Turn DeployManager from singleton to helper

this really did not need to be oop lol
This commit is contained in:
pizzaboxer 2023-04-29 23:55:43 +01:00
parent 115badc6a5
commit 606aadda97
No known key found for this signature in database
GPG Key ID: 59D4A1DBAD0F2BA8
10 changed files with 203 additions and 218 deletions

View File

@ -47,7 +47,6 @@ namespace Bloxstrap
// singletons // singletons
public static readonly Logger Logger = new(); public static readonly Logger Logger = new();
public static readonly DeployManager DeployManager = new();
public static readonly JsonManager<Settings> Settings = new(); public static readonly JsonManager<Settings> Settings = new();
public static readonly JsonManager<State> State = new(); public static readonly JsonManager<State> State = new();
public static readonly FastFlagManager FastFlags = new(); public static readonly FastFlagManager FastFlags = new();
@ -260,10 +259,6 @@ namespace Bloxstrap
if (!IsFirstRun) if (!IsFirstRun)
ShouldSaveConfigs = true; ShouldSaveConfigs = true;
DeployManager.Channel = Settings.Prop.Channel;
DeployManager.CheckReleaseChannel().Wait();
// start bootstrapper and show the bootstrapper modal if we're not running silently // start bootstrapper and show the bootstrapper modal if we're not running silently
Logger.WriteLine($"[App::OnStartup] Initializing bootstrapper"); Logger.WriteLine($"[App::OnStartup] Initializing bootstrapper");
Bootstrapper bootstrapper = new(commandLine); Bootstrapper bootstrapper = new(commandLine);

