Merge pull request #739 from bluepilledgreat/feature/studio

Add studio support
This commit is contained in:
pizzaboxer 2023-10-10 22:31:40 +01:00 committed by GitHub
commit a92ea7ba3d
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13 changed files with 392 additions and 190 deletions

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@ -1,4 +1,5 @@
using System.Reflection;
using System.Web;
using System.Windows;
using System.Windows.Threading;
@ -14,7 +15,8 @@ namespace Bloxstrap
{
public const string ProjectName = "Bloxstrap";
public const string ProjectRepository = "pizzaboxer/bloxstrap";
public const string RobloxAppName = "RobloxPlayerBeta";
public const string RobloxPlayerAppName = "RobloxPlayerBeta";
public const string RobloxStudioAppName = "RobloxStudioBeta";
// used only for communicating between app and menu - use Directories.Base for anything else
public static string BaseDirectory = null!;
@ -49,7 +51,9 @@ namespace Bloxstrap
)
);
#if RELEASE
private static bool _showingExceptionDialog = false;
#endif
public static void Terminate(ErrorCode exitCode = ErrorCode.ERROR_SUCCESS)
{
@ -120,6 +124,10 @@ namespace Bloxstrap
LaunchArgs = e.Args;
#if DEBUG
Logger.WriteLine(LOG_IDENT, $"Arguments: {string.Join(' ', LaunchArgs)}");
#endif
HttpClient.Timeout = TimeSpan.FromSeconds(30);
HttpClient.DefaultRequestHeaders.Add("User-Agent", ProjectRepository);
@ -189,6 +197,8 @@ namespace Bloxstrap
#endif
string commandLine = "";
bool isStudioLaunch = false;
bool isStudioAuth = false;
if (IsMenuLaunch)
{
@ -227,6 +237,25 @@ namespace Bloxstrap
commandLine = $"--app --deeplink {LaunchArgs[0]}";
}
else if (LaunchArgs[0].StartsWith("roblox-studio:"))
{
commandLine = ProtocolHandler.ParseUri(LaunchArgs[0]);
if (!commandLine.Contains("-startEvent"))
commandLine += " -startEvent www.roblox.com/robloxQTStudioStartedEvent";
isStudioLaunch = true;
}
else if (LaunchArgs[0].StartsWith("roblox-studio-auth:"))
{
commandLine = HttpUtility.UrlDecode(LaunchArgs[0]);
isStudioLaunch = true;
isStudioAuth = true;
}
else if (LaunchArgs[0] == "-ide")
{
isStudioLaunch = true;
if (LaunchArgs.Length >= 2)
commandLine = $"-task EditFile -localPlaceFile \"{LaunchArgs[1]}\"";
}
else
{
commandLine = "--app";
@ -244,7 +273,7 @@ namespace Bloxstrap
// start bootstrapper and show the bootstrapper modal if we're not running silently
Logger.WriteLine(LOG_IDENT, "Initializing bootstrapper");
Bootstrapper bootstrapper = new(commandLine);
Bootstrapper bootstrapper = new(commandLine, isStudioLaunch, isStudioAuth);
IBootstrapperDialog? dialog = null;
if (!IsQuiet)
@ -261,7 +290,7 @@ namespace Bloxstrap
Mutex? singletonMutex = null;
if (Settings.Prop.MultiInstanceLaunching)
if (Settings.Prop.MultiInstanceLaunching && !isStudioLaunch)
{
Logger.WriteLine(LOG_IDENT, "Creating singleton mutex");

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@ -45,6 +45,7 @@
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="securifybv.ShellLink" Version="0.1.0" />
<PackageReference Include="SharpZipLib" Version="1.4.2" />
</ItemGroup>
<ItemGroup>

