pizzaboxer
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c5d46f5d46
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Change how default flag values are handled
they're now all handled before they're saved/loaded
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2023-04-13 21:04:54 +02:00 |
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pizzaboxer
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d7dc198a8b
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Check if player executable exists (#128)
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2023-04-12 11:06:27 +02:00 |
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pizzaboxer
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65c85b612a
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Remove rbxfpsunlocker in favor of target FPS FFlag
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2023-04-12 00:55:59 +02:00 |
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pizzaboxer
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aeeb89445e
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Add FFlag preset for setting framerate cap
this will replace rbxfpsunlocker, and yeah having a default value of 99999 might be a bit weird lol
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2023-04-12 00:28:54 +02:00 |
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pizzaboxer
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7a305c6bd2
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Write all FastFlag values strictly as strings
this is how roblox does it, and it just makes things easier
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2023-04-11 23:54:03 +02:00 |
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bluepilledgreat
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6bbfdd4124
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fix logic error
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2023-04-09 18:13:22 +01:00 |
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pizzaboxer
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f8dd388f88
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Finalize v2.1.0 update
extra quality assurance and stuff
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2023-03-13 18:22:44 +00:00 |
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pizzaboxer
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961d21cff9
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Add exception handling for main thread
wdym you're not supposed to just throw everything into a try catch block i have no idea what youre talking about
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2023-03-12 14:14:10 +00:00 |
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pizzaboxer
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fdc9f9b1bc
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Follow up on FastFlag modding implementation
took me 2 days to think of this mfw
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2023-03-11 23:52:53 +00:00 |
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