mirror of
https://github.com/bloxstraplabs/bloxstrap.git
synced 2025-04-21 10:01:27 -07:00
Rename a bunch of classes
yea
This commit is contained in:
parent
e4ae6f6ccc
commit
d1527535e4
@ -223,10 +223,10 @@ namespace Bloxstrap
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{
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SetStatus("Connecting to Roblox...");
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ClientVersion clientVersion = await Deployment.GetInfo(App.Settings.Prop.Channel);
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ClientVersion clientVersion = await RobloxDeployment.GetInfo(App.Settings.Prop.Channel);
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// briefly check if current channel is suitable to use
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if (App.Settings.Prop.Channel.ToLower() != Deployment.DefaultChannel.ToLower() && App.Settings.Prop.ChannelChangeMode != ChannelChangeMode.Ignore)
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if (App.Settings.Prop.Channel.ToLower() != RobloxDeployment.DefaultChannel.ToLower() && App.Settings.Prop.ChannelChangeMode != ChannelChangeMode.Ignore)
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{
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string? switchDefaultPrompt = null;
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ClientVersion? defaultChannelInfo = null;
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@ -235,21 +235,21 @@ namespace Bloxstrap
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if (App.Settings.Prop.UseReShade)
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{
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string manifest = await App.HttpClient.GetStringAsync(Deployment.GetLocation($"/{clientVersion.VersionGuid}-rbxManifest.txt"));
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string manifest = await App.HttpClient.GetStringAsync(RobloxDeployment.GetLocation($"/{clientVersion.VersionGuid}-rbxManifest.txt"));
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if (manifest.Contains("RobloxPlayerBeta.dll"))
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switchDefaultPrompt = $"You currently have ReShade enabled, however your current preferred channel ({App.Settings.Prop.Channel}) does not support ReShade. Would you like to switch to {Deployment.DefaultChannel}?";
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switchDefaultPrompt = $"You currently have ReShade enabled, however your current preferred channel ({App.Settings.Prop.Channel}) does not support ReShade. Would you like to switch to {RobloxDeployment.DefaultChannel}?";
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}
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if (String.IsNullOrEmpty(switchDefaultPrompt))
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{
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// this SUCKS
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defaultChannelInfo = await Deployment.GetInfo(Deployment.DefaultChannel);
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defaultChannelInfo = await RobloxDeployment.GetInfo(RobloxDeployment.DefaultChannel);
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int defaultChannelVersion = Int32.Parse(defaultChannelInfo.Version.Split('.')[1]);
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int currentChannelVersion = Int32.Parse(clientVersion.Version.Split('.')[1]);
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if (currentChannelVersion < defaultChannelVersion)
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switchDefaultPrompt = $"Your current preferred channel ({App.Settings.Prop.Channel}) appears to no longer be receiving updates. Would you like to switch to {Deployment.DefaultChannel}?";
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switchDefaultPrompt = $"Your current preferred channel ({App.Settings.Prop.Channel}) appears to no longer be receiving updates. Would you like to switch to {RobloxDeployment.DefaultChannel}?";
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}
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if (!String.IsNullOrEmpty(switchDefaultPrompt))
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@ -258,11 +258,11 @@ namespace Bloxstrap
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if (result == MessageBoxResult.Yes)
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{
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App.Settings.Prop.Channel = Deployment.DefaultChannel;
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App.Logger.WriteLine($"[DeployManager::SwitchToDefault] Changed Roblox release channel from {App.Settings.Prop.Channel} to {Deployment.DefaultChannel}");
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App.Settings.Prop.Channel = RobloxDeployment.DefaultChannel;
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App.Logger.WriteLine($"[DeployManager::SwitchToDefault] Changed Roblox release channel from {App.Settings.Prop.Channel} to {RobloxDeployment.DefaultChannel}");
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if (defaultChannelInfo is null)
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defaultChannelInfo = await Deployment.GetInfo(Deployment.DefaultChannel);
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defaultChannelInfo = await RobloxDeployment.GetInfo(RobloxDeployment.DefaultChannel);
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clientVersion = defaultChannelInfo;
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}
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@ -287,7 +287,7 @@ namespace Bloxstrap
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_launchCommandLine = _launchCommandLine.Replace("LAUNCHTIMEPLACEHOLDER", DateTimeOffset.Now.ToUnixTimeMilliseconds().ToString());
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if (App.Settings.Prop.Channel.ToLower() != Deployment.DefaultChannel.ToLower())
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if (App.Settings.Prop.Channel.ToLower() != RobloxDeployment.DefaultChannel.ToLower())