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@ -11,39 +11,7 @@ namespace Bloxstrap
{
#region Properties
private const int ProgressBarMaximum = 10000;
// in case a new package is added, you can find the corresponding directory
// by opening the stock bootstrapper in a hex editor
// TODO - there ideally should be a less static way to do this that's not hardcoded?
private static readonly IReadOnlyDictionary<string, string> PackageDirectories = new Dictionary<string, string>()
{
{ "RobloxApp.zip", @"" },
{ "shaders.zip", @"shaders\" },
{ "ssl.zip", @"ssl\" },
// the runtime installer is only extracted if it needs installing
{ "WebView2.zip", @"" },
{ "WebView2RuntimeInstaller.zip", @"WebView2RuntimeInstaller\" },
{ "content-avatar.zip", @"content\avatar\" },
{ "content-configs.zip", @"content\configs\" },
{ "content-fonts.zip", @"content\fonts\" },
{ "content-sky.zip", @"content\sky\" },
{ "content-sounds.zip", @"content\sounds\" },
{ "content-textures2.zip", @"content\textures\" },
{ "content-models.zip", @"content\models\" },
{ "content-textures3.zip", @"PlatformContent\pc\textures\" },
{ "content-terrain.zip", @"PlatformContent\pc\terrain\" },
{ "content-platform-fonts.zip", @"PlatformContent\pc\fonts\" },
{ "extracontent-luapackages.zip", @"ExtraContent\LuaPackages\" },
{ "extracontent-translations.zip", @"ExtraContent\translations\" },
{ "extracontent-models.zip", @"ExtraContent\models\" },
{ "extracontent-textures.zip", @"ExtraContent\textures\" },
{ "extracontent-places.zip", @"ExtraContent\places\" },
};
private const string AppSettings =
"<?xml version=\"1.0\" encoding=\"UTF-8\"?>\r\n" +
"<Settings>\r\n" +
@ -53,15 +21,50 @@ namespace Bloxstrap
private readonly CancellationTokenSource _cancelTokenSource = new();
private static bool FreshInstall => String.IsNullOrEmpty(App.State.Prop.VersionGuid);
private bool FreshInstall => String.IsNullOrEmpty(_versionGuid);
private string _playerLocation => Path.Combine(_versionFolder, "RobloxPlayerBeta.exe");
private string _playerFileName => _studioLaunch ? "RobloxStudioBeta.exe" : "RobloxPlayerBeta.exe";
// TODO: change name
private string _playerLocation => Path.Combine(_versionFolder, _playerFileName);
private string _launchCommandLine;
private bool _studioLaunch;
private bool _studioAuth;
private string _versionGuid
{
get
{
return _studioLaunch ? App.State.Prop.StudioVersionGuid : App.State.Prop.PlayerVersionGuid;
}
set
{
if (_studioLaunch)
App.State.Prop.StudioVersionGuid = value;
else
App.State.Prop.PlayerVersionGuid = value;
}
}
private int _distributionSize
{
get
{
return _studioLaunch ? App.State.Prop.StudioSize : App.State.Prop.PlayerSize;
}
set
{
if (_studioLaunch)
App.State.Prop.StudioSize = value;
else
App.State.Prop.PlayerSize = value;
}
}
private string _latestVersionGuid = null!;
private PackageManifest _versionPackageManifest = null!;
private FileManifest _versionFileManifest = null!;
private string _versionFolder = null!;
private bool _isInstalling = false;
@ -70,19 +73,32 @@ namespace Bloxstrap
private int _packagesExtracted = 0;
private bool _cancelFired = false;
private IReadOnlyDictionary<string, string> _packageDirectories;
public IBootstrapperDialog? Dialog = null;
public bool IsStudioLaunch => _studioLaunch;
#endregion
#region Core
public Bootstrapper(string launchCommandLine)
public Bootstrapper(string launchCommandLine, bool studioLaunch, bool studioAuth)
{
_launchCommandLine = launchCommandLine;
_studioLaunch = studioLaunch;
_studioAuth = studioAuth;
_packageDirectories = _studioLaunch ? PackageMap.Studio : PackageMap.Player;
}
private void SetStatus(string message)
{
App.Logger.WriteLine("Bootstrapper::SetStatus", message);
string productName = "Roblox";
if (_studioLaunch)
productName += " Studio";
message = message.Replace("{product}", productName);
// yea idk
if (App.Settings.Prop.BootstrapperStyle == BootstrapperStyle.ByfronDialog)
message = message.Replace("...", "");
@ -186,7 +202,7 @@ namespace Bloxstrap
await CheckLatestVersion();
// install/update roblox if we're running for the first time, needs updating, or the player location doesn't exist
if (App.IsFirstRun || _latestVersionGuid != App.State.Prop.VersionGuid || !File.Exists(_playerLocation))
if (App.IsFirstRun || _latestVersionGuid != _versionGuid || !File.Exists(_playerLocation))
await InstallLatestVersion();
if (App.IsFirstRun)
@ -226,18 +242,20 @@ namespace Bloxstrap
ClientVersion clientVersion;
string binaryType = _studioLaunch ? "WindowsStudio64" : "WindowsPlayer";
try
{
clientVersion = await RobloxDeployment.GetInfo(App.Settings.Prop.Channel);
clientVersion = await RobloxDeployment.GetInfo(App.Settings.Prop.Channel, binaryType: binaryType);
}
catch (HttpResponseException ex)
{
if (ex.ResponseMessage.StatusCode != HttpStatusCode.NotFound)
throw;
App.Logger.WriteLine(LOG_IDENT, $"Reverting enrolled channel to {RobloxDeployment.DefaultChannel} because a WindowsPlayer build does not exist for {App.Settings.Prop.Channel}");
App.Logger.WriteLine(LOG_IDENT, $"Reverting enrolled channel to {RobloxDeployment.DefaultChannel} because a {binaryType} build does not exist for {App.Settings.Prop.Channel}");
