore },
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};
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public string SelectedChannelChangeMode
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{
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get => ChannelChangeModes.FirstOrDefault(x => x.Value == App.Settings.Prop.ChannelChangeMode).Key;
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set => App.Settings.Prop.ChannelChangeMode = ChannelChangeModes[value];
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}
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}
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}
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@ -1,19 +1,9 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Input;
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using CommunityToolkit.Mvvm.Input;
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using Bloxstrap.Enums;
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using Bloxstrap.Extensions;
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using Bloxstrap.Models;
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namespace Bloxstrap.UI.ViewModels.Menu
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{
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public class InstallationViewModel : INotifyPropertyChanged
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@ -21,47 +11,9 @@ namespace Bloxstrap.UI.ViewModels.Menu
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public event PropertyChangedEventHandler? PropertyChanged;
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public void OnPropertyChanged(string propertyName) => PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
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private bool _manualChannelEntry = !RobloxDeployment.SelectableChannels.Contains(App.Settings.Prop.Channel);
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public ICommand BrowseInstallLocationCommand => new RelayCommand(BrowseInstallLocation);
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public ICommand OpenFolderCommand => new RelayCommand(OpenFolder);
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public DeployInfo? ChannelDeployInfo { get; private set; } = null;
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public string ChannelInfoLoadingText { get; private set; } = null!;
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||||
public InstallationViewModel()
|
||||
{
|
||||
Task.Run(() => LoadChannelDeployInfo(App.Settings.Prop.Channel));
|
||||
}
|
||||
|
||||
private async Task LoadChannelDeployInfo(string channel)
|
||||
{
|
||||
ChannelInfoLoadingText = "Fetching latest deploy info, please wait...";
|
||||
OnPropertyChanged(nameof(ChannelInfoLoadingText));
|
||||
|
||||
ChannelDeployInfo = null;
|
||||
OnPropertyChanged(nameof(ChannelDeployInfo));
|
||||
|
||||
try
|
||||
{
|
||||
ClientVersion info = await RobloxDeployment.GetInfo(channel, true);
|
||||
|
||||
ChannelDeployInfo = new DeployInfo
|
||||
{
|
||||
Version = info.Version,
|
||||
VersionGuid = info.VersionGuid,
|
||||
Timestamp = info.Timestamp?.ToFriendlyString()!
|
||||
};
|
||||
|
||||
OnPropertyChanged(nameof(ChannelDeployInfo));
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
ChannelInfoLoadingText = "Failed to get deploy info.\nIs the channel name valid?";
|
||||
OnPropertyChanged(nameof(ChannelInfoLoadingText));
|
||||
}
|
||||
}
|
||||
|
||||
private void BrowseInstallLocation()
|
||||
{
|
||||
using var dialog = new System.Windows.Forms.FolderBrowserDialog();
|
||||
@ -84,56 +36,5 @@ namespace Bloxstrap.UI.ViewModels.Menu
|
||||
get => App.BaseDirectory;
|
||||
set => App.BaseDirectory = value;
|
||||
}
|
||||
|
||||
public IEnumerable<string> Channels => RobloxDeployment.SelectableChannels;
|
||||
|
||||
public string Channel
|
||||
{
|
||||
get => App.Settings.Prop.Channel;
|
||||
set
|
||||
{
|
||||
value = value.Trim();
|
||||
Task.Run(() => LoadChannelDeployInfo(value));
|
||||
App.Settings.Prop.Channel = value;
|
||||
}
|
||||
}
|
||||
|
||||
public bool ManualChannelEntry
|
||||
{
|
||||
get => _manualChannelEntry;
|
||||
set
|
||||
{
|
||||
_manualChannelEntry = value;
|
||||
|
||||
if (!value)
|
||||
{
|
||||
// roblox typically sets channels in all lowercase, so here we find if a case insensitive match exists
|
||||
string? matchingChannel = Channels.Where(x => x.ToLowerInvariant() == Channel.ToLowerInvariant()).FirstOrDefault();
|
||||
Channel = string.IsNullOrEmpty(matchingChannel) ? RobloxDeployment.DefaultChannel : matchingChannel;
|
||||
}
|
||||
|
||||
OnPropertyChanged(nameof(Channel));
|
||||
OnPropertyChanged(nameof(ChannelComboBoxVisibility));
|
||||
OnPropertyChanged(nameof(ChannelTextBoxVisibility));
|
||||
}
|
||||
}
|
||||
|
||||
// cant use data bindings so i have to do whatever tf this is
|
||||
public Visibility ChannelComboBoxVisibility => ManualChannelEntry ? Visibility.Collapsed : Visibility.Visible;
|
||||
public Visibility ChannelTextBoxVisibility => ManualChannelEntry ? Visibility.Visible : Visibility.Collapsed;
|
||||
|
||||
// todo - move to enum attributes?
|
||||
public IReadOnlyDictionary<string, ChannelChangeMode> ChannelChangeModes => new Dictionary<string, ChannelChangeMode>
|
||||
{
|
||||
{ "Change automatically", ChannelChangeMode.Automatic },
|
||||
{ "Always prompt", ChannelChangeMode.Prompt },
|
||||
{ "Never change", ChannelChangeMode.Ignore },
|
||||
};
|
||||
|
||||
public string SelectedChannelChangeMode
|
||||
{
|
||||
get => ChannelChangeModes.FirstOrDefault(x => x.Value == App.Settings.Prop.ChannelChangeMode).Key;
|
||||
set => App.Settings.Prop.ChannelChangeMode = ChannelChangeModes[value];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user