View File

@ -15,7 +15,6 @@ using Microsoft.Win32;
using Bloxstrap.Dialogs; using Bloxstrap.Dialogs;
using Bloxstrap.Integrations; using Bloxstrap.Integrations;
using Bloxstrap.Models; using Bloxstrap.Models;
using Bloxstrap.Singletons;
using Bloxstrap.Tools; using Bloxstrap.Tools;
namespace Bloxstrap namespace Bloxstrap
@ -223,7 +222,52 @@ namespace Bloxstrap
{ {
SetStatus("Connecting to Roblox..."); SetStatus("Connecting to Roblox...");
ClientVersion clientVersion = await App.DeployManager.GetLastDeploy(); ClientVersion clientVersion = await Deployment.GetInfo(App.Settings.Prop.Channel);
// briefly check if current channel is suitable to use
if (App.Settings.Prop.Channel.ToLower() != Deployment.DefaultChannel.ToLower())
{
string? switchDefaultPrompt = null;
ClientVersion? defaultChannelInfo = null;
App.Logger.WriteLine($"[Bootstrapper::CheckLatestVersion] Checking if current channel is suitable to use...");
if (App.Settings.Prop.UseReShade)
{
string manifest = await App.HttpClient.GetStringAsync(Deployment.GetLocation($"/{clientVersion.VersionGuid}-rbxManifest.txt"));
if (manifest.Contains("RobloxPlayerBeta.dll"))
switchDefaultPrompt = $"You currently have ReShade enabled, however your current preferred channel ({App.Settings.Prop.Channel}) does not support ReShade. Would you like to switch to {Deployment.DefaultChannel}?";
}
if (String.IsNullOrEmpty(switchDefaultPrompt))
{
// this SUCKS
defaultChannelInfo = await Deployment.GetInfo(Deployment.DefaultChannel);
int defaultChannelVersion = Int32.Parse(defaultChannelInfo.Version.Split('.')[1]);
int currentChannelVersion = Int32.Parse(clientVersion.Version.Split('.')[1]);
if (currentChannelVersion < defaultChannelVersion)
switchDefaultPrompt = $"Your current preferred channel ({App.Settings.Prop.Channel}) appears to no longer be receiving updates. Would you like to switch to {Deployment.DefaultChannel}?";
}
if (!String.IsNullOrEmpty(switchDefaultPrompt))
{
MessageBoxResult result = !App.Settings.Prop.PromptChannelChange ? MessageBoxResult.Yes : App.ShowMessageBox(switchDefaultPrompt, MessageBoxImage.Question, MessageBoxButton.YesNo);
if (result == MessageBoxResult.Yes)
{
App.Settings.Prop.Channel = Deployment.DefaultChannel;
App.Logger.WriteLine($"[DeployManager::SwitchToDefault] Changed Roblox release channel from {App.Settings.Prop.Channel} to {Deployment.DefaultChannel}");
if (defaultChannelInfo is null)
defaultChannelInfo = await Deployment.GetInfo(Deployment.DefaultChannel);
clientVersion = defaultChannelInfo;
}
}
}
_latestVersionGuid = clientVersion.VersionGuid; _latestVersionGuid = clientVersion.VersionGuid;
_versionFolder = Path.Combine(Directories.Versions, _latestVersionGuid); _versionFolder = Path.Combine(Directories.Versions, _latestVersionGuid);
_versionPackageManifest = await PackageManifest.Get(_latestVersionGuid); _versionPackageManifest = await PackageManifest.Get(_latestVersionGuid);
@ -242,7 +286,7 @@ namespace Bloxstrap
_launchCommandLine = _launchCommandLine.Replace("LAUNCHTIMEPLACEHOLDER", DateTimeOffset.Now.ToUnixTimeMilliseconds().ToString()); _launchCommandLine = _launchCommandLine.Replace("LAUNCHTIMEPLACEHOLDER", DateTimeOffset.Now.ToUnixTimeMilliseconds().ToString());
if (App.Settings.Prop.Channel.ToLower() != DeployManager.DefaultChannel.ToLower()) if (App.Settings.Prop.Channel.ToLower() != Deployment.DefaultChannel.ToLower())
_launchCommandLine += " -channel " + App.Settings.Prop.Channel.ToLower(); _launchCommandLine += " -channel " + App.Settings.Prop.Channel.ToLower();
// whether we should wait for roblox to exit to handle stuff in the background or clean up after roblox closes // whether we should wait for roblox to exit to handle stuff in the background or clean up after roblox closes
@ -936,7 +980,7 @@ namespace Bloxstrap
private static async Task CheckModPreset(bool condition, string location, string name) private static async Task CheckModPreset(bool condition, string location, string name)
{ {
string modFolderLocation = Path.Combine(Directories.Modifications, location); string modFolderLocation = Path.Combine(Directories.Modifications, location);
byte[] binaryData = string.IsNullOrEmpty(name) ? Array.Empty<byte>() : await ResourceHelper.Get(name); byte[] binaryData = string.IsNullOrEmpty(name) ? Array.Empty<byte>() : await Resource.Get(name);
if (condition) if (condition)
{ {
@ -963,7 +1007,7 @@ namespace Bloxstrap
if (_cancelFired) if (_cancelFired)
return; return;
string packageUrl = $"{App.DeployManager.BaseUrl}/{_latestVersionGuid}-{package.Name}"; string packageUrl = Deployment.GetLocation($"/{_latestVersionGuid}-{package.Name}");
string packageLocation = Path.Combine(Directories.Downloads, package.Signature); string packageLocation = Path.Combine(Directories.Downloads, package.Signature);
string robloxPackageLocation = Path.Combine(Directories.LocalAppData, "Roblox", "Downloads", package.Signature); string robloxPackageLocation = Path.Combine(Directories.LocalAppData, "Roblox", "Downloads", package.Signature);

