mirror of
https://github.com/bloxstraplabs/bloxstrap.git
synced 2025-04-21 10:01:27 -07:00
Remove redundant connectivity check
keep the single connectivity check for testing if the roblox website can be contacted
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parent
173494641a
commit
ba57d584f0
@ -149,33 +149,6 @@ namespace Bloxstrap
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}
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}
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if (!IsMenuLaunch)
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{
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Logger.WriteLine(LOG_IDENT, "Performing connectivity check...");
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try
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{
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HttpClient.GetAsync("https://detectportal.firefox.com").Wait();
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Logger.WriteLine(LOG_IDENT, "Connectivity check finished");
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}
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catch (Exception ex)
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{
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Logger.WriteLine(LOG_IDENT, "Connectivity check failed!");
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Logger.WriteException(LOG_IDENT, ex);
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if (ex.GetType() == typeof(AggregateException))
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ex = ex.InnerException!;
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Controls.ShowConnectivityDialog(
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"the internet",
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$"Something may be preventing {ProjectName} from connecting to the internet, or you are currently offline. Please check and try again.",
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ex
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);
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Terminate(ErrorCode.ERROR_CANCELLED);
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}
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}
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using (var checker = new InstallChecker())
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{
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checker.Check();
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@ -114,6 +114,33 @@ namespace Bloxstrap
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return;
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}
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// connectivity check
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App.Logger.WriteLine(LOG_IDENT, "Performing connectivity check...");
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try
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{
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await RobloxDeployment.GetInfo(RobloxDeployment.DefaultChannel);
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App.Logger.WriteLine(LOG_IDENT, "Connectivity check finished");
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}
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catch (Exception ex)
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{
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App.Logger.WriteLine(LOG_IDENT, "Connectivity check failed!");
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App.Logger.WriteException(LOG_IDENT, ex);
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string message = $"It's possible that something is preventing {App.ProjectName} from connecting to the internet. Please check and try again.";
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if (ex.GetType() == typeof(HttpResponseException))
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message = "Roblox may be down right now. See status.roblox.com for more information. Please try again later.";
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if (ex.GetType() == typeof(AggregateException))
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ex = ex.InnerException!;
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Controls.ShowConnectivityDialog("Roblox", message, ex);
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App.Terminate(ErrorCode.ERROR_CANCELLED);
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}
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#if !DEBUG
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if (!App.IsFirstRun && App.Settings.Prop.CheckForUpdates)
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await CheckForUpdates();
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@ -189,24 +216,7 @@ namespace Bloxstrap
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{
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SetStatus("Connecting to Roblox...");
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ClientVersion clientVersion;
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try
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{
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clientVersion = await RobloxDeployment.GetInfo(App.Settings.Prop.Channel);
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}
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catch (Exception ex)
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{
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string message = "It's possible that Roblox is being blocked by a firewall. Please check and try again.";
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if (ex.GetType() == typeof(HttpResponseException))
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message = "Roblox may be down right now. See status.roblox.com for more information. Please try again later.";
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Controls.ShowConnectivityDialog("Roblox", message, ex);
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App.Terminate(ErrorCode.ERROR_CANCELLED);
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return;
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}
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var clientVersion = await RobloxDeployment.GetInfo(App.Settings.Prop.Channel);
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if (clientVersion.IsBehindDefaultChannel)
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{
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