bloxstrap/Bloxstrap/Dialogs/BootstrapperStyles/ProgressDialogStyle.cs
pizzaboxer 32227cfb55 Initial code
Version 1.0.0
2022-08-04 12:01:12 +01:00

162 lines
5.3 KiB
C#

using Bloxstrap.Helpers;
using Bloxstrap.Helpers.RSMM;
namespace Bloxstrap.Dialogs.BootstrapperStyles
{
// TODO - universal implementation for winforms-based styles? (to reduce duplicate code)
public partial class ProgressDialogStyle : Form
{
private Bootstrapper? Bootstrapper;
public ProgressDialogStyle(Bootstrapper? bootstrapper = null)
{
InitializeComponent();
Bootstrapper = bootstrapper;
this.Text = Program.ProjectName;
this.Icon = IconManager.GetIconResource();
this.IconBox.BackgroundImage = IconManager.GetBitmapResource();
if (Bootstrapper is null)
{
this.Message.Text = "Click the Cancel button to return to preferences";
this.CancelButton.Enabled = true;
this.CancelButton.Visible = true;
}
else
{
Bootstrapper.PromptShutdownEvent += new EventHandler(PromptShutdown);
Bootstrapper.ShowSuccessEvent += new ChangeEventHandler<string>(ShowSuccess);
Bootstrapper.MessageChanged += new ChangeEventHandler<string>(MessageChanged);
Bootstrapper.ProgressBarValueChanged += new ChangeEventHandler<int>(ProgressBarValueChanged);
Bootstrapper.ProgressBarStyleChanged += new ChangeEventHandler<ProgressBarStyle>(ProgressBarStyleChanged);
Bootstrapper.CancelEnabledChanged += new ChangeEventHandler<bool>(CancelEnabledChanged);
Task.Run(() => RunBootstrapper());
}
}
public async void RunBootstrapper()
{
try
{
await Bootstrapper.Run();
}
catch (Exception ex)
{
// string message = String.Format("{0}: {1}", ex.GetType(), ex.Message);
string message = ex.ToString();
ShowError(message);
Program.Exit();
}
}
private void ShowError(string message)
{
MessageBox.Show(
$"An error occurred while starting Roblox\n\nDetails: {message}",
Program.ProjectName,
MessageBoxButtons.OK,
MessageBoxIcon.Error
);
}
private void ShowSuccess(object sender, ChangeEventArgs<string> e)
{
MessageBox.Show(
e.Value,
Program.ProjectName,
MessageBoxButtons.OK,
MessageBoxIcon.Information
);
}
private void PromptShutdown(object? sender, EventArgs e)
{
DialogResult result = MessageBox.Show(
"Roblox is currently running, but needs to close. Would you like close Roblox now?",
Program.ProjectName,
MessageBoxButtons.OKCancel,
MessageBoxIcon.Information
);
if (result != DialogResult.OK)
Environment.Exit(0);
}
private void MessageChanged(object sender, ChangeEventArgs<string> e)
{
if (this.InvokeRequired)
{
ChangeEventHandler<string> handler = new(MessageChanged);
this.Message.Invoke(handler, sender, e);
}
else
{
this.Message.Text = e.Value;
}
}
private void ProgressBarValueChanged(object sender, ChangeEventArgs<int> e)
{
if (this.ProgressBar.InvokeRequired)
{
ChangeEventHandler<int> handler = new(ProgressBarValueChanged);
this.ProgressBar.Invoke(handler, sender, e);
}
else
{
this.ProgressBar.Value = e.Value;
}
}
private void ProgressBarStyleChanged(object sender, ChangeEventArgs<ProgressBarStyle> e)
{
if (this.ProgressBar.InvokeRequired)
{
ChangeEventHandler<ProgressBarStyle> handler = new(ProgressBarStyleChanged);
this.ProgressBar.Invoke(handler, sender, e);
}
else
{
this.ProgressBar.Style = e.Value;
}
}
private void CancelEnabledChanged(object sender, ChangeEventArgs<bool> e)
{
if (this.CancelButton.InvokeRequired)
{
ChangeEventHandler<bool> handler = new(CancelEnabledChanged);
this.CancelButton.Invoke(handler, sender, e);
}
else
{
this.CancelButton.Enabled = e.Value;
this.CancelButton.Visible = e.Value;
}
}
private void CancelButton_Click(object sender, EventArgs e)
{
if (Bootstrapper is null)
this.Close();
else
Task.Run(() => Bootstrapper.CancelButtonClicked());
}
private void CancelButton_MouseEnter(object sender, EventArgs e)
{
this.CancelButton.Image = Properties.Resources.CancelButtonHover;
}
private void CancelButton_MouseLeave(object sender, EventArgs e)
{
this.CancelButton.Image = Properties.Resources.CancelButton;
}
}
}