139
Bloxstrap/Deployment.cs Normal file
View File

@ -0,0 +1,139 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
using System.Text.Json;
using System.Threading.Tasks;
using Bloxstrap.Models;
namespace Bloxstrap
{
public static class Deployment
{
#region Properties
public const string DefaultChannel = "LIVE";
// a list of roblox delpoyment locations that we check for, in case one of them don't work
private static List<string> BaseUrls = new()
{
"https://setup.rbxcdn.com",
"https://setup-ak.rbxcdn.com",
"https://s3.amazonaws.com/setup.roblox.com"
};
private static string? _baseUrl = null;
public static string BaseUrl
{
get
{
if (string.IsNullOrEmpty(_baseUrl))
{
// check for a working accessible deployment domain
foreach (string attemptedUrl in BaseUrls)
{
App.Logger.WriteLine($"[DeployManager::DefaultBaseUrl.Set] Testing connection to '{attemptedUrl}'...");
try
{
App.HttpClient.GetAsync($"{attemptedUrl}/version").Wait();
App.Logger.WriteLine($"[DeployManager::DefaultBaseUrl.Set] Connection successful!");
_baseUrl = attemptedUrl;
break;
}
catch (Exception ex)
{
App.Logger.WriteLine($"[DeployManager::DefaultBaseUrl.Set] Connection failed!");
App.Logger.WriteLine($"[DeployManager::DefaultBaseUrl.Set] {ex}");
continue;
}
}
if (string.IsNullOrEmpty(_baseUrl))
throw new Exception("Unable to find an accessible Roblox deploy mirror!");
}
return _baseUrl;
}
}
// most commonly used/interesting channels
public static readonly List<string> SelectableChannels = new()
{
"LIVE",
"ZWinPlayer64",
"ZFlag",
"ZNext",
"ZCanary",
"ZIntegration",
"ZAvatarTeam",
"ZSocialTeam"
};
#endregion
public static string GetLocation(string resource, string? channel = null)
{
if (string.IsNullOrEmpty(channel))
channel = App.Settings.Prop.Channel;
string location = BaseUrl;
if (channel.ToLower() != DefaultChannel.ToLower())
location += $"/channel/{channel.ToLower()}";
location += resource;
return location;
}
public static async Task<ClientVersion> GetInfo(string channel, bool timestamp = false)
{
App.Logger.WriteLine($"[DeployManager::GetInfo] Getting deploy info for channel {channel} (timestamp={timestamp})");
HttpResponseMessage deployInfoResponse = await App.HttpClient.GetAsync($"https://clientsettingscdn.roblox.com/v2/client-version/WindowsPlayer/channel/{channel}");
string rawResponse = await deployInfoResponse.Content.ReadAsStringAsync();
if (!deployInfoResponse.IsSuccessStatusCode)
{
// 400 = Invalid binaryType.
// 404 = Could not find version details for binaryType.
// 500 = Error while fetching version information.
// either way, we throw
App.Logger.WriteLine(
"[DeployManager::GetInfo] Failed to fetch deploy info!\r\n" +
$"\tStatus code: {deployInfoResponse.StatusCode}\r\n" +
$"\tResponse: {rawResponse}"
);
throw new Exception($"Could not get latest deploy for channel {channel}! (HTTP {deployInfoResponse.StatusCode})");
}
App.Logger.WriteLine($"[DeployManager::GetInfo] Got JSON: {rawResponse}");
ClientVersion clientVersion = JsonSerializer.Deserialize<ClientVersion>(rawResponse)!;
// for preferences
if (timestamp)
{
App.Logger.WriteLine("[DeployManager::GetInfo] Getting timestamp...");
string manifestUrl = GetLocation($"/{clientVersion.VersionGuid}-rbxPkgManifest.txt", channel);
// get an approximate deploy time from rbxpkgmanifest's last modified date
HttpResponseMessage pkgResponse = await App.HttpClient.GetAsync(manifestUrl);
if (pkgResponse.Content.Headers.TryGetValues("last-modified", out var values))
{
string lastModified = values.First();
App.Logger.WriteLine($"[DeployManager::GetInfo] {manifestUrl} - Last-Modified: {lastModified}");
clientVersion.Timestamp = DateTime.Parse(lastModified).ToLocalTime();
}
}
return clientVersion;
}
}
}

View File

@ -54,7 +54,7 @@ namespace Bloxstrap.Models
public static async Task<PackageManifest> Get(string versionGuid) public static async Task<PackageManifest> Get(string versionGuid)
{ {
string pkgManifestUrl = $"{App.DeployManager.BaseUrl}/{versionGuid}-rbxPkgManifest.txt"; string pkgManifestUrl = Deployment.GetLocation($"/{versionGuid}-rbxPkgManifest.txt");
var pkgManifestData = await App.HttpClient.GetStringAsync(pkgManifestUrl); var pkgManifestData = await App.HttpClient.GetStringAsync(pkgManifestUrl);
return new PackageManifest(pkgManifestData); return new PackageManifest(pkgManifestData);

View File

@ -1,7 +1,6 @@
using System.Collections.ObjectModel; using System.Collections.ObjectModel;
using Bloxstrap.Enums; using Bloxstrap.Enums;
using Bloxstrap.Singletons;
namespace Bloxstrap.Models namespace Bloxstrap.Models
{ {
@ -18,7 +17,7 @@ namespace Bloxstrap.Models
public bool MultiInstanceLaunching { get; set; } = false; public bool MultiInstanceLaunching { get; set; } = false;
// channel configuration // channel configuration
public string Channel { get; set; } = DeployManager.DefaultChannel; public string Channel { get; set; } = Deployment.DefaultChannel;
public bool PromptChannelChange { get; set; } = false; public bool PromptChannelChange { get; set; } = false;
// integration configuration // integration configuration

