mirror of
https://github.com/bloxstraplabs/bloxstrap.git
synced 2025-04-21 10:01:27 -07:00
removed unnecessary stuff RobloxPlayerData.cs
removed unnecessary using directives (System.Linq, System.Text, System.Threading.Tasks), changed the initialization of PackageDirectoryMap to use string.Empty instead of @"" for clarity, removed the set accessor from PackageDirectoryMap to make it read-only, as it is initialized directly.
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@ -1,8 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Bloxstrap.AppData
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namespace Bloxstrap.AppData
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{
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{
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@ -18,9 +14,9 @@ namespace Bloxstrap.AppData
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public override AppState State => App.RobloxState.Prop.Player;
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public override AppState State => App.RobloxState.Prop.Player;
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public override IReadOnlyDictionary<string, string> PackageDirectoryMap { get; set; } = new Dictionary<string, string>()
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public override IReadOnlyDictionary<string, string> PackageDirectoryMap { get; } = new Dictionary<string, string>
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{
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{
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{ "RobloxApp.zip", @"" }
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{ "RobloxApp.zip", string.Empty }
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};
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};
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}
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}
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}
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}
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