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https://github.com/bloxstraplabs/bloxstrap.git
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Roblox now installs to /Roblox/Player/ instead of /Versions/<version guid> This is a checkpoint commit. No mod manager, no error checking, no fullscreen optimizations configuration. Only installing and launching Roblox. THIS WORKED FIRST TRY BY THE WAY
141 lines
4.2 KiB
C#
141 lines
4.2 KiB
C#
using Bloxstrap.Integrations;
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namespace Bloxstrap
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{
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public class Watcher : IDisposable
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{
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private int _gameClientPid = 0;
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private readonly InterProcessLock _lock = new("Watcher");
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private readonly List<int> _autoclosePids = new();
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private readonly NotifyIconWrapper? _notifyIcon;
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public readonly ActivityWatcher? ActivityWatcher;
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public readonly DiscordRichPresence? RichPresence;
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public Watcher()
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{
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const string LOG_IDENT = "Watcher";
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if (!_lock.IsAcquired)
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{
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App.Logger.WriteLine(LOG_IDENT, "Watcher instance already exists");
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return;
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}
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string? watcherData = App.LaunchSettings.WatcherFlag.Data;
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#if DEBUG
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if (String.IsNullOrEmpty(watcherData))
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{
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string path = Path.Combine(Paths.Roblox, "Player", "RobloxPlayerBeta.exe");
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using var gameClientProcess = Process.Start(path);
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_gameClientPid = gameClientProcess.Id;
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}
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#else
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if (String.IsNullOrEmpty(watcherData))
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throw new Exception("Watcher data not specified");
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#endif
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if (!String.IsNullOrEmpty(watcherData) && _gameClientPid == 0)
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{
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var split = watcherData.Split(';');
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if (split.Length == 0)
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_ = int.TryParse(watcherData, out _gameClientPid);
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if (split.Length >= 1)
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_ = int.TryParse(split[0], out _gameClientPid);
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if (split.Length >= 2)
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{
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foreach (string strPid in split[1].Split(','))
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{
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if (int.TryParse(strPid, out int pid) && pid != 0)
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_autoclosePids.Add(pid);
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}
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}
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}
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if (_gameClientPid == 0)
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throw new Exception("Watcher data is invalid");
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if (App.Settings.Prop.EnableActivityTracking)
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{
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ActivityWatcher = new();
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if (App.Settings.Prop.UseDisableAppPatch)
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{
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ActivityWatcher.OnAppClose += (_, _) =>
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{
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App.Logger.WriteLine(LOG_IDENT, "Received desktop app exit, closing Roblox");
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using var process = Process.GetProcessById(_gameClientPid);
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process.CloseMainWindow();
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};
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}
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if (App.Settings.Prop.UseDiscordRichPresence)
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RichPresence = new(ActivityWatcher);
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}
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_notifyIcon = new(this);
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}
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public void KillRobloxProcess() => CloseProcess(_gameClientPid, true);
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public void CloseProcess(int pid, bool force = false)
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{
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const string LOG_IDENT = "Watcher::CloseProcess";
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try
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{
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using var process = Process.GetProcessById(pid);
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App.Logger.WriteLine(LOG_IDENT, $"Killing process '{process.ProcessName}' (pid={pid}, force={force})");
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if (process.HasExited)
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{
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App.Logger.WriteLine(LOG_IDENT, $"PID {pid} has already exited");
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return;
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}
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if (force)
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process.Kill();
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else
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process.CloseMainWindow();
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}
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catch (Exception ex)
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{
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App.Logger.WriteLine(LOG_IDENT, $"PID {pid} could not be closed");
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App.Logger.WriteException(LOG_IDENT, ex);
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}
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}
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public async Task Run()
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{
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if (!_lock.IsAcquired)
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return;
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ActivityWatcher?.Start();
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while (Utilities.GetProcessesSafe().Any(x => x.Id == _gameClientPid))
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await Task.Delay(1000);
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foreach (int pid in _autoclosePids)
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CloseProcess(pid);
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}
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public void Dispose()
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{
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App.Logger.WriteLine("Watcher::Dispose", "Disposing Watcher");
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_notifyIcon?.Dispose();
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RichPresence?.Dispose();
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GC.SuppressFinalize(this);
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}
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}
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}
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