App.Settings.Prop.Channel = RobloxDeployment.DefaultChannel;
clientVersion = await RobloxDeployment.GetInfo(App.Settings.Prop.Channel);
clientVersion = await RobloxDeployment.GetInfo(App.Settings.Prop.Channel, binaryType: binaryType);
}
if (clientVersion.IsBehindDefaultChannel)
@ -260,21 +278,20 @@ namespace Bloxstrap
App.Logger.WriteLine("Bootstrapper::CheckLatestVersion", $"Changed Roblox channel from {App.Settings.Prop.Channel} to {RobloxDeployment.DefaultChannel}");
App.Settings.Prop.Channel = RobloxDeployment.DefaultChannel;
clientVersion = await RobloxDeployment.GetInfo(App.Settings.Prop.Channel);
clientVersion = await RobloxDeployment.GetInfo(App.Settings.Prop.Channel, binaryType: binaryType);
}
}
_latestVersionGuid = clientVersion.VersionGuid;
_versionFolder = Path.Combine(Paths.Versions, _latestVersionGuid);
_versionPackageManifest = await PackageManifest.Get(_latestVersionGuid);
_versionFileManifest = await FileManifest.Get(_latestVersionGuid);
}
private async Task StartRoblox()
{
const string LOG_IDENT = "Bootstrapper::StartRoblox";
SetStatus("Starting Roblox...");
SetStatus("Starting {product}...");
if (_launchCommandLine == "--app" && App.Settings.Prop.UseDisableAppPatch)
{
@ -297,14 +314,17 @@ namespace Bloxstrap
return;
}
_launchCommandLine = _launchCommandLine.Replace("LAUNCHTIMEPLACEHOLDER", DateTimeOffset.Now.ToUnixTimeMilliseconds().ToString());
if (!_studioAuth)
{
_launchCommandLine = _launchCommandLine.Replace("LAUNCHTIMEPLACEHOLDER", DateTimeOffset.Now.ToUnixTimeMilliseconds().ToString());
_launchCommandLine += " -channel ";
_launchCommandLine += " -channel ";
if (App.Settings.Prop.Channel.ToLowerInvariant() == RobloxDeployment.DefaultChannel.ToLowerInvariant())
_launchCommandLine += "production";
else
_launchCommandLine += App.Settings.Prop.Channel.ToLowerInvariant();
if (App.Settings.Prop.Channel.ToLowerInvariant() == RobloxDeployment.DefaultChannel.ToLowerInvariant())
_launchCommandLine += "production";
else
_launchCommandLine += App.Settings.Prop.Channel.ToLowerInvariant();
}
// whether we should wait for roblox to exit to handle stuff in the background or clean up after roblox closes
bool shouldWait = false;
@ -316,6 +336,13 @@ namespace Bloxstrap
WorkingDirectory = _versionFolder
};
if (_studioAuth)
{
Process.Start(startInfo);
Dialog?.CloseBootstrapper();
return;
}
// v2.2.0 - byfron will trip if we keep a process handle open for over a minute, so we're doing this now
int gameClientPid;
using (Process gameClient = Process.Start(startInfo)!)
@ -329,7 +356,8 @@ namespace Bloxstrap
App.Logger.WriteLine(LOG_IDENT, $"Started Roblox (PID {gameClientPid})");
using (SystemEvent startEvent = new("www.roblox.com/robloxStartedEvent"))
string eventName = _studioLaunch ? "www.roblox.com/robloxQTStudioStartedEvent" : "www.roblox.com/robloxStartedEvent";
using (SystemEvent startEvent = new(eventName))
{
bool startEventFired = await startEvent.WaitForEvent();
@ -339,7 +367,8 @@ namespace Bloxstrap
return;
}
App.NotifyIcon?.SetProcessId(gameClientPid);
if (App.Settings.Prop.EnableActivityTracking && !_studioLaunch)
App.NotifyIcon?.SetProcessId(gameClientPid);
if (App.Settings.Prop.EnableActivityTracking)
{
@ -488,7 +517,10 @@ namespace Bloxstrap
using RegistryKey uninstallKey = Registry.CurrentUser.CreateSubKey($"Software\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\{App.ProjectName}");
// sum compressed and uncompressed package sizes and convert to kilobytes
int totalSize = (_versionPackageManifest.Sum(x => x.Size) + _versionPackageManifest.Sum(x => x.PackedSize)) / 1000;
int distributionSize = (_versionPackageManifest.Sum(x => x.Size) + _versionPackageManifest.Sum(x => x.PackedSize)) / 1000;
_distributionSize = distributionSize;
int totalSize = App.State.Prop.PlayerSize + App.State.Prop.StudioSize;
uninstallKey.SetValue("EstimatedSize", totalSize);
@ -507,6 +539,12 @@ namespace Bloxstrap
ProtocolHandler.Register("roblox", "Roblox", Paths.Application);
ProtocolHandler.Register("roblox-player", "Roblox", Paths.Application);
ProtocolHandler.Register("roblox-studio", "Roblox", Paths.Application);
ProtocolHandler.Register("roblox-studio-auth", "Roblox", Paths.Application);
ProtocolHandler.RegisterRobloxPlace(Paths.Application);
ProtocolHandler.RegisterExtension(".rbxl");
ProtocolHandler.RegisterExtension(".rbxlx");
if (Environment.ProcessPath is not null && Environment.ProcessPath != Paths.Application)
{
@ -540,6 +578,7 @@ namespace Bloxstrap
Utility.Shortcut.Create(Paths.Application, "", Path.Combine(Paths.StartMenu, "Play Roblox.lnk"));
Utility.Shortcut.Create(Paths.Application, "-menu", Path.Combine(Paths.StartMenu, $"{App.ProjectName} Menu.lnk"));
Utility.Shortcut.Create(Paths.Application, "-ide", Path.Combine(Paths.StartMenu, $"Roblox Studio ({App.ProjectName}).lnk"));
if (App.Settings.Prop.CreateDesktopIcon)
{
@ -648,7 +687,7 @@ namespace Bloxstrap
const string LOG_IDENT = "Bootstrapper::Uninstall";
// prompt to shutdown roblox if its currently running