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_launchCommandLine += " -channel " + App.Settings.Prop.Channel.ToLower();
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// whether we should wait for roblox to exit to handle stuff in the background or clean up after roblox closes
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@ -301,7 +301,7 @@ namespace Bloxstrap
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}
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List<Process> autocloseProcesses = new();
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GameActivityWatcher? activityWatcher = null;
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RobloxActivity? activityWatcher = null;
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DiscordRichPresence? richPresence = null;
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ServerNotifier? serverNotifier = null;
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@ -1007,7 +1007,7 @@ namespace Bloxstrap
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if (_cancelFired)
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return;
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string packageUrl = Deployment.GetLocation($"/{_latestVersionGuid}-{package.Name}");
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string packageUrl = RobloxDeployment.GetLocation($"/{_latestVersionGuid}-{package.Name}");
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string packageLocation = Path.Combine(Directories.Downloads, package.Signature);
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string robloxPackageLocation = Path.Combine(Directories.LocalAppData, "Roblox", "Downloads", package.Signature);
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@ -12,12 +12,12 @@ namespace Bloxstrap.Integrations
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public class DiscordRichPresence : IDisposable
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{
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private readonly DiscordRpcClient _rpcClient = new("1005469189907173486");
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private readonly GameActivityWatcher _activityWatcher;
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private readonly RobloxActivity _activityWatcher;
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private long _currentUniverseId;
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private DateTime? _timeStartedUniverse;
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public DiscordRichPresence(GameActivityWatcher activityWatcher)
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public DiscordRichPresence(RobloxActivity activityWatcher)
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{
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_activityWatcher = activityWatcher;
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@ -6,9 +6,9 @@ namespace Bloxstrap.Integrations
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{
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public class ServerNotifier
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{
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private readonly GameActivityWatcher _activityWatcher;
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private readonly RobloxActivity _activityWatcher;
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public ServerNotifier(GameActivityWatcher activityWatcher)
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public ServerNotifier(RobloxActivity activityWatcher)
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{
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_activityWatcher = activityWatcher;
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_activityWatcher.OnGameJoin += (_, _) => Task.Run(() => Notify());
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@ -54,7 +54,7 @@ namespace Bloxstrap.Models
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public static async Task<PackageManifest> Get(string versionGuid)
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{
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string pkgManifestUrl = Deployment.GetLocation($"/{versionGuid}-rbxPkgManifest.txt");
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string pkgManifestUrl = RobloxDeployment.GetLocation($"/{versionGuid}-rbxPkgManifest.txt");
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var pkgManifestData = await App.HttpClient.GetStringAsync(pkgManifestUrl);
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return new PackageManifest(pkgManifestData);
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@ -17,7 +17,7 @@ namespace Bloxstrap.Models
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public bool MultiInstanceLaunching { get; set; } = false;
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// channel configuration
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public string Channel { get; set; } = Deployment.DefaultChannel;
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public string Channel { get; set; } = RobloxDeployment.DefaultChannel;
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public ChannelChangeMode ChannelChangeMode { get; set; } = ChannelChangeMode.Automatic;
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// integration configuration
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@ -7,7 +7,7 @@ using System.Threading.Tasks;
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namespace Bloxstrap
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{
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public class GameActivityWatcher : IDisposable
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public class RobloxActivity : IDisposable
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{
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// i'm thinking the functionality for parsing roblox logs could be broadened for more features than just rich presence,
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// like checking the ping and region of the current connected server. maybe that's something to add?
