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https://github.com/bloxstraplabs/bloxstrap.git
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fix string not being localised
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parent
950277d1e9
commit
4d50381115
9
Bloxstrap/Resources/Strings.Designer.cs
generated
9
Bloxstrap/Resources/Strings.Designer.cs
generated
@ -1036,6 +1036,15 @@ namespace Bloxstrap.Resources {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Your theme has been saved!.
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/// </summary>
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public static string CustomTheme_Editor_Save_Success_Description {
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get {
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return ResourceManager.GetString("CustomTheme.Editor.Save.Success.Description", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Editing "{0}".
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/// </summary>
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@ -1493,4 +1493,7 @@ Defaulting to {1}.</value>
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<data name="Menu.Integrations.MultiInstanceLaunching.Description" xml:space="preserve">
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<value>Allows for having more than one Roblox game client instance open simultaneously.</value>
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</data>
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<data name="CustomTheme.Editor.Save.Success.Description" xml:space="preserve">
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<value>Your theme has been saved!</value>
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</data>
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</root>
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@ -64,7 +64,7 @@ namespace Bloxstrap.UI.ViewModels.Editor
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{
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File.WriteAllText(path, Code);
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CodeChanged = false;
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ThemeSavedCallback.Invoke(true, "Your theme has been saved!");
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ThemeSavedCallback.Invoke(true, Strings.CustomTheme_Editor_Save_Success_Description);
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}
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catch (Exception ex)
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{
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