if (Process.GetProcessesByName(App.RobloxAppName).Any())
if (Process.GetProcessesByName(App.RobloxPlayerAppName).Any() || Process.GetProcessesByName(App.RobloxStudioAppName).Any())
{
App.Logger.WriteLine(LOG_IDENT, $"Prompting to shut down all open Roblox instances");
@ -663,7 +702,13 @@ namespace Bloxstrap
try
{
foreach (Process process in Process.GetProcessesByName("RobloxPlayerBeta"))
foreach (Process process in Process.GetProcessesByName(App.RobloxPlayerAppName))
{
process.CloseMainWindow();
process.Close();
}
foreach (Process process in Process.GetProcessesByName(App.RobloxStudioAppName))
{
process.CloseMainWindow();
process.Close();
@ -680,16 +725,17 @@ namespace Bloxstrap
SetStatus($"Uninstalling {App.ProjectName}...");
App.ShouldSaveConfigs = false;
bool robloxStillInstalled = true;
bool robloxPlayerStillInstalled = true;
bool robloxStudioStillInstalled = true;
// check if stock bootstrapper is still installed
RegistryKey? bootstrapperKey = Registry.CurrentUser.OpenSubKey(@"Software\Microsoft\Windows\CurrentVersion\Uninstall\roblox-player");
using RegistryKey? bootstrapperKey = Registry.CurrentUser.OpenSubKey(@"Software\Microsoft\Windows\CurrentVersion\Uninstall\roblox-player");
if (bootstrapperKey is null)
{
robloxPlayerStillInstalled = false;
ProtocolHandler.Unregister("roblox");
ProtocolHandler.Unregister("roblox-player");
robloxStillInstalled = Registry.CurrentUser.OpenSubKey(@"Software\Microsoft\Windows\CurrentVersion\Uninstall\roblox-studio") is not null;
}
else
{
@ -701,6 +747,27 @@ namespace Bloxstrap
ProtocolHandler.Register("roblox-player", "Roblox", bootstrapperLocation);
}
using RegistryKey? studioBootstrapperKey = Registry.CurrentUser.OpenSubKey(@"Software\Microsoft\Windows\CurrentVersion\Uninstall\roblox-studio");
if (studioBootstrapperKey is null)
{
robloxStudioStillInstalled = false;
ProtocolHandler.Unregister("roblox-studio");
ProtocolHandler.Unregister("roblox-studio-auth");
ProtocolHandler.Unregister("Roblox.Place");
ProtocolHandler.Unregister(".rbxl");
ProtocolHandler.Unregister(".rbxlx");
}
else
{
string studioLocation = (string?)studioBootstrapperKey.GetValue("InstallLocation") + "RobloxStudioBeta.exe"; // points to studio exe instead of bootstrapper
ProtocolHandler.Register("roblox-studio", "Roblox", studioLocation);
ProtocolHandler.Register("roblox-studio-auth", "Roblox", studioLocation);
ProtocolHandler.RegisterRobloxPlace(studioLocation);
}
// if the folder we're installed to does not end with "Bloxstrap", we're installed to a user-selected folder
// in which case, chances are they chose to install to somewhere they didn't really mean to (prior to the added warning in 2.4.0)
// if so, we're walking on eggshells and have to ensure we only clean up what we need to clean up
@ -731,7 +798,7 @@ namespace Bloxstrap
string robloxFolder = Path.Combine(Paths.LocalAppData, "Roblox");
if (!robloxStillInstalled && Directory.Exists(robloxFolder))
if (!robloxPlayerStillInstalled && !robloxStudioStillInstalled && Directory.Exists(robloxFolder))
cleanupSequence.Add(() => Directory.Delete(robloxFolder, true));
foreach (var process in cleanupSequence)
@ -785,7 +852,7 @@ namespace Bloxstrap
_isInstalling = true;
SetStatus(FreshInstall ? "Installing Roblox..." : "Upgrading Roblox...");
SetStatus(FreshInstall ? "Installing {product}..." : "Upgrading {product}...");
Directory.CreateDirectory(Paths.Base);
Directory.CreateDirectory(Paths.Downloads);
@ -832,7 +899,7 @@ namespace Bloxstrap
// extract the package immediately after download asynchronously
// discard is just used to suppress the warning
_ = ExtractPackage(package).ContinueWith(AsyncHelpers.ExceptionHandler, $"extracting {package.Name}");
_ = Task.Run(() => ExtractPackage(package).ContinueWith(AsyncHelpers.ExceptionHandler, $"extracting {package.Name}"));
}
if (_cancelFired)
@ -844,7 +911,7 @@ namespace Bloxstrap
if (Dialog is not null)
{
Dialog.ProgressStyle = ProgressBarStyle.Marquee;
SetStatus("Configuring Roblox...");
SetStatus("Configuring {product}...");
}
// wait for all packages to finish extracting, with an exception for the webview2 runtime installer
@ -881,12 +948,12 @@ namespace Bloxstrap
}
}
string oldVersionFolder = Path.Combine(Paths.Versions, App.State.Prop.VersionGuid);
string oldVersionFolder = Path.Combine(Paths.Versions, _versionGuid);
// move old compatibility flags for the old location
using (RegistryKey appFlagsKey = Registry.CurrentUser.CreateSubKey($"SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion\\AppCompatFlags\\Layers"))
{
string oldGameClientLocation = Path.Combine(oldVersionFolder, "RobloxPlayerBeta.exe");
string oldGameClientLocation = Path.Combine(oldVersionFolder, _playerFileName);
string? appFlags = (string?)appFlagsKey.GetValue(oldGameClientLocation);
if (appFlags is not null)
@ -896,34 +963,34 @@ namespace Bloxstrap
appFlagsKey.DeleteValue(oldGameClientLocation);
}
}
}
// delete any old version folders
// we only do this if roblox isnt running just in case an update happened
// while they were launching a second instance or something idk
