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https://github.com/bloxstraplabs/bloxstrap.git
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87d132b78b
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7afffd8172 |
2
.github/workflows/ci-debug.yml
vendored
2
.github/workflows/ci-debug.yml
vendored
@ -27,4 +27,4 @@ jobs:
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uses: actions/upload-artifact@v4
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with:
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name: Bloxstrap (Debug) (${{ github.sha }})
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path: .\Bloxstrap\bin\Debug\net6.0-windows\win-x64\publish\*
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path: .\Bloxstrap\bin\Debug\net6.0-windows10.0.17763.0\win-x64\publish\*
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2
.github/workflows/ci-release.yml
vendored
2
.github/workflows/ci-release.yml
vendored
@ -31,7 +31,7 @@ jobs:
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uses: actions/upload-artifact@v4
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with:
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name: Bloxstrap (Release) (${{ github.sha }})
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path: .\Bloxstrap\bin\Release\net6.0-windows\win-x64\publish\*
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path: .\Bloxstrap\bin\Release\net6.0-windows10.0.17763.0\win-x64\publish\*
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release:
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needs: build
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@ -2,7 +2,7 @@
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net6.0-windows</TargetFramework>
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<TargetFramework>net6.0-windows10.0.17763.0</TargetFramework>
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<Nullable>enable</Nullable>
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<UseWPF>true</UseWPF>
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<UseWindowsForms>True</UseWindowsForms>
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@ -58,6 +58,7 @@ namespace Bloxstrap
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private double _taskbarProgressIncrement;
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private double _taskbarProgressMaximum;
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private long _totalDownloadedBytes = 0;
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private bool _packageExtractionSuccess = true;
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private bool _mustUpgrade => String.IsNullOrEmpty(AppData.State.VersionGuid) || !File.Exists(AppData.ExecutablePath);
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private bool _noConnection = false;
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@ -78,7 +79,15 @@ namespace Bloxstrap
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// https://github.com/icsharpcode/SharpZipLib/blob/master/src/ICSharpCode.SharpZipLib/Zip/FastZip.cs/#L669-L680
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// exceptions don't get thrown if we define events without actually binding to the failure events. probably a bug. ¯\_(ツ)_/¯
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_fastZipEvents.FileFailure += (_, e) => throw e.Exception;
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_fastZipEvents.FileFailure += (_, e) =>
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{
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// only give a pass to font files (no idea whats wrong with them)
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if (!e.Name.EndsWith(".ttf"))
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throw e.Exception;
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App.Logger.WriteLine("FastZipEvents::OnFileFailure", $"Failed to extract {e.Name}");
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_packageExtractionSuccess = false;
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};
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_fastZipEvents.DirectoryFailure += (_, e) => throw e.Exception;
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_fastZipEvents.ProcessFile += (_, e) => e.ContinueRunning = !_cancelTokenSource.IsCancellationRequested;
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@ -223,6 +232,8 @@ namespace Bloxstrap
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}
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}
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bool allModificationsApplied = true;
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if (!_noConnection)
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{
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if (AppData.State.VersionGuid != _latestVersionGuid || _mustUpgrade)
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@ -233,7 +244,7 @@ namespace Bloxstrap
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// we require deployment details for applying modifications for a worst case scenario,
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// where we'd need to restore files from a package that isn't present on disk and needs to be redownloaded
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await ApplyModifications();
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allModificationsApplied = await ApplyModifications();
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}
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// check registry entries for every launch, just in case the stock bootstrapper changes it back
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@ -247,7 +258,15 @@ namespace Bloxstrap
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await mutex.ReleaseAsync();
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if (!App.LaunchSettings.NoLaunchFlag.Active && !_cancelTokenSource.IsCancellationRequested)
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{
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// show some balloon tips
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if (!_packageExtractionSuccess)
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Frontend.ShowBalloonTip(Strings.Bootstrapper_ExtractionFailed_Title, Strings.Bootstrapper_ExtractionFailed_Message, ToolTipIcon.Warning);
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else if (!allModificationsApplied)
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Frontend.ShowBalloonTip(Strings.Bootstrapper_ModificationsFailed_Title, Strings.Bootstrapper_ModificationsFailed_Message, ToolTipIcon.Warning);
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StartRoblox();
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}
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await mutex.ReleaseAsync();
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@ -643,7 +662,28 @@ namespace Bloxstrap
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#endregion
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#region Roblox Install
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private void CleanupVersionsFolder()
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private static bool TryDeleteRobloxInDirectory(string dir)
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{
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string clientPath = Path.Combine(dir, "RobloxPlayerBeta.exe");
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if (!File.Exists(dir))
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{
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clientPath = Path.Combine(dir, "RobloxStudioBeta.exe");
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if (!File.Exists(dir))
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return true; // ok???
