using System.Windows; using Bloxstrap.Integrations; using Bloxstrap.UI.Elements.ContextMenu; namespace Bloxstrap.UI { public class NotifyIconWrapper : IDisposable { // lol who needs properly structured mvvm and xaml when you have the absolute catastrophe that this is bool _disposed = false; private readonly System.Windows.Forms.NotifyIcon _notifyIcon; private MenuContainer? _menuContainer; private RobloxActivity? _activityWatcher; private ServerInformation? _serverInformationWindow; public DiscordRichPresence? RichPresenceIntegration; EventHandler? _alertClickHandler; public NotifyIconWrapper() { App.Logger.WriteLine("[NotifyIconWrapper::NotifyIconWrapper] Initializing notification area icon"); _notifyIcon = new() { Icon = Properties.Resources.IconBloxstrap, Text = App.ProjectName, Visible = true }; _notifyIcon.MouseClick += MouseClickEventHandler; } public void InitializeContextMenu() { if (_menuContainer is not null) return; _menuContainer = new(); _menuContainer.Dispatcher.BeginInvoke(_menuContainer.ShowDialog); _menuContainer.ServerDetailsMenuItem.Click += (_, _) => ShowServerInformationWindow(); _menuContainer.Closing += (_, _) => App.Logger.WriteLine("[NotifyIconWrapper::NotifyIconWrapper] Context menu container closed"); } public void SetActivityWatcher(RobloxActivity activityWatcher) { if (_activityWatcher is not null) return; _activityWatcher = activityWatcher; _activityWatcher.OnGameJoin += (_, _) => Task.Run(OnGameJoin); _activityWatcher.OnGameLeave += OnGameLeave; } public async void OnGameJoin() { if (_menuContainer is not null) _menuContainer.Dispatcher.Invoke(() => _menuContainer.ServerDetailsMenuItem.Visibility = Visibility.Visible); if (App.Settings.Prop.ShowServerDetails) { string serverLocation = await _activityWatcher!.GetServerLocation(); ShowAlert("Connnected to server", $"Location: {serverLocation}\nClick for more information", 10, (_, _) => ShowServerInformationWindow()); } } public void OnGameLeave(object? sender, EventArgs e) { if (_menuContainer is not null) _menuContainer.Dispatcher.Invoke(() => _menuContainer.ServerDetailsMenuItem.Visibility = Visibility.Collapsed); if (_serverInformationWindow is not null && _serverInformationWindow.IsVisible) _serverInformationWindow.Dispatcher.Invoke(_serverInformationWindow.Close); } public void MouseClickEventHandler(object? sender, System.Windows.Forms.MouseEventArgs e) { if (e.Button != System.Windows.Forms.MouseButtons.Right || _menuContainer is null) return; _menuContainer.Activate(); _menuContainer.ContextMenu.IsOpen = true; } public void ShowServerInformationWindow() { if (_serverInformationWindow is null) { _serverInformationWindow = new ServerInformation(_activityWatcher!); _serverInformationWindow.Closed += (_, _) => _serverInformationWindow = null; } if (!_serverInformationWindow.IsVisible) _serverInformationWindow.Show(); _serverInformationWindow.Activate(); } public void ShowAlert(string caption, string message, int duration, EventHandler? clickHandler) { string id = Guid.NewGuid().ToString()[..8]; App.Logger.WriteLine($"[NotifyIconWrapper::ShowAlert] [{id}] Showing alert for {duration} seconds (clickHandler={clickHandler is not null})"); App.Logger.WriteLine($"[NotifyIconWrapper::ShowAlert] [{id}] {caption}: {message.Replace("\n", "\\n")}"); _notifyIcon.BalloonTipTitle = caption; _notifyIcon.BalloonTipText = message; if (_alertClickHandler is not null) { App.Logger.WriteLine($"[NotifyIconWrapper::ShowAlert] [{id}] Previous alert still present, erasing click handler"); _notifyIcon.BalloonTipClicked -= _alertClickHandler; } _alertClickHandler = clickHandler; _notifyIcon.BalloonTipClicked += clickHandler; _notifyIcon.ShowBalloonTip(duration); Task.Run(async () => { await Task.Delay(duration * 1000); _notifyIcon.BalloonTipClicked -= clickHandler; App.Logger.WriteLine($"[NotifyIconWrapper::ShowAlert] [{id}] Duration over, erasing current click handler"); if (_alertClickHandler == clickHandler) _alertClickHandler = null; else App.Logger.WriteLine($"[NotifyIconWrapper::ShowAlert] [{id}] Click handler has been overriden by another alert"); }); } public void Dispose() { if (_disposed) return; App.Logger.WriteLine($"[NotifyIconWrapper::Dispose] Disposing NotifyIcon"); if (_menuContainer is not null) _menuContainer.Dispatcher.Invoke(_menuContainer.Close); _notifyIcon.Dispose(); _disposed = true; GC.SuppressFinalize(this); } } }