if (!Process.GetProcessesByName(App.RobloxAppName).Any())
_versionGuid = _latestVersionGuid;
// delete any old version folders
// we only do this if roblox isnt running just in case an update happened
// while they were launching a second instance or something idk
if (!Process.GetProcessesByName(App.RobloxPlayerAppName).Any() && !Process.GetProcessesByName(App.RobloxStudioAppName).Any())
{
foreach (DirectoryInfo dir in new DirectoryInfo(Paths.Versions).GetDirectories())
{
foreach (DirectoryInfo dir in new DirectoryInfo(Paths.Versions).GetDirectories())
if (dir.Name == App.State.Prop.PlayerVersionGuid || dir.Name == App.State.Prop.StudioVersionGuid || !dir.Name.StartsWith("version-"))
continue;
App.Logger.WriteLine(LOG_IDENT, $"Removing old version folder for {dir.Name}");
try
{
if (dir.Name == _latestVersionGuid || !dir.Name.StartsWith("version-"))
continue;
App.Logger.WriteLine(LOG_IDENT, $"Removing old version folder for {dir.Name}");
try
{
dir.Delete(true);
}
catch (Exception ex)
{
App.Logger.WriteLine(LOG_IDENT, "Failed to delete version folder!");
App.Logger.WriteException(LOG_IDENT, ex);
}
dir.Delete(true);
}
catch (Exception ex)
{
App.Logger.WriteLine(LOG_IDENT, "Failed to delete version folder!");
App.Logger.WriteException(LOG_IDENT, ex);
}
}
}
App.State.Prop.VersionGuid = _latestVersionGuid;
// don't register program size until the program is registered, which will be done after this
if (!App.IsFirstRun && !FreshInstall)
RegisterProgramSize();
@ -1010,7 +1077,7 @@ namespace Bloxstrap
{
const string LOG_IDENT = "Bootstrapper::ApplyModifications";
if (Process.GetProcessesByName("RobloxPlayerBeta").Any())
if (Process.GetProcessesByName(_playerFileName[..^4]).Any())
{
App.Logger.WriteLine(LOG_IDENT, "Roblox is running, aborting mod check");
return;
@ -1217,7 +1284,7 @@ namespace Bloxstrap
if (modFolderFiles.Contains(fileLocation))
continue;
var package = PackageDirectories.SingleOrDefault(x => x.Value != "" && fileLocation.StartsWith(x.Value));
var package = _packageDirectories.SingleOrDefault(x => x.Value != "" && fileLocation.StartsWith(x.Value));
// package doesn't exist, likely mistakenly placed file
if (String.IsNullOrEmpty(package.Key))
@ -1417,75 +1484,26 @@ namespace Bloxstrap
}
}
private async Task ExtractPackage(Package package)
private Task ExtractPackage(Package package)
{
const string LOG_IDENT = "Bootstrapper::ExtractPackage";
if (_cancelFired)
return;
return Task.CompletedTask;
string packageLocation = Path.Combine(Paths.Downloads, package.Signature);
string packageFolder = Path.Combine(_versionFolder, PackageDirectories[package.Name]);
string packageFolder = Path.Combine(_versionFolder, _packageDirectories[package.Name]);
App.Logger.WriteLine(LOG_IDENT, $"Reading {package.Name}...");
App.Logger.WriteLine(LOG_IDENT, $"Extracting {package.Name}...");
var archive = await Task.Run(() => ZipFile.OpenRead(packageLocation));
App.Logger.WriteLine(LOG_IDENT, $"Read {package.Name}. Extracting to {packageFolder}...");
// yeah so because roblox is roblox, these packages aren't actually valid zip files
// besides the fact that they use backslashes instead of forward slashes for directories,
// empty folders that *BEGIN* with a backslash in their fullname, but have an empty name are listed here for some reason...
foreach (var entry in archive.Entries)
{
if (_cancelFired)
return;
if (String.IsNullOrEmpty(entry.Name))
continue;
string extractPath = Path.Combine(packageFolder, entry.FullName);
string? directory = Path.GetDirectoryName(extractPath);
if (directory is not null)
Directory.CreateDirectory(directory);
var fileManifest = _versionFileManifest.FirstOrDefault(x => x.Name == Path.Combine(PackageDirectories[package.Name], entry.FullName));
string? signature = fileManifest?.Signature;
if (File.Exists(extractPath))
{
if (signature is not null && MD5Hash.FromFile(extractPath) == signature)
continue;
File.Delete(extractPath);
}
bool retry = false;
do
{
using var entryStream = entry.Open();
using var fileStream = new FileStream(extractPath, FileMode.Create, FileAccess.ReadWrite, FileShare.None, bufferSize: 0x1000);
await entryStream.CopyToAsync(fileStream);
if (signature is not null && MD5Hash.FromStream(fileStream) != signature)
{
if (retry)
throw new AssertionException($"Checksum of {entry.FullName} post-extraction did not match manifest");
retry = true;
}
}
while (retry);
File.SetLastWriteTime(extractPath, entry.LastWriteTime.DateTime);
}
var fastZip = new ICSharpCode.SharpZipLib.Zip.FastZip();
fastZip.ExtractZip(packageLocation, packageFolder, null);
App.Logger.WriteLine(LOG_IDENT, $"Finished extracting {package.Name}");
_packagesExtracted += 1;
return Task.CompletedTask;
}
private async Task ExtractFileFromPackage(string packageName, string fileName)
@ -1504,7 +1522,7 @@ namespace Bloxstrap
if (entry is null)
return;
string extractionPath = Path.Combine(_versionFolder, PackageDirectories[package.Name], entry.FullName);
string extractionPath = Path.Combine(_versionFolder, _packageDirectories[package.Name], entry.FullName);
entry.ExtractToFile(extractionPath, true);
}
#endregion

