removed unnecessary stuff RobloxPlayerData.cs

removed unnecessary using directives (System.Linq, System.Text, System.Threading.Tasks),
changed the initialization of PackageDirectoryMap to use string.Empty instead of @"" for clarity,
removed the set accessor from PackageDirectoryMap to make it read-only, as it is initialized directly.
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pvvv 2025-04-11 13:43:05 -05:00 committed by GitHub
parent 1f21e8ce0b
commit e502c4fc8d
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@ -1,8 +1,4 @@
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Bloxstrap.AppData namespace Bloxstrap.AppData
{ {
@ -18,9 +14,9 @@ namespace Bloxstrap.AppData
public override AppState State => App.RobloxState.Prop.Player; public override AppState State => App.RobloxState.Prop.Player;
public override IReadOnlyDictionary<string, string> PackageDirectoryMap { get; set; } = new Dictionary<string, string>() public override IReadOnlyDictionary<string, string> PackageDirectoryMap { get; } = new Dictionary<string, string>
{ {
{ "RobloxApp.zip", @"" } { "RobloxApp.zip", string.Empty }
}; };
} }
} }