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@ -62,7 +62,7 @@ namespace Bloxstrap
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// if roblox doesn't start quickly enough, we can wind up fetching the previous log file
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// good rule of thumb is to find a log file that was created in the last 15 seconds or so
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App.Logger.WriteLine("[GameActivityWatcher::StartWatcher] Opening Roblox log file...");
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App.Logger.WriteLine("[RobloxActivity::StartWatcher] Opening Roblox log file...");
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while (true)
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{
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@ -71,12 +71,12 @@ namespace Bloxstrap
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if (logFileInfo.CreationTime.AddSeconds(15) > DateTime.Now)
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break;
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App.Logger.WriteLine($"[GameActivityWatcher::StartWatcher] Could not find recent enough log file, waiting... (newest is {logFileInfo.Name})");
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App.Logger.WriteLine($"[RobloxActivity::StartWatcher] Could not find recent enough log file, waiting... (newest is {logFileInfo.Name})");
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await Task.Delay(1000);
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}
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FileStream logFileStream = logFileInfo.Open(FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
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App.Logger.WriteLine($"[GameActivityWatcher::StartWatcher] Opened {logFileInfo.Name}");
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App.Logger.WriteLine($"[RobloxActivity::StartWatcher] Opened {logFileInfo.Name}");
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AutoResetEvent logUpdatedEvent = new(false);
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FileSystemWatcher logWatcher = new()
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@ -108,9 +108,9 @@ namespace Bloxstrap
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// debug stats to ensure that the log reader is working correctly
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// if more than 1000 log entries have been read, only log per 100 to save on spam
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if (_logEntriesRead <= 1000 && _logEntriesRead % 50 == 0)
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App.Logger.WriteLine($"[GameActivityWatcher::ExamineLogEntry] Read {_logEntriesRead} log entries");
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App.Logger.WriteLine($"[RobloxActivity::ExamineLogEntry] Read {_logEntriesRead} log entries");
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else if (_logEntriesRead % 100 == 0)
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App.Logger.WriteLine($"[GameActivityWatcher::ExamineLogEntry] Read {_logEntriesRead} log entries");
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App.Logger.WriteLine($"[RobloxActivity::ExamineLogEntry] Read {_logEntriesRead} log entries");
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if (!ActivityInGame && ActivityPlaceId == 0 && entry.Contains(GameJoiningEntry))
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{
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@ -118,7 +118,7 @@ namespace Bloxstrap
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if (match.Groups.Count != 4)
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{
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App.Logger.WriteLine($"[GameActivityWatcher::ExamineLogEntry] Failed to assert format for game join entry");
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App.Logger.WriteLine($"[RobloxActivity::ExamineLogEntry] Failed to assert format for game join entry");
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App.Logger.WriteLine(entry);
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return;
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}
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@ -128,7 +128,7 @@ namespace Bloxstrap
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ActivityJobId = match.Groups[1].Value;
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ActivityMachineAddress = match.Groups[3].Value;
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App.Logger.WriteLine($"[GameActivityWatcher::ExamineLogEntry] Joining Game ({ActivityPlaceId}/{ActivityJobId}/{ActivityMachineAddress})");
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App.Logger.WriteLine($"[RobloxActivity::ExamineLogEntry] Joining Game ({ActivityPlaceId}/{ActivityJobId}/{ActivityMachineAddress})");
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}
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else if (!ActivityInGame && ActivityPlaceId != 0)
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{
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@ -138,7 +138,7 @@ namespace Bloxstrap
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if (match.Groups.Count != 3 || match.Groups[2].Value != ActivityMachineAddress)
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{
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App.Logger.WriteLine($"[GameActivityWatcher::ExamineLogEntry] Failed to assert format for game join UDMUX entry");
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App.Logger.WriteLine($"[RobloxActivity::ExamineLogEntry] Failed to assert format for game join UDMUX entry");
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App.Logger.WriteLine(entry);