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@ -3,7 +3,15 @@
public class State
{
public string LastEnrolledChannel { get; set; } = "";
public string VersionGuid { get; set; } = "";
[Obsolete("Use PlayerVersionGuid instead", true)]
public string VersionGuid { set { PlayerVersionGuid = value; } }
public string PlayerVersionGuid { get; set; } = "";
public string StudioVersionGuid { get; set; } = "";
public int PlayerSize { get; set; } = 0;
public int StudioSize { get; set; } = 0;
public List<string> ModManifest { get; set; } = new();
}
}

88
Bloxstrap/PackageMap.cs Normal file
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@ -0,0 +1,88 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Bloxstrap
{
internal class PackageMap
{
public static IReadOnlyDictionary<string, string> Player
{
get { return CombineDictionaries(_common, _playerOnly); }
}
public static IReadOnlyDictionary<string, string> Studio
{
get { return CombineDictionaries(_common, _studioOnly); }
}
// in case a new package is added, you can find the corresponding directory
// by opening the stock bootstrapper in a hex editor
// TODO - there ideally should be a less static way to do this that's not hardcoded?
private static IReadOnlyDictionary<string, string> _common = new Dictionary<string, string>()
{
{ "Libraries.zip", @"" },
{ "shaders.zip", @"shaders\" },
{ "ssl.zip", @"ssl\" },
// the runtime installer is only extracted if it needs installing
{ "WebView2.zip", @"" },
{ "WebView2RuntimeInstaller.zip", @"WebView2RuntimeInstaller\" },
{ "content-avatar.zip", @"content\avatar\" },
{ "content-configs.zip", @"content\configs\" },
{ "content-fonts.zip", @"content\fonts\" },
{ "content-sky.zip", @"content\sky\" },
{ "content-sounds.zip", @"content\sounds\" },
{ "content-textures2.zip", @"content\textures\" },
{ "content-models.zip", @"content\models\" },
{ "content-textures3.zip", @"PlatformContent\pc\textures\" },
{ "content-terrain.zip", @"PlatformContent\pc\terrain\" },
{ "content-platform-fonts.zip", @"PlatformContent\pc\fonts\" },
{ "extracontent-luapackages.zip", @"ExtraContent\LuaPackages\" },
{ "extracontent-translations.zip", @"ExtraContent\translations\" },
{ "extracontent-models.zip", @"ExtraContent\models\" },
{ "extracontent-textures.zip", @"ExtraContent\textures\" },
{ "extracontent-places.zip", @"ExtraContent\places\" },
};
private static IReadOnlyDictionary<string, string> _playerOnly = new Dictionary<string, string>()
{
{ "RobloxApp.zip", @"" }
};
private static IReadOnlyDictionary<string, string> _studioOnly = new Dictionary<string, string>()
{
{ "RobloxStudio.zip", @"" },
{ "ApplicationConfig.zip", @"ApplicationConfig\" },
{ "content-studio_svg_textures.zip", @"content\studio_svg_textures\"},
{ "content-qt_translations.zip", @"content\qt_translations\" },
{ "content-api-docs.zip", @"content\api_docs\" },
{ "extracontent-scripts.zip", @"ExtraContent\scripts\" },
{ "BuiltInPlugins.zip", @"BuiltInPlugins\" },
{ "BuiltInStandalonePlugins.zip", @"BuiltInStandalonePlugins\" },
{ "LibrariesQt5.zip", @"" },
{ "Plugins.zip", @"Plugins\" },
{ "Qml.zip", @"Qml\" },
{ "StudioFonts.zip", @"StudioFonts\" },
{ "redist.zip", @"" },
};
private static Dictionary<string, string> CombineDictionaries(IReadOnlyDictionary<string, string> d1, IReadOnlyDictionary<string, string> d2)
{
Dictionary<string, string> newD = new Dictionary<string, string>();
foreach (var d in d1)
newD[d.Key] = d.Value;
foreach (var d in d2)
newD[d.Key] = d.Value;
return newD;
}
}
}