View File

@ -5,7 +5,7 @@ using System.Threading.Tasks;
namespace Bloxstrap namespace Bloxstrap
{ {
static class ResourceHelper static class Resource
{ {
static readonly Assembly assembly = Assembly.GetExecutingAssembly(); static readonly Assembly assembly = Assembly.GetExecutingAssembly();
static readonly string[] resourceNames = assembly.GetManifestResourceNames(); static readonly string[] resourceNames = assembly.GetManifestResourceNames();

View File

@ -1,194 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
using System.Text.Json;
using System.Threading.Tasks;
using System.Windows;
using Bloxstrap.Models;
namespace Bloxstrap.Singletons
{
// TODO - make this functional and into a helper instead of a singleton, this really doesn't need to be OOP
public class DeployManager
{
#region Properties
public const string DefaultChannel = "LIVE";
public string Channel = DefaultChannel;
// a list of roblox delpoyment locations that we check for, in case one of them don't work
private List<string> BaseUrls = new()
{
"https://setup.rbxcdn.com",
"https://setup-ak.rbxcdn.com",
"https://s3.amazonaws.com/setup.roblox.com"
};
private string? _baseUrl = null;
public string BaseUrl
{
get
{
if (string.IsNullOrEmpty(_baseUrl))
{
// check for a working accessible deployment domain
foreach (string attemptedUrl in BaseUrls)
{
App.Logger.WriteLine($"[DeployManager::DefaultBaseUrl.Set] Testing connection to '{attemptedUrl}'...");
try
{
App.HttpClient.GetAsync($"{attemptedUrl}/version").Wait();
App.Logger.WriteLine($"[DeployManager::DefaultBaseUrl.Set] Connection successful!");
_baseUrl = attemptedUrl;
break;
}
catch (Exception ex)
{
App.Logger.WriteLine($"[DeployManager::DefaultBaseUrl.Set] Connection failed!");
App.Logger.WriteLine($"[DeployManager::DefaultBaseUrl.Set] {ex}");
continue;
}
}
if (string.IsNullOrEmpty(_baseUrl))
throw new Exception("Unable to find an accessible Roblox deploy mirror!");
}
if (Channel == DefaultChannel)
return _baseUrl;
else
return $"{_baseUrl}/channel/{Channel.ToLower()}";
}
}
// most commonly used/interesting channels
public static readonly List<string> SelectableChannels = new()
{
"LIVE",
"ZWinPlayer64",
"ZFlag",
"ZNext",
"ZCanary",
"ZIntegration",
"ZAvatarTeam",
"ZSocialTeam"
};
#endregion
public async Task<ClientVersion> GetLastDeploy(bool timestamp = false)
{
App.Logger.WriteLine($"[DeployManager::GetLastDeploy] Getting deploy info for channel {Channel} (timestamp={timestamp})");
HttpResponseMessage deployInfoResponse = await App.HttpClient.GetAsync($"https://clientsettingscdn.roblox.com/v2/client-version/WindowsPlayer/channel/{Channel}").ConfigureAwait(false);
string rawResponse = await deployInfoResponse.Content.ReadAsStringAsync();
if (!deployInfoResponse.IsSuccessStatusCode)
{
// 400 = Invalid binaryType.
// 404 = Could not find version details for binaryType.
// 500 = Error while fetching version information.
// either way, we throw
App.Logger.WriteLine(
"[DeployManager::GetLastDeploy] Failed to fetch deploy info!\r\n" +
$"\tStatus code: {deployInfoResponse.StatusCode}\r\n" +
$"\tResponse: {rawResponse}"
);