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return;
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}
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@ -146,7 +146,7 @@ namespace Bloxstrap
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ActivityMachineAddress = match.Groups[1].Value;
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ActivityMachineUDMUX = true;
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App.Logger.WriteLine($"[GameActivityWatcher::ExamineLogEntry] Server is UDMUX protected ({ActivityPlaceId}/{ActivityJobId}/{ActivityMachineAddress})");
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App.Logger.WriteLine($"[RobloxActivity::ExamineLogEntry] Server is UDMUX protected ({ActivityPlaceId}/{ActivityJobId}/{ActivityMachineAddress})");
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}
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else if (entry.Contains(GameJoinedEntry))
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{
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@ -154,12 +154,12 @@ namespace Bloxstrap
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if (match.Groups.Count != 2 || match.Groups[1].Value != ActivityMachineAddress)
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{
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App.Logger.WriteLine($"[GameActivityWatcher::ExamineLogEntry] Failed to assert format for game joined entry");
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App.Logger.WriteLine($"[RobloxActivity::ExamineLogEntry] Failed to assert format for game joined entry");
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App.Logger.WriteLine(entry);
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return;
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}
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App.Logger.WriteLine($"[GameActivityWatcher::ExamineLogEntry] Joined Game ({ActivityPlaceId}/{ActivityJobId}/{ActivityMachineAddress})");
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App.Logger.WriteLine($"[RobloxActivity::ExamineLogEntry] Joined Game ({ActivityPlaceId}/{ActivityJobId}/{ActivityMachineAddress})");
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ActivityInGame = true;
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OnGameJoin?.Invoke(this, new EventArgs());
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@ -169,7 +169,7 @@ namespace Bloxstrap
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{
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if (entry.Contains(GameDisconnectedEntry))
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{
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App.Logger.WriteLine($"[GameActivityWatcher::ExamineLogEntry] Disconnected from Game ({ActivityPlaceId}/{ActivityJobId}/{ActivityMachineAddress})");
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App.Logger.WriteLine($"[RobloxActivity::ExamineLogEntry] Disconnected from Game ({ActivityPlaceId}/{ActivityJobId}/{ActivityMachineAddress})");
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ActivityInGame = false;
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ActivityPlaceId = 0;
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@ -181,7 +181,7 @@ namespace Bloxstrap
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}
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else if (entry.Contains(GameTeleportingEntry))
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{
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App.Logger.WriteLine($"[GameActivityWatcher::ExamineLogEntry] Initiating teleport to server ({ActivityPlaceId}/{ActivityJobId}/{ActivityMachineAddress})");
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App.Logger.WriteLine($"[RobloxActivity::ExamineLogEntry] Initiating teleport to server ({ActivityPlaceId}/{ActivityJobId}/{ActivityMachineAddress})");
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ActivityIsTeleport = true;
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}
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}
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@ -9,7 +9,7 @@ using Bloxstrap.Models;
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namespace Bloxstrap
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{
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public static class Deployment
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public static class RobloxDeployment
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{
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#region Properties
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public const string DefaultChannel = "LIVE";
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@ -89,7 +89,7 @@ namespace Bloxstrap
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public static async Task<ClientVersion> GetInfo(string channel, bool timestamp = false)
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{
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App.Logger.WriteLine($"[DeployManager::GetInfo] Getting deploy info for channel {channel} (timestamp={timestamp})");
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App.Logger.WriteLine($"[RobloxDeployment::GetInfo] Getting deploy info for channel {channel} (timestamp={timestamp})");
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HttpResponseMessage deployInfoResponse = await App.HttpClient.GetAsync($"https://clientsettingscdn.roblox.com/v2/client-version/WindowsPlayer/channel/{channel}");
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@ -103,7 +103,7 @@ namespace Bloxstrap
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// either way, we throw
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App.Logger.WriteLine(