View File

@ -22,6 +22,10 @@
"Bloxstrap (Deeplink)": {
"commandName": "Project",
"commandLineArgs": "roblox://experiences/start?placeId=95206881"
},
"Bloxstrap (Studio Launch)": {
"commandName": "Project",
"commandLineArgs": "-ide"
}
}
}

View File

@ -7,6 +7,8 @@ namespace Bloxstrap
{
static class ProtocolHandler
{
private const string RobloxPlaceKey = "Roblox.Place";
// map uri keys to command line args
private static readonly IReadOnlyDictionary<string, string> UriKeyArgMap = new Dictionary<string, string>()
{
@ -18,7 +20,12 @@ namespace Bloxstrap
{ "browsertrackerid", "-b " },
{ "robloxLocale", "--rloc " },
{ "gameLocale", "--gloc " },
{ "channel", "-channel " }
{ "channel", "-channel " },
// studio
{ "task", "-task " },
{ "placeId", "-placeId " },
{ "universeId", "-universeId " },
{ "userId", "-userId " }
};
public static string ParseUri(string protocol)
@ -108,9 +115,10 @@ namespace Bloxstrap
public static void Register(string key, string name, string handler)
{
string handlerArgs = $"\"{handler}\" %1";
RegistryKey uriKey = Registry.CurrentUser.CreateSubKey($@"Software\Classes\{key}");
RegistryKey uriIconKey = uriKey.CreateSubKey("DefaultIcon");
RegistryKey uriCommandKey = uriKey.CreateSubKey(@"shell\open\command");
using RegistryKey uriKey = Registry.CurrentUser.CreateSubKey($@"Software\Classes\{key}");
using RegistryKey uriIconKey = uriKey.CreateSubKey("DefaultIcon");
using RegistryKey uriCommandKey = uriKey.CreateSubKey(@"shell\open\command");
if (uriKey.GetValue("") is null)
{
@ -118,15 +126,44 @@ namespace Bloxstrap
uriKey.SetValue("URL Protocol", "");
}
if ((string?)uriCommandKey.GetValue("") != handlerArgs)
if (uriCommandKey.GetValue("") as string != handlerArgs)
{
uriIconKey.SetValue("", handler);
uriCommandKey.SetValue("", handlerArgs);
}
}
uriKey.Close();
uriIconKey.Close();
uriCommandKey.Close();
public static void RegisterRobloxPlace(string handler)
{
const string keyValue = "Roblox Place";
string handlerArgs = $"\"{handler}\" -ide \"%1\"";
string iconValue = $"{handler},0";
using RegistryKey uriKey = Registry.CurrentUser.CreateSubKey(@"Software\Classes\" + RobloxPlaceKey);
using RegistryKey uriIconKey = uriKey.CreateSubKey("DefaultIcon");
using RegistryKey uriOpenKey = uriKey.CreateSubKey(@"shell\Open");
using RegistryKey uriCommandKey = uriOpenKey.CreateSubKey(@"command");
if (uriKey.GetValue("") as string != keyValue)
uriKey.SetValue("", keyValue);
if (uriCommandKey.GetValue("") as string != handlerArgs)
uriCommandKey.SetValue("", handlerArgs);
if (uriOpenKey.GetValue("") as string != "Open")
uriOpenKey.SetValue("", "Open");
if (uriIconKey.GetValue("") as string != iconValue)
uriIconKey.SetValue("", iconValue);
}
public static void RegisterExtension(string key)
{
using RegistryKey uriKey = Registry.CurrentUser.CreateSubKey($@"Software\Classes\{key}");
uriKey.CreateSubKey(RobloxPlaceKey + @"\ShellNew");
if (uriKey.GetValue("") as string != RobloxPlaceKey)
uriKey.SetValue("", RobloxPlaceKey);
}
public static void Unregister(string key)

View File

@ -69,22 +69,23 @@
return location;
}
public static async Task<ClientVersion> GetInfo(string channel, bool extraInformation = false)
public static async Task<ClientVersion> GetInfo(string channel, bool extraInformation = false, string binaryType = "WindowsPlayer")
{
const string LOG_IDENT = "RobloxDeployment::GetInfo";
App.Logger.WriteLine(LOG_IDENT, $"Getting deploy info for channel {channel} (extraInformation={extraInformation})");
string cacheKey = $"{channel}-{binaryType}";
ClientVersion clientVersion;
if (ClientVersionCache.ContainsKey(channel))
if (ClientVersionCache.ContainsKey(cacheKey))
{
App.Logger.WriteLine(LOG_IDENT, "Deploy information is cached");
clientVersion = ClientVersionCache[channel];
clientVersion = ClientVersionCache[cacheKey];
}
else
{
string path = $"/v2/client-version/WindowsPlayer/channel/{channel}";
string path = $"/v2/client-version/{binaryType}/channel/{channel}";
HttpResponseMessage deployInfoResponse;
try
@ -147,7 +148,7 @@
}
}
ClientVersionCache[channel] = clientVersion;
ClientVersionCache[cacheKey] = clientVersion;
return clientVersion;
}

