mirror of
https://github.com/bloxstraplabs/bloxstrap.git
synced 2025-04-21 10:01:27 -07:00
Improve channel input selection handling
input value is now trimmed, as well as input being processed on enter
This commit is contained in:
parent
fe885cb24b
commit
991005c6a7
@ -6,7 +6,6 @@ using System.IO;
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using System.Linq;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows;
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using System.Windows.Forms;
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using System.Windows.Input;
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using System.Windows.Input;
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using CommunityToolkit.Mvvm.Input;
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using CommunityToolkit.Mvvm.Input;
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@ -65,9 +64,9 @@ namespace Bloxstrap.UI.Menu.ViewModels
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private void BrowseInstallLocation()
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private void BrowseInstallLocation()
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{
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{
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using var dialog = new FolderBrowserDialog();
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using var dialog = new System.Windows.Forms.FolderBrowserDialog();
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if (dialog.ShowDialog() != DialogResult.OK)
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if (dialog.ShowDialog() != System.Windows.Forms.DialogResult.OK)
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return;
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return;
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if (!dialog.SelectedPath.EndsWith(App.ProjectName))
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if (!dialog.SelectedPath.EndsWith(App.ProjectName))
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@ -96,6 +95,7 @@ namespace Bloxstrap.UI.Menu.ViewModels
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get => App.Settings.Prop.Channel;
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get => App.Settings.Prop.Channel;
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set
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set
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{
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{
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value = value.Trim();
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Task.Run(() => LoadChannelDeployInfo(value));
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Task.Run(() => LoadChannelDeployInfo(value));
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App.Settings.Prop.Channel = value;
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App.Settings.Prop.Channel = value;
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}
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}
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@ -59,7 +59,7 @@
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<TextBlock Margin="0,2,0,0" FontSize="12" Text="Choose which release channel to download Roblox from." Foreground="{DynamicResource TextFillColorTertiaryBrush}" />
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<TextBlock Margin="0,2,0,0" FontSize="12" Text="Choose which release channel to download Roblox from." Foreground="{DynamicResource TextFillColorTertiaryBrush}" />
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</StackPanel>
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</StackPanel>
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<ComboBox Grid.Column="1" Margin="8,0,8,0" Padding="10,5,10,5" Width="200" ItemsSource="{Binding Channels, Mode=OneWay}" SelectedItem="{Binding Channel, Mode=TwoWay}" Visibility="{Binding ChannelComboBoxVisibility, Mode=OneWay}" />
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<ComboBox Grid.Column="1" Margin="8,0,8,0" Padding="10,5,10,5" Width="200" ItemsSource="{Binding Channels, Mode=OneWay}" SelectedItem="{Binding Channel, Mode=TwoWay}" Visibility="{Binding ChannelComboBoxVisibility, Mode=OneWay}" />
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<ui:TextBox Grid.Column="1" Margin="8,0,8,0" Padding="10,5,10,5" Width="200" Text="{Binding Channel, Mode=TwoWay}" Visibility="{Binding ChannelTextBoxVisibility, Mode=OneWay}" />
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<ui:TextBox Grid.Column="1" Margin="8,0,8,0" Padding="10,5,10,5" Width="200" Text="{Binding Channel, Mode=TwoWay}" Visibility="{Binding ChannelTextBoxVisibility, Mode=OneWay}" KeyUp="TextBox_KeyEnterUpdate" />
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</Grid>
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</Grid>
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</ui:CardExpander.Header>
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</ui:CardExpander.Header>
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<StackPanel>
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<StackPanel>
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@ -1,4 +1,9 @@
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using Bloxstrap.UI.Menu.ViewModels;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Input;
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using Bloxstrap.UI.Menu.ViewModels;
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namespace Bloxstrap.UI.Menu.Views.Pages
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namespace Bloxstrap.UI.Menu.Views.Pages
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{
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{
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@ -12,5 +17,21 @@ namespace Bloxstrap.UI.Menu.Views.Pages
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DataContext = new InstallationViewModel();
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DataContext = new InstallationViewModel();
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InitializeComponent();
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InitializeComponent();
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}
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}
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// https://stackoverflow.com/a/13289118/11852173
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// yes this doesnt fully conform to xaml but whatever
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private void TextBox_KeyEnterUpdate(object sender, KeyEventArgs e)
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{
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if (e.Key == Key.Enter)
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{
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TextBox tBox = (TextBox)sender;
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DependencyProperty prop = TextBox.TextProperty;
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BindingExpression binding = BindingOperations.GetBindingExpression(tBox, prop);
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if (binding is not null)
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binding.UpdateSource();
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}
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}
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}
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}
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}
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}
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