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"[DeployManager::GetInfo] Failed to fetch deploy info!\r\n" +
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"[RobloxDeployment::GetInfo] Failed to fetch deploy info!\r\n" +
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$"\tStatus code: {deployInfoResponse.StatusCode}\r\n" +
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$"\tResponse: {rawResponse}"
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);
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@ -111,14 +111,14 @@ namespace Bloxstrap
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throw new Exception($"Could not get latest deploy for channel {channel}! (HTTP {deployInfoResponse.StatusCode})");
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}
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App.Logger.WriteLine($"[DeployManager::GetInfo] Got JSON: {rawResponse}");
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App.Logger.WriteLine($"[RobloxDeployment::GetInfo] Got JSON: {rawResponse}");
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ClientVersion clientVersion = JsonSerializer.Deserialize<ClientVersion>(rawResponse)!;
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// for preferences
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if (timestamp)
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{
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App.Logger.WriteLine("[DeployManager::GetInfo] Getting timestamp...");
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App.Logger.WriteLine("[RobloxDeployment::GetInfo] Getting timestamp...");
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string manifestUrl = GetLocation($"/{clientVersion.VersionGuid}-rbxPkgManifest.txt", channel);
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@ -128,7 +128,7 @@ namespace Bloxstrap
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if (pkgResponse.Content.Headers.TryGetValues("last-modified", out var values))
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{
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string lastModified = values.First();
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App.Logger.WriteLine($"[DeployManager::GetInfo] {manifestUrl} - Last-Modified: {lastModified}");
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App.Logger.WriteLine($"[RobloxDeployment::GetInfo] {manifestUrl} - Last-Modified: {lastModified}");
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clientVersion.Timestamp = DateTime.Parse(lastModified).ToLocalTime();
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}
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}
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@ -19,7 +19,7 @@ namespace Bloxstrap.ViewModels
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public event PropertyChangedEventHandler? PropertyChanged;
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public void OnPropertyChanged(string propertyName) => PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
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private bool _manualChannelEntry = !Deployment.SelectableChannels.Contains(App.Settings.Prop.Channel);
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private bool _manualChannelEntry = !RobloxDeployment.SelectableChannels.Contains(App.Settings.Prop.Channel);
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public ICommand BrowseInstallLocationCommand => new RelayCommand(BrowseInstallLocation);
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public ICommand OpenFolderCommand => new RelayCommand(OpenFolder);
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@ -42,7 +42,7 @@ namespace Bloxstrap.ViewModels
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try
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{
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ClientVersion info = await Deployment.GetInfo(channel, true);
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ClientVersion info = await RobloxDeployment.GetInfo(channel, true);
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ChannelDeployInfo = new DeployInfo
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{
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@ -82,7 +82,7 @@ namespace Bloxstrap.ViewModels
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set => App.BaseDirectory = value;
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}
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public IEnumerable<string> Channels => Deployment.SelectableChannels;
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public IEnumerable<string> Channels => RobloxDeployment.SelectableChannels;
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public string Channel
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{
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@ -105,7 +105,7 @@ namespace Bloxstrap.ViewModels
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{
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// roblox typically sets channels in all lowercase, so here we find if a case insensitive match exists
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string? matchingChannel = Channels.Where(x => x.ToLower() == Channel.ToLower()).FirstOrDefault();
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Channel = String.IsNullOrEmpty(matchingChannel) ? Deployment.DefaultChannel : matchingChannel;
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Channel = String.IsNullOrEmpty(matchingChannel) ? RobloxDeployment.DefaultChannel : matchingChannel;
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}
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OnPropertyChanged(nameof(Channel));
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