mirror of
https://github.com/bloxstraplabs/bloxstrap.git
synced 2025-04-17 02:31:28 -07:00
Remove flag preset for graphics quality slider
RIP
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356155c75b
commit
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@ -49,7 +49,6 @@ namespace Bloxstrap
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{ "UI.FlagState", "FStringDebugShowFlagState" },
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#endif
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{ "UI.Menu.GraphicsSlider", "FFlagFixGraphicsQuality" },
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{ "UI.FullscreenTitlebarDelay", "FIntFullscreenTitleBarTriggerDelayMillis" },
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{ "UI.Menu.Style.V2Rollout", "FIntNewInGameMenuPercentRollout3" },
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@ -62,7 +61,6 @@ namespace Bloxstrap
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{ "UI.Menu.Style.ABTest.3", "FFlagEnableInGameMenuChromeABTest3" }
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};
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// only one missing here is Metal because lol
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public static IReadOnlyDictionary<RenderingMode, string> RenderingModes => new Dictionary<RenderingMode, string>
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{
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{ RenderingMode.Default, "None" },
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@ -519,6 +519,8 @@ namespace Bloxstrap
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App.FastFlags.SetValue("FFlagDisableNewIGMinDUA", null);
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}
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App.FastFlags.SetValue("FFlagFixGraphicsQuality", null);
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}
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App.Settings.Save();
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18
Bloxstrap/Resources/Strings.Designer.cs
generated
18
Bloxstrap/Resources/Strings.Designer.cs
generated
@ -2306,24 +2306,6 @@ namespace Bloxstrap.Resources {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Allows you to configure 21 different quality levels instead of 10..
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/// </summary>
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public static string Menu_FastFlags_Presets_AltGraphicsSelector_Description {
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get {
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return ResourceManager.GetString("Menu.FastFlags.Presets.AltGraphicsSelector.Description", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Use advanced graphics quality selector.
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/// </summary>
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public static string Menu_FastFlags_Presets_AltGraphicsSelector_Title {
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get {
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return ResourceManager.GetString("Menu.FastFlags.Presets.AltGraphicsSelector.Title", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Rendering and Graphics.
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/// </summary>
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@ -637,12 +637,6 @@ Do NOT use this to import large "flag lists" made by other people that promise t
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<value>Learn more about Fast Flags, what these presets do, and how to use them.</value>
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<comment>Title is Common.Help</comment>
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</data>
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<data name="Menu.FastFlags.Presets.AltGraphicsSelector.Description" xml:space="preserve">
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<value>Allows you to configure 21 different quality levels instead of 10.</value>
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</data>
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<data name="Menu.FastFlags.Presets.AltGraphicsSelector.Title" xml:space="preserve">
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<value>Use advanced graphics quality selector</value>
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</data>
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<data name="Menu.FastFlags.Presets.D3DExclusiveFullscreenInfo" xml:space="preserve">
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<value>Direct3D [exclusive fullscreen]({0}) using Alt+Enter is enabled by default.</value>
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</data>
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@ -165,12 +165,6 @@
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</ComboBox>
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</controls:OptionControl>
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<controls:OptionControl
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Header="{x:Static resources:Strings.Menu_FastFlags_Presets_AltGraphicsSelector_Title}"
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Description="{x:Static resources:Strings.Menu_FastFlags_Presets_AltGraphicsSelector_Description}">
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<ui:ToggleSwitch IsChecked="{Binding AlternateGraphicsSelectorEnabled, Mode=TwoWay}" />
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</controls:OptionControl>
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<ui:CardAction Margin="0,24,0,0" Icon="EditSettings24" Command="{Binding OpenFastFlagEditorCommand}">
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<StackPanel>
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<TextBlock FontSize="14" Text="{x:Static resources:Strings.Menu_FastFlagEditor_Title}" />
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@ -96,12 +96,6 @@ namespace Bloxstrap.UI.ViewModels.Settings
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set => App.FastFlags.SetPreset("Rendering.DisableScaling", value ? "True" : null);
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}
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public bool AlternateGraphicsSelectorEnabled
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{
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get => App.FastFlags.GetPreset("UI.Menu.GraphicsSlider") == "True";
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set => App.FastFlags.SetPreset("UI.Menu.GraphicsSlider", value ? "True" : null);
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}
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public IReadOnlyDictionary<InGameMenuVersion, Dictionary<string, string?>> IGMenuVersions => FastFlagManager.IGMenuVersions;
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public InGameMenuVersion SelectedIGMenuVersion
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