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}
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try
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{
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File.Delete(clientPath);
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return true;
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}
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catch (Exception)
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{
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return false;
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}
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}
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public static void CleanupVersionsFolder()
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{
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const string LOG_IDENT = "Bootstrapper::CleanupVersionsFolder";
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@ -653,6 +693,13 @@ namespace Bloxstrap
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if (dirName != App.State.Prop.Player.VersionGuid && dirName != App.State.Prop.Studio.VersionGuid)
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{
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Filesystem.AssertReadOnlyDirectory(dir);
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// check if it's still being used first
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// we dont want to accidentally delete the files of a running roblox instance
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if (!TryDeleteRobloxInDirectory(dir))
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continue;
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try
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{
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Directory.Delete(dir, true);
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@ -921,10 +968,12 @@ namespace Bloxstrap
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_isInstalling = false;
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}
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private async Task ApplyModifications()
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private async Task<bool> ApplyModifications()
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{
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const string LOG_IDENT = "Bootstrapper::ApplyModifications";
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bool success = true;
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SetStatus(Strings.Bootstrapper_Status_ApplyingModifications);
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// handle file mods
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@ -1000,7 +1049,7 @@ namespace Bloxstrap
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foreach (string file in Directory.GetFiles(Paths.Modifications, "*.*", SearchOption.AllDirectories))
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{
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if (_cancelTokenSource.IsCancellationRequested)
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return;
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return true;
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// get relative directory path
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string relativeFile = file.Substring(Paths.Modifications.Length + 1);
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@ -1032,10 +1081,18 @@ namespace Bloxstrap
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Directory.CreateDirectory(Path.GetDirectoryName(fileVersionFolder)!);
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Filesystem.AssertReadOnly(fileVersionFolder);
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File.Copy(fileModFolder, fileVersionFolder, true);
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Filesystem.AssertReadOnly(fileVersionFolder);
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App.Logger.WriteLine(LOG_IDENT, $"{relativeFile} has been copied to the version folder");
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try
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{
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File.Copy(fileModFolder, fileVersionFolder, true);
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Filesystem.AssertReadOnly(fileVersionFolder);
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App.Logger.WriteLine(LOG_IDENT, $"{relativeFile} has been copied to the version folder");
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}
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catch (Exception ex)
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{
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App.Logger.WriteLine(LOG_IDENT, $"Failed to apply modification ({relativeFile})");
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App.Logger.WriteException(LOG_IDENT, ex);
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success = false;
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}
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}
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// the manifest is primarily here to keep track of what files have been
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@ -1082,7 +1139,7 @@ namespace Bloxstrap
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if (package is not null)
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{
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if (_cancelTokenSource.IsCancellationRequested)
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return;
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return true;
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await DownloadPackage(package);
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ExtractPackage(package, entry.Value);
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@ -1093,6 +1150,11 @@ namespace Bloxstrap
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App.State.Save();
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App.Logger.WriteLine(LOG_IDENT, $"Finished checking file mods");
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if (!success)
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App.Logger.WriteLine(LOG_IDENT, "Failed to apply all modifications");
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return success;
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}
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private async Task DownloadPackage(Package package)
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36
Bloxstrap/Resources/Strings.Designer.cs
generated
36
Bloxstrap/Resources/Strings.Designer.cs
generated
@ -178,6 +178,24 @@ namespace Bloxstrap.Resources {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Some content may be missing. Force a Roblox reinstallation in settings to fix this..