View File

@ -79,7 +79,8 @@ namespace Bloxstrap.UI.Elements.Bootstrapper
public ByfronDialog()
{
_viewModel = new ByfronDialogViewModel(this);
string version = Utilities.GetRobloxVersion(Bootstrapper?.IsStudioLaunch ?? false);
_viewModel = new ByfronDialogViewModel(this, version);
DataContext = _viewModel;
Title = App.Settings.Prop.BootstrapperTitle;
Icon = App.Settings.Prop.BootstrapperIcon.GetIcon().GetImageSource();

View File

@ -221,9 +221,15 @@
<TextBlock Margin="0,2,0,0" FontSize="12" Text="MIT License" Foreground="{DynamicResource TextFillColorTertiaryBrush}" />
</StackPanel>
</ui:CardAction>
<ui:CardAction Grid.Row="1" Grid.Column="1" Grid.ColumnSpan="2" Margin="0,8,0,0" Command="models:GlobalViewModel.OpenWebpageCommand" CommandParameter="https://github.com/MaximumADHD/Roblox-Studio-Mod-Manager/blob/main/LICENSE">
<ui:CardAction Grid.Row="1" Grid.Column="1" Margin="0,8,8,0" Command="models:GlobalViewModel.OpenWebpageCommand" CommandParameter="https://github.com/MaximumADHD/Roblox-Studio-Mod-Manager/blob/main/LICENSE">
<StackPanel>
<TextBlock FontSize="14" Text="Roblox Studio Mod Manager by MaximumADHD" />
<TextBlock FontSize="13" Text="RSMM by MaximumADHD" />
<TextBlock Margin="0,2,0,0" FontSize="12" Text="MIT License" Foreground="{DynamicResource TextFillColorTertiaryBrush}" />
</StackPanel>
</ui:CardAction>
<ui:CardAction Grid.Row="1" Grid.Column="2" Margin="0,8,0,0" Command="models:GlobalViewModel.OpenWebpageCommand" CommandParameter="https://github.com/icsharpcode/SharpZipLib/blob/master/LICENSE.txt">
<StackPanel>
<TextBlock FontSize="13" Text="SharpZipLib by icsharpcode" />
<TextBlock Margin="0,2,0,0" FontSize="12" Text="MIT License" Foreground="{DynamicResource TextFillColorTertiaryBrush}" />
</StackPanel>
</ui:CardAction>

View File

@ -16,26 +16,11 @@ namespace Bloxstrap.UI.ViewModels.Bootstrapper
public Visibility VersionTextVisibility => CancelEnabled ? Visibility.Collapsed : Visibility.Visible;
public string VersionText
{
get
{
string playerLocation = Path.Combine(Paths.Versions, App.State.Prop.VersionGuid, "RobloxPlayerBeta.exe");
if (!File.Exists(playerLocation))
return "";
FileVersionInfo versionInfo = FileVersionInfo.GetVersionInfo(playerLocation);
if (versionInfo.ProductVersion is null)
return "";
return versionInfo.ProductVersion.Replace(", ", ".");
}
}
public ByfronDialogViewModel(IBootstrapperDialog dialog) : base(dialog)
public string VersionText { get; init; }
public ByfronDialogViewModel(IBootstrapperDialog dialog, string version) : base(dialog)
{
VersionText = version;
}
}
}

View File

@ -2,7 +2,8 @@
{
public class BehaviourViewModel : NotifyPropertyChangedViewModel
{
private string _oldVersionGuid = "";
private string _oldPlayerVersionGuid = "";
private string _oldStudioVersionGuid = "";
public BehaviourViewModel()
{
@ -108,17 +109,22 @@
public bool ForceRobloxReinstallation
{
get => String.IsNullOrEmpty(App.State.Prop.VersionGuid);
// wouldnt it be better to check old version guids?
// what about fresh installs?
get => String.IsNullOrEmpty(App.State.Prop.PlayerVersionGuid) && String.IsNullOrEmpty(App.State.Prop.StudioVersionGuid);
set
{
if (value)
{
_oldVersionGuid = App.State.Prop.VersionGuid;
App.State.Prop.VersionGuid = "";
_oldPlayerVersionGuid = App.State.Prop.PlayerVersionGuid;
_oldStudioVersionGuid = App.State.Prop.StudioVersionGuid;
App.State.Prop.PlayerVersionGuid = "";
App.State.Prop.StudioVersionGuid = "";
}
else
{
App.State.Prop.VersionGuid = _oldVersionGuid;
App.State.Prop.PlayerVersionGuid = _oldPlayerVersionGuid;
App.State.Prop.StudioVersionGuid = _oldStudioVersionGuid;
}
}
}

View File

@ -47,5 +47,23 @@ namespace Bloxstrap
return version1.CompareTo(version2);
}
public static string GetRobloxVersion(bool studio)
{
string versionGuid = studio ? App.State.Prop.StudioVersionGuid : App.State.Prop.PlayerVersionGuid;
string fileName = studio ? "RobloxStudioBeta.exe" : "RobloxPlayerBeta.exe";
string playerLocation = Path.Combine(Paths.Versions, versionGuid, fileName);
if (!File.Exists(playerLocation))
return "";
FileVersionInfo versionInfo = FileVersionInfo.GetVersionInfo(playerLocation);
if (versionInfo.ProductVersion is null)
return "";
return versionInfo.ProductVersion.Replace(", ", ".");
}
}
}