diff --git a/Bloxstrap/Bootstrapper.cs b/Bloxstrap/Bootstrapper.cs
index 7d833d0..567a7e9 100644
--- a/Bloxstrap/Bootstrapper.cs
+++ b/Bloxstrap/Bootstrapper.cs
@@ -401,14 +401,11 @@ namespace Bloxstrap
if (App.LaunchSettings.TestModeFlag.Active)
args += " -testmode";
- // TODO: look into if this needs to be launched *before* roblox starts
if (ipl.IsAcquired)
Process.Start(Paths.Process, args);
}
}
- // TODO: the bootstrapper dialogs call this function directly.
- // this should probably be behind an event invocation.
public void Cancel()
{
const string LOG_IDENT = "Bootstrapper::Cancel";
@@ -660,10 +657,6 @@ namespace Bloxstrap
if (Dialog is not null)
{
- // allow progress bar to 100% before continuing (purely ux reasons lol)
- // TODO: come up with a better way of handling this that is non-blocking
- await Task.Delay(1000);
-
Dialog.ProgressStyle = ProgressBarStyle.Marquee;
SetStatus(Strings.Bootstrapper_Status_Configuring);
}
@@ -994,9 +987,6 @@ namespace Bloxstrap
if (File.Exists(package.DownloadPath))
return;
- // TODO: telemetry for this. chances are that this is completely unnecessary and that it can be removed.
- // but, we need to ensure this doesn't work before we can do that.
-
const int maxTries = 5;
bool statIsRetrying = false;
diff --git a/Bloxstrap/UI/Elements/About/Pages/AboutPage.xaml b/Bloxstrap/UI/Elements/About/Pages/AboutPage.xaml
index 208a5ef..92a6275 100644
--- a/Bloxstrap/UI/Elements/About/Pages/AboutPage.xaml
+++ b/Bloxstrap/UI/Elements/About/Pages/AboutPage.xaml
@@ -132,7 +132,7 @@
-
+