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Fix improper handling of connectivity errors
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@ -156,7 +156,14 @@ namespace Bloxstrap
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// TEMPORARY FILL-IN FOR NEW FUNCTIONALITY
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// REMOVE WHEN LARGER REFACTORING IS DONE
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await RobloxDeployment.InitializeConnectivity();
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var connectionResult = await RobloxDeployment.InitializeConnectivity();
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if (connectionResult is not null)
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{
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Logger.WriteException(LOG_IDENT, connectionResult);
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Frontend.ShowConnectivityDialog("Roblox", Bloxstrap.Resources.Strings.Bootstrapper_Connectivity_Preventing, connectionResult);
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return;
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}
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if (LaunchSettings.IsUninstall && IsFirstRun)
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{
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