diff --git a/Bloxstrap/Bootstrapper.cs b/Bloxstrap/Bootstrapper.cs index 7d833d0..567a7e9 100644 --- a/Bloxstrap/Bootstrapper.cs +++ b/Bloxstrap/Bootstrapper.cs @@ -401,14 +401,11 @@ namespace Bloxstrap if (App.LaunchSettings.TestModeFlag.Active) args += " -testmode"; - // TODO: look into if this needs to be launched *before* roblox starts if (ipl.IsAcquired) Process.Start(Paths.Process, args); } } - // TODO: the bootstrapper dialogs call this function directly. - // this should probably be behind an event invocation. public void Cancel() { const string LOG_IDENT = "Bootstrapper::Cancel"; @@ -660,10 +657,6 @@ namespace Bloxstrap if (Dialog is not null) { - // allow progress bar to 100% before continuing (purely ux reasons lol) - // TODO: come up with a better way of handling this that is non-blocking - await Task.Delay(1000); - Dialog.ProgressStyle = ProgressBarStyle.Marquee; SetStatus(Strings.Bootstrapper_Status_Configuring); } @@ -994,9 +987,6 @@ namespace Bloxstrap if (File.Exists(package.DownloadPath)) return; - // TODO: telemetry for this. chances are that this is completely unnecessary and that it can be removed. - // but, we need to ensure this doesn't work before we can do that. - const int maxTries = 5; bool statIsRetrying = false; diff --git a/Bloxstrap/UI/Elements/About/Pages/AboutPage.xaml b/Bloxstrap/UI/Elements/About/Pages/AboutPage.xaml index 208a5ef..92a6275 100644 --- a/Bloxstrap/UI/Elements/About/Pages/AboutPage.xaml +++ b/Bloxstrap/UI/Elements/About/Pages/AboutPage.xaml @@ -132,7 +132,7 @@ - +