throw new Exception($"Could not get latest deploy for channel {Channel}! (HTTP {deployInfoResponse.StatusCode})");
}
App.Logger.WriteLine($"[DeployManager::GetLastDeploy] Got JSON: {rawResponse}");
ClientVersion clientVersion = JsonSerializer.Deserialize<ClientVersion>(rawResponse)!;
// for preferences
if (timestamp)
{
App.Logger.WriteLine("[DeployManager::GetLastDeploy] Getting timestamp...");
string manifestUrl = $"{BaseUrl}/{clientVersion.VersionGuid}-rbxPkgManifest.txt";
// get an approximate deploy time from rbxpkgmanifest's last modified date
HttpResponseMessage pkgResponse = await App.HttpClient.GetAsync(manifestUrl);
if (pkgResponse.Content.Headers.TryGetValues("last-modified", out var values))
{
string lastModified = values.First();
App.Logger.WriteLine($"[DeployManager::GetLastDeploy] {manifestUrl} - Last-Modified: {lastModified}");
clientVersion.Timestamp = DateTime.Parse(lastModified).ToLocalTime();
}
}
return clientVersion;
}
public async Task CheckReleaseChannel()
{
App.Logger.WriteLine($"[DeployManager::CheckReleaseChannel] Checking current Roblox release channel ({App.Settings.Prop.Channel})...");
if (App.Settings.Prop.Channel.ToLower() == DefaultChannel.ToLower())
{
App.Logger.WriteLine($"[DeployManager::CheckReleaseChannel] Channel is already {DefaultChannel}");
return;
}
ClientVersion versionInfo = await App.DeployManager.GetLastDeploy().ConfigureAwait(false);
if (App.Settings.Prop.UseReShade)
{
string manifest = await App.HttpClient.GetStringAsync($"{App.DeployManager.BaseUrl}/{versionInfo.VersionGuid}-rbxManifest.txt");
if (manifest.Contains("RobloxPlayerBeta.dll"))
{
MessageBoxResult result = !App.Settings.Prop.PromptChannelChange ? MessageBoxResult.Yes : App.ShowMessageBox(
$"You currently have ReShade enabled, however your current preferred channel ({App.Settings.Prop.Channel}) does not support ReShade. Would you like to switch to {DefaultChannel}? ",
MessageBoxImage.Question,
MessageBoxButton.YesNo
);
if (result == MessageBoxResult.Yes)
{
SwitchToDefault();
return;
}
}
}
// this SUCKS
ClientVersion defaultChannelInfo = await new DeployManager().GetLastDeploy().ConfigureAwait(false);
int defaultChannelVersion = int.Parse(defaultChannelInfo.Version.Split('.')[1]);
int currentChannelVersion = int.Parse(versionInfo.Version.Split('.')[1]);
if (currentChannelVersion < defaultChannelVersion)
{
MessageBoxResult result = !App.Settings.Prop.PromptChannelChange ? MessageBoxResult.Yes : App.ShowMessageBox(
$"Your current preferred channel ({App.Settings.Prop.Channel}) appears to no longer be receiving updates. Would you like to switch to {DefaultChannel}? ",
MessageBoxImage.Question,
MessageBoxButton.YesNo
);
if (result == MessageBoxResult.Yes)
{
SwitchToDefault();
return;
}
}
}
public static void SwitchToDefault()
{
if (App.Settings.Prop.Channel.ToLower() == DefaultChannel.ToLower())
return;
App.DeployManager.Channel = App.Settings.Prop.Channel = DefaultChannel;
App.Logger.WriteLine($"[DeployManager::CheckReleaseChannel] Changed Roblox release channel from {App.Settings.Prop.Channel} to {DefaultChannel}");
}
}
}

