mirror of
https://github.com/bloxstraplabs/bloxstrap.git
synced 2025-04-22 10:31:26 -07:00
151 lines
5.4 KiB
C#
151 lines
5.4 KiB
C#
using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Interop;
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using Windows.Win32;
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using Windows.Win32.Foundation;
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using Windows.Win32.UI.WindowsAndMessaging;
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using Bloxstrap.Integrations;
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namespace Bloxstrap.UI.Elements.ContextMenu
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{
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/// <summary>
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/// Interaction logic for NotifyIconMenu.xaml
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/// </summary>
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public partial class MenuContainer
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{
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// i wouldve gladly done this as mvvm but turns out that data binding just does not work with menuitems for some reason so idk this sucks
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private readonly Watcher _watcher;
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private ActivityWatcher? _activityWatcher => _watcher.ActivityWatcher;
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private ServerInformation? _serverInformationWindow;
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private ServerHistory? _gameHistoryWindow;
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public MenuContainer(Watcher watcher)
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{
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InitializeComponent();
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_watcher = watcher;
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if (_activityWatcher is not null)
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{
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_activityWatcher.OnLogOpen += ActivityWatcher_OnLogOpen;
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_activityWatcher.OnGameJoin += ActivityWatcher_OnGameJoin;
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_activityWatcher.OnGameLeave += ActivityWatcher_OnGameLeave;
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if (!App.Settings.Prop.UseDisableAppPatch)
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GameHistoryMenuItem.Visibility = Visibility.Visible;
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}
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if (_watcher.RichPresence is not null)
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RichPresenceMenuItem.Visibility = Visibility.Visible;
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VersionTextBlock.Text = $"{App.ProjectName} v{App.Version}";
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}
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public void ShowServerInformationWindow()
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{
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if (_serverInformationWindow is null)
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{
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_serverInformationWindow = new(_watcher);
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_serverInformationWindow.Closed += (_, _) => _serverInformationWindow = null;
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}
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if (!_serverInformationWindow.IsVisible)
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_serverInformationWindow.ShowDialog();
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else
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_serverInformationWindow.Activate();
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}
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public void ActivityWatcher_OnLogOpen(object? sender, EventArgs e) =>
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Dispatcher.Invoke(() => LogTracerMenuItem.Visibility = Visibility.Visible);
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public void ActivityWatcher_OnGameJoin(object? sender, EventArgs e)
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{
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if (_activityWatcher is null)
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return;
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Dispatcher.Invoke(() => {
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if (_activityWatcher.Data.ServerType == ServerType.Public)
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InviteDeeplinkMenuItem.Visibility = Visibility.Visible;
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ServerDetailsMenuItem.Visibility = Visibility.Visible;
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});
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}
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public void ActivityWatcher_OnGameLeave(object? sender, EventArgs e)
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{
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Dispatcher.Invoke(() => {
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InviteDeeplinkMenuItem.Visibility = Visibility.Collapsed;
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ServerDetailsMenuItem.Visibility = Visibility.Collapsed;
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_serverInformationWindow?.Close();
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});
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}
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private void Window_Loaded(object? sender, RoutedEventArgs e)
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{
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// this is an awful hack lmao im so sorry to anyone who reads this
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// this is done to register the context menu wrapper as a tool window so it doesnt appear in the alt+tab switcher
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// https://stackoverflow.com/a/551847/11852173
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HWND hWnd = (HWND)new WindowInteropHelper(this).Handle;
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int exStyle = PInvoke.GetWindowLong(hWnd, WINDOW_LONG_PTR_INDEX.GWL_EXSTYLE);
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exStyle |= 0x00000080; //NativeMethods.WS_EX_TOOLWINDOW;
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PInvoke.SetWindowLong(hWnd, WINDOW_LONG_PTR_INDEX.GWL_EXSTYLE, exStyle);
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}
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private void Window_Closed(object sender, EventArgs e) => App.Logger.WriteLine("MenuContainer::Window_Closed", "Context menu container closed");
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private void RichPresenceMenuItem_Click(object sender, RoutedEventArgs e) => _watcher.RichPresence?.SetVisibility(((MenuItem)sender).IsChecked);
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private void InviteDeeplinkMenuItem_Click(object sender, RoutedEventArgs e) => Clipboard.SetDataObject(_activityWatcher?.Data.GetInviteDeeplink());
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private void ServerDetailsMenuItem_Click(object sender, RoutedEventArgs e) => ShowServerInformationWindow();
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private void LogTracerMenuItem_Click(object sender, RoutedEventArgs e)
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{
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string? location = _activityWatcher?.LogLocation;
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if (location is not null)
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Utilities.ShellExecute(location);
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}
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private void CloseRobloxMenuItem_Click(object sender, RoutedEventArgs e)
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{
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MessageBoxResult result = Frontend.ShowMessageBox(
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Strings.ContextMenu_CloseRobloxMessage,
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MessageBoxImage.Warning,
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MessageBoxButton.YesNo
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);
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if (result != MessageBoxResult.Yes)
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return;
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_watcher.KillRobloxProcess();
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}
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private void JoinLastServerMenuItem_Click(object sender, RoutedEventArgs e)
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{
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if (_activityWatcher is null)
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throw new ArgumentNullException(nameof(_activityWatcher));
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if (_gameHistoryWindow is null)
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{
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_gameHistoryWindow = new(_activityWatcher);
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_gameHistoryWindow.Closed += (_, _) => _gameHistoryWindow = null;
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}
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if (!_gameHistoryWindow.IsVisible)
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_gameHistoryWindow.ShowDialog();
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else
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_gameHistoryWindow.Activate();
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}
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}
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}
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