using Bloxstrap.Enums; using Bloxstrap.Helpers; namespace Bloxstrap.Models { public class SettingsFormat { // could these be moved to a separate file (something like State.json)? // the only problem is i havent yet figured out a way to boil down the settings handler to reduce boilerplate // as the Program class needs a Settings and a SettingsManager property // once i figure that out, then ig i could move these public string VersionGuid { get; set; } = ""; public string RFUVersion { get; set; } = ""; public string ReShadeConfigVersion { get; set; } = ""; public string ExtraviPresetsVersion { get; set; } = ""; // bloxstrap configuration public BootstrapperStyle BootstrapperStyle { get; set; } = BootstrapperStyle.ProgressDialog; public BootstrapperIcon BootstrapperIcon { get; set; } = BootstrapperIcon.IconBloxstrap; public Theme Theme { get; set; } = Theme.Default; public bool CheckForUpdates { get; set; } = true; public bool CreateDesktopIcon { get; set; } = true; // channel configuration public string Channel { get; set; } = DeployManager.DefaultChannel; public bool PromptChannelChange { get; set; } = false; // integration configuration public bool UseDiscordRichPresence { get; set; } = true; public bool HideRPCButtons { get; set; } = false; public bool RFUEnabled { get; set; } = false; public bool RFUAutoclose { get; set; } = false; public bool UseReShade { get; set; } = false; public bool UseReShadeExtraviPresets { get; set; } = false; // mod preset configuration public bool UseOldDeathSound { get; set; } = true; public bool UseOldMouseCursor { get; set; } = false; public bool UseDisableAppPatch { get; set; } = false; } }