View File

@ -1,5 +1,4 @@
using System.Windows.Input; using System.Windows.Input;
using CommunityToolkit.Mvvm.Input; using CommunityToolkit.Mvvm.Input;
namespace Bloxstrap.ViewModels namespace Bloxstrap.ViewModels

View File

@ -7,9 +7,10 @@ using System.Threading.Tasks;
using System.Windows; using System.Windows;
using System.Windows.Forms; using System.Windows.Forms;
using System.Windows.Input; using System.Windows.Input;
using CommunityToolkit.Mvvm.Input; using CommunityToolkit.Mvvm.Input;
using Bloxstrap.Models; using Bloxstrap.Models;
using Bloxstrap.Singletons;
namespace Bloxstrap.ViewModels namespace Bloxstrap.ViewModels
{ {
@ -18,7 +19,7 @@ namespace Bloxstrap.ViewModels
public event PropertyChangedEventHandler? PropertyChanged; public event PropertyChangedEventHandler? PropertyChanged;
public void OnPropertyChanged(string propertyName) => PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName)); public void OnPropertyChanged(string propertyName) => PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
private bool _manualChannelEntry = !DeployManager.SelectableChannels.Contains(App.Settings.Prop.Channel); private bool _manualChannelEntry = !Deployment.SelectableChannels.Contains(App.Settings.Prop.Channel);
public ICommand BrowseInstallLocationCommand => new RelayCommand(BrowseInstallLocation); public ICommand BrowseInstallLocationCommand => new RelayCommand(BrowseInstallLocation);
public ICommand OpenFolderCommand => new RelayCommand(OpenFolder); public ICommand OpenFolderCommand => new RelayCommand(OpenFolder);
@ -39,11 +40,9 @@ namespace Bloxstrap.ViewModels
ChannelDeployInfo = null; ChannelDeployInfo = null;
OnPropertyChanged(nameof(ChannelDeployInfo)); OnPropertyChanged(nameof(ChannelDeployInfo));
App.DeployManager.Channel = channel;
try try
{ {
ClientVersion info = await App.DeployManager.GetLastDeploy(true); ClientVersion info = await Deployment.GetInfo(channel, true);
ChannelDeployInfo = new DeployInfo ChannelDeployInfo = new DeployInfo
{ {
@ -83,7 +82,7 @@ namespace Bloxstrap.ViewModels
set => App.BaseDirectory = value; set => App.BaseDirectory = value;
} }
public IEnumerable<string> Channels => DeployManager.SelectableChannels; public IEnumerable<string> Channels => Deployment.SelectableChannels;
public string Channel public string Channel
{ {
@ -102,8 +101,12 @@ namespace Bloxstrap.ViewModels
{ {
_manualChannelEntry = value; _manualChannelEntry = value;
if (!value && !Channels.Contains(Channel)) if (!value)
Channel = DeployManager.DefaultChannel; {
// roblox typically sets channels in all lowercase, so here we find if a case insensitive match exists
string? matchingChannel = Channels.Where(x => x.ToLower() == Channel.ToLower()).FirstOrDefault();
Channel = String.IsNullOrEmpty(matchingChannel) ? Deployment.DefaultChannel : matchingChannel;
}
OnPropertyChanged(nameof(Channel)); OnPropertyChanged(nameof(Channel));
OnPropertyChanged(nameof(ChannelComboBoxVisibility)); OnPropertyChanged(nameof(ChannelComboBoxVisibility));

View File

@ -59,7 +59,7 @@
<TextBlock FontSize="14" Text="Channel" /> <TextBlock FontSize="14" Text="Channel" />
<TextBlock Margin="0,2,0,0" FontSize="12" Text="Choose which release channel to download Roblox from." Foreground="{DynamicResource TextFillColorTertiaryBrush}" /> <TextBlock Margin="0,2,0,0" FontSize="12" Text="Choose which release channel to download Roblox from." Foreground="{DynamicResource TextFillColorTertiaryBrush}" />
</StackPanel> </StackPanel>
<ComboBox Grid.Column="1" Margin="8,0,8,0" Padding="10,5,10,5" Width="200" ItemsSource="{Binding Channels, Mode=OneWay}" Text="{Binding Channel, Mode=TwoWay}" Visibility="{Binding ChannelComboBoxVisibility, Mode=OneWay}" /> <ComboBox Grid.Column="1" Margin="8,0,8,0" Padding="10,5,10,5" Width="200" ItemsSource="{Binding Channels, Mode=OneWay}" SelectedItem="{Binding Channel, Mode=TwoWay}" Visibility="{Binding ChannelComboBoxVisibility, Mode=OneWay}" />
<ui:TextBox Grid.Column="1" Margin="8,0,8,0" Padding="10,5,10,5" Width="200" Text="{Binding Channel, Mode=TwoWay}" Visibility="{Binding ChannelTextBoxVisibility, Mode=OneWay}" /> <ui:TextBox Grid.Column="1" Margin="8,0,8,0" Padding="10,5,10,5" Width="200" Text="{Binding Channel, Mode=TwoWay}" Visibility="{Binding ChannelTextBoxVisibility, Mode=OneWay}" />
</Grid> </Grid>
</ui:CardExpander.Header> </ui:CardExpander.Header>