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/// </summary>
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public static string Bootstrapper_ExtractionFailed_Message {
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get {
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return ResourceManager.GetString("Bootstrapper.ExtractionFailed.Message", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Failed to extract all files.
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/// </summary>
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public static string Bootstrapper_ExtractionFailed_Title {
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get {
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return ResourceManager.GetString("Bootstrapper.ExtractionFailed.Title", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Bloxstrap tried to upgrade Roblox but can't because Roblox's files are still in use.
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///
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@ -207,6 +225,24 @@ namespace Bloxstrap.Resources {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Not all modifications will be present in the current launch..
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/// </summary>
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public static string Bootstrapper_ModificationsFailed_Message {
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get {
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return ResourceManager.GetString("Bootstrapper.ModificationsFailed.Message", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Failed to apply all modifications.
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/// </summary>
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public static string Bootstrapper_ModificationsFailed_Title {
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get {
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return ResourceManager.GetString("Bootstrapper.ModificationsFailed.Title", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Bloxstrap does not have enough disk space to download and install Roblox. Please free up some disk space and try again..
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/// </summary>
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@ -1270,4 +1270,16 @@ Please close any applications that may be using Roblox's files, and relaunch.</v
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<data name="App.OSDeprecation.Win7_81" xml:space="preserve">
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<value>Roblox no longer supports Windows 7 or 8.1. To continue playing Roblox, please upgrade to Windows 10 or newer.</value>
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</data>
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<data name="Bootstrapper.ExtractionFailed.Title" xml:space="preserve">
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<value>Failed to extract all files</value>
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</data>
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<data name="Bootstrapper.ExtractionFailed.Message" xml:space="preserve">
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<value>Some content may be missing. Force a Roblox reinstallation in settings to fix this.</value>
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</data>
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<data name="Bootstrapper.ModificationsFailed.Title" xml:space="preserve">
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<value>Failed to apply all modifications</value>
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</data>
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<data name="Bootstrapper.ModificationsFailed.Message" xml:space="preserve">
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<value>Not all modifications will be present in the current launch.</value>
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</data>
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</root>
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@ -83,5 +83,17 @@ namespace Bloxstrap.UI
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return messagebox.Result;
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}));
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}
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public static void ShowBalloonTip(string title, string message, System.Windows.Forms.ToolTipIcon icon = System.Windows.Forms.ToolTipIcon.None, int timeout = 5)
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{
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var notifyIcon = new System.Windows.Forms.NotifyIcon
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{
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Icon = Properties.Resources.IconBloxstrap,
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Text = App.ProjectName,
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Visible = true
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};
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notifyIcon.ShowBalloonTip(timeout, title, message, icon);
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}
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}
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}
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@ -31,5 +31,15 @@ namespace Bloxstrap.Utility
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fileInfo.IsReadOnly = false;
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App.Logger.WriteLine("Filesystem::AssertReadOnly", $"The following file was set as read-only: {filePath}");
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}
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internal static void AssertReadOnlyDirectory(string directoryPath)
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{
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var directory = new DirectoryInfo(directoryPath) { Attributes = FileAttributes.Normal };
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foreach (var info in directory.GetFileSystemInfos("*", SearchOption.AllDirectories))
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info.Attributes = FileAttributes.Normal;
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App.Logger.WriteLine("Filesystem::AssertReadOnlyDirectory", $"The following directory was set as read-only: {directoryPath}");
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}
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}
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}
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Block a user