bloxstrap/Bloxstrap/Bloxstrap.csproj
pizzaboxer 776dbc4097
Draft: new installer system
the beginning of a long arduous cleanup of two years of debt
2024-08-10 13:08:04 +01:00

106 lines
4.6 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWPF>true</UseWPF>
<UseWindowsForms>True</UseWindowsForms>
<ApplicationIcon>Bloxstrap.ico</ApplicationIcon>
<Version>2.8.0</Version>
<FileVersion>2.8.0</FileVersion>
<ApplicationManifest>app.manifest</ApplicationManifest>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<IncludeSourceRevisionInInformationalVersion>false</IncludeSourceRevisionInInformationalVersion>
</PropertyGroup>
<ItemGroup>
<Resource Include="Bloxstrap.ico" />
<Resource Include="Resources\Fonts\NotoSansThai-VariableFont_wdth,wght.ttf" />
<Resource Include="Resources\Fonts\Rubik-VariableFont_wght.ttf" />
<Resource Include="Resources\BootstrapperStyles\ByfronDialog\ByfronLogoDark.jpg" />
<Resource Include="Resources\BootstrapperStyles\ByfronDialog\ByfronLogoLight.jpg" />
<Resource Include="Resources\MessageBox\Error.png" />
<Resource Include="Resources\MessageBox\Information.png" />
<Resource Include="Resources\MessageBox\Question.png" />
<Resource Include="Resources\MessageBox\Warning.png" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\Mods\Cursor\From2006\ArrowCursor.png" />
<EmbeddedResource Include="Resources\Mods\Cursor\From2006\ArrowFarCursor.png" />
<EmbeddedResource Include="Resources\Mods\Cursor\From2013\ArrowCursor.png" />
<EmbeddedResource Include="Resources\Mods\Cursor\From2013\ArrowFarCursor.png" />
<EmbeddedResource Include="Resources\Mods\Sounds\OldDeath.ogg" />
<EmbeddedResource Include="Resources\Mods\Sounds\OldGetUp.mp3" />
<EmbeddedResource Include="Resources\Mods\Sounds\OldJump.mp3" />
<EmbeddedResource Include="Resources\Mods\Sounds\OldWalk.mp3" />
<EmbeddedResource Include="Resources\Mods\Sounds\Empty.mp3" />
<EmbeddedResource Include="Resources\Mods\OldAvatarBackground.rbxl" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="CommunityToolkit.Mvvm" Version="8.2.2" />
<PackageReference Include="DiscordRichPresence" Version="1.2.1.24" />
<PackageReference Include="Markdig" Version="0.37.0" />
<PackageReference Include="Microsoft.Windows.CsWin32" Version="0.3.18-beta">
<!--<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>-->
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="securifybv.ShellLink" Version="0.1.0" />
<PackageReference Include="SharpZipLib" Version="1.4.2" />
<PackageReference Include="System.Resources.ResourceManager" Version="4.3.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\wpfui\src\Wpf.Ui\Wpf.Ui.csproj" />
</ItemGroup>
<ItemGroup>
<AssemblyAttribute Include="Bloxstrap.Models.Attributes.BuildMetadataAttribute">
<_Parameter1>$([System.DateTime]::UtcNow.ToString("s"))Z</_Parameter1>
<_Parameter2>$(COMPUTERNAME)\$(USERNAME)</_Parameter2>
<_Parameter3>$(CommitHash)</_Parameter3>
<_Parameter4>$(CommitRef)</_Parameter4>
</AssemblyAttribute>
</ItemGroup>
<ItemGroup>
<AdditionalFiles Include="NativeMethods.txt" />
<!-- Provide the path to the winmds used as input into the analyzer. -->
<CompilerVisibleProperty Include="CsWin32InputMetadataPaths" />
<CompilerVisibleProperty Include="CsWin32InputDocPaths" />
</ItemGroup>
<Target Name="AssembleCsWin32InputPaths" BeforeTargets="GenerateMSBuildEditorConfigFileCore">
<!-- Roslyn only allows source generators to see msbuild properties, to lift msbuild items into semicolon-delimited properties. -->
<PropertyGroup>
<CsWin32InputMetadataPaths>@(ProjectionMetadataWinmd->'%(FullPath)','|')</CsWin32InputMetadataPaths>
<CsWin32InputDocPaths>@(ProjectionDocs->'%(FullPath)','|')</CsWin32InputDocPaths>
</PropertyGroup>
</Target>
<Target Name="FixMds" BeforeTargets="CoreCompile" Condition="'@(ProjectionMetadataWinmd)'==''">
<ItemGroup>
<ProjectionMetadataWinmd Include="$(UserProfile)\.nuget\packages\microsoft.windows.sdk.win32metadata\55.0.45-preview\Windows.Win32.winmd" />
</ItemGroup>
</Target>
<ItemGroup>
<Compile Update="Resources\Strings.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Strings.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Resources\